Difference between revisions of "Treasure Floor"
From SpiralKnights
(→Known Treasure Floors: Adding Two Missions) |
m (Fixed Redlink) |
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*[[Compound 42]] - Weapons Cache | *[[Compound 42]] - Weapons Cache | ||
*[[Heart of Ice]] - Everfrost Tower | *[[Heart of Ice]] - Everfrost Tower | ||
− | *[[Ghosts in the | + | *[[Ghosts in the Machine]] - Cargo Bay |
==Characteristics== | ==Characteristics== |
Revision as of 12:31, 9 June 2015
Treasure floors are levels devoid of monsters and filled with treasure boxes, usually to reward knights for overcoming difficult floors.
Known Treasure Floors
- Operation Crimson Hammer - Aftermath
- Legion of Almire - Cryptic Cache
- Compound 42 - Weapons Cache
- Heart of Ice - Everfrost Tower
- Ghosts in the Machine - Cargo Bay
Characteristics
Treasure floors do not cost energy to visit; like subtowns and Clockwork Terminals, the elevators leading to them are free, provided that knights can reach them. They are also notable for allowing knights to change their gear at will anywhere on the floor, allowing players to apply any heat yielded by the treasure boxes to whatever equipment they wish.