Difference between revisions of "A Revelation in Flames/Gate Map"

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|floor area  = A standard lobby.
 
|floor area  = A standard lobby.
 
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{{GateMap
 
{{GateMap
 
|name        = A Revelation in Flames
 
|name        = A Revelation in Flames
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|floor area  = An area similar to ''[[Compound|Charred Compound]].''
 
|floor area  = An area similar to ''[[Compound|Charred Compound]].''
 
}}
 
}}
 
 
{{GateMap
 
{{GateMap
 
|name        = A Revelation in Flames
 
|name        = A Revelation in Flames

Revision as of 04:19, 30 July 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Sunset Steppes
Depth: 1

An area similar to Charred Compound.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Sunset Steppes
Depth: 0

An area similar to Cooling Chamber: Slimeway.


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