Difference between revisions of "Plan of Attack/Gate Map"

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m
Line 13: Line 13:
 
|floor depth = 14
 
|floor depth = 14
 
|floor name  = Toxic Cavern
 
|floor name  = Toxic Cavern
|floor area  = An area similar to <br> ''[[Clockwork Tunnels|Wasteworks: Infernal Passage]].''
+
|floor area  = {{area|Wasteworks|Infernal Passage|random segments}}.
 
}}
 
}}
 
{{GateMap
 
{{GateMap
Line 21: Line 21:
 
|floor depth = 15
 
|floor depth = 15
 
|floor name  = Power Grid
 
|floor name  = Power Grid
|floor area  = An area similar to <br> ''[[Clockwork Tunnels|Power Complex: Gremlin Grounds]]'' with a special [[scenario room]].
+
|floor area  = {{area|Power Complex|Gremlin Grounds|random segments}} with a special [[scenario room]].
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 08:28, 8 September 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.
Level: Toxic Cavern
Depth: 14

- moved to better umbrella name (so "area" vs. "level" isn't as confusing).

Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.
Level: Power Grid
Depth: 15

- moved to better umbrella name (so "area" vs. "level" isn't as confusing) with a special scenario room.

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