Difference between revisions of "A Revelation in Flames/Gate Map"

From SpiralKnights

Jump to: navigation, search
m
m
Line 19: Line 19:
 
|floor      = Third
 
|floor      = Third
 
|floor icon  = Cooling Chamber-Slimeway
 
|floor icon  = Cooling Chamber-Slimeway
|floor depth = 0
+
|floor depth = 2
 
|floor name  = Sunset Steppes
 
|floor name  = Sunset Steppes
 
|floor area  = An area similar to ''[[Clockwork Tunnels|Cooling Chamber: Slimeway]].''
 
|floor area  = An area similar to ''[[Clockwork Tunnels|Cooling Chamber: Slimeway]].''
 
}}
 
}}

Revision as of 04:21, 30 July 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Sunset Steppes
Depth: 1

An area similar to Charred Compound.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Sunset Steppes
Depth: 2

An area similar to Cooling Chamber: Slimeway.


Personal tools