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| {{Please leave this line here (Sandbox Header)}} | | {{Please leave this line here (Sandbox Header)}} |
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− | These all leave plenty of flexibility for unusual drops such as tokens for bosses etc.
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− | ==Option 1==
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− | {{showhide|1|width=100%|content=
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− | Option: automatic show/hide, issue - information hidden, boooo.
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− | {{Monster
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |description=
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− | A Lichen that can inflict poison.
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− | *Gains a Spin Attack in T3.
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− | |abilities=
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{showhide|Depths and Materials|width=auto|content=
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− | {{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− | }}
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− | }}
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− | ==Option 2==
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− | {{showhide|2|width=100%|content=
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− | Option: show/hide not part of template: just open this showhide and pretend it's no longer a showhide. Issue = vertical whitespace, especially in the monster pic cells
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− | {{Monster
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |description=
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− | A Lichen that can inflict poison.
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− | *Gains a Spin Attack in T3.
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− | |abilities=
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− | }}
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− | ==Option 3==
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− | {{showhide|3|width=100%|content=
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− | Option: arrange template so monsters are in their own row, abils/location/drops are in their own row. This should be friendlier for smaller screens anyway. On a side note, separated abilities by tier/depth and added a defense section in relation to [http://forums.spiralknights.com/en/node/108429 node 108429].
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− | {{Sandbox/Monster
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |description=
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− | A Lichen that can inflict poison.
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− | |abilities=
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− | Tier 1 and below:
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− | ----
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | Tier 3:
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− | ----
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− | }}
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− |
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− | ==Option 4==
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− | {{showhide|4|width=100%|content=
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− | Option: same as 3, just displaying the show/hide potential.
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− | {{Sandbox/Monster
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− | |name=Toxigel
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− | |location={{showhide|Areas|width=auto|content=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | }}
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− | |description=
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− | A Lichen that can inflict poison.
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− | |abilities={{showhide|Abilities and Attacks|width=auto|content=
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− | Tier 1 and below:
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− | ----
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | Tier 3:
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− | ----
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | }}
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− | |drop={{showhide|Depths and Materials|width=auto|content=
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− | {{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− | }}
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− | }}
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− |
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− | ==Option 5==
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− | {{showhide|5|width=100%|content=
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− | ===Toxigel===
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− | {{Sandbox/Monster2
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |notes=
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− | A lichen that can inflict [[poison]].
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− |
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− | It will not fuse with others to form larger colonies, though a large version does exist. It is called [[Toxilargo]].
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− | This monster behaves like the others. See above strategy for combat and wear effective gear.
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− | |abilities=
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− | Tier 1 and below:
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | Tier 3:
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− |
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− | ===Silkwing===
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− | {{Sandbox/Monster2
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− | |name = Silkwing
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− | |tier = All Tiers
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− | |T1=yes
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− | |T2=no
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− | |T3=no
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− | |location =
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− | *Almost all combat areas
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− | |description= blahblah
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− | |notes=
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− | Blahblah
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− | |abilities=
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− | Tier 1 and below:
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− | * Heals Monsters {{attack|heal}}
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− | Tier 2 and below:
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− | * Area Heal When Defeated {{attack|heal}}
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− | Tier 3:
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− | * Larger Area Heal When Defeated {{attack|heal}}
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− | |drop=
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− | {{Template:Material/Monster|family=fiend}}
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− | {{Template:Material/MotT-Fiend}}
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− | }}
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− | }}
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− |
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− | ==Option 6==
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− | {{showhide|6|width=100%|content=
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− | ===Toxigel===
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− | {{Sandbox/Monster3
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |notes=
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− | A lichen that can inflict [[poison]].
| |
− |
| |
− | It will not fuse with others to form larger colonies, though a large version does exist. It is called [[Toxilargo]].
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− |
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− | This monster behaves like the others. See above strategy for combat and wear effective gear.
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− | |abilities=
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− | '''Tier 1 and below'''
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− | ----
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | '''Tier 3'''
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− | ----
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− |
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− | ===Silkwing===
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− | {{Sandbox/Monster3
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− | |name = Silkwing
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− | |tier = all
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− | |location =
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− | *Almost all combat areas
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− | |description= blahblah
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− | |notes=
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− | Blahblah
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− | |abilities=
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− | Tier 1 and below:
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− |
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− | * Heals Monsters {{attack|heal}}
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− |
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− | Tier 2 and below:
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− |
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− | * Area Heal When Defeated {{attack|heal}}
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− | Tier 3:
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− | * Larger Area Heal When Defeated {{attack|heal}} (a bit redundant, it's sort of implicit things get bigger/stronger with higher tiers for like, everything)
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− | |drop=
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− | {{Template:Material/Monster|family=fiend}}
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− |
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− | {{Template:Material/MotT-Fiend}}
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− | }}
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− |
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− | ===Black Kat===
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− | {{Sandbox/Monster3
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− | |name = Black Kat
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− | |tier = 2,3
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− | |location = blahblah
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− | |description= blahblah
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− | |notes= blahblah
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− | |abilities=
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− | *Bite {{attack|normal}} {{attack|shadow}} {{status|curse}} (Tier 2 and below)
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− | *Bullets {{attack|shadow}} {{status|curse}} (Tier 2 and below)
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− | *Summon [[Dust Zombie]]s (Tier 2)
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− | *Summon [[Carnavon]]s (Tier 3)
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− | |drop= blahblah
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− | }}
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− |
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− | ===Firo Knight===
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− | {{Sandbox/Monster3
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− | |name=Firo Knight
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− | |location=
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− | *[[Battle Arena|Flame Lash Arenas]]
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− | *[[Deconstruction Zone]]: Molten Mayhem
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− | *[[Operation Crimson Hammer]]: Silence the Guns, Flank the Frontlines, Clear the Gatehouse
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− | *[[The Gauntlet]]: Last Stand
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− | *[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
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− | *All [[Compounds|Charred Compound]]s levels
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− | |abilities=
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− | *Malfunction {{status|shock}} (Tier 1 and below)
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− | *Sword Slash {{attack|normal}} {{attack|elemental}} {{status|fire}} (Tier 1 and below)
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− | *Charge Attack {{attack|elemental}} {{status|fire}} (Tier 1 and below)
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− | *Automatic Projectile Shield (Tier 2 and below)
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− | *4 Charge Bullets {{attack|normal}} {{attack|elemental}} {{status|fire}} (Tier 3)
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− | |drop=
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− | {{Template:Material/Monster|family=construct|status=fire}}
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− | }}
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− | }}
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− | ==Option 7==
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− | ===Toxigel===
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− | {{Sandbox/Monster4
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− | |name=Toxigel
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− | |location=
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− | *[[Clockwork Tunnels|Wasteworks]]: Slimeway
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− | *[[Lichenous Lair]]: Toxic Union
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− | *[[Battle Arena|Venom Fang Arena]]: Slimey Showdown
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− | *All [[Concrete Jungle]]s
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− | *[[Compound 42]]: Outer Facility
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− | *[[Compounds|Blighted Compound]]: Creeping Colony
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− | *[[Shroud of the Apocrea]]: The Grasping Plateau
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− | |notes=
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− | A lichen that can inflict [[poison]].
| |
− |
| |
− | It will not fuse with others to form larger colonies, though a large version does exist. It is called [[Toxilargo]].
| |
− |
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− | This monster behaves like the others. See above strategy for combat and wear effective gear.
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− | |T1combat=
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | |T2combat =
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | |T3combat =
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− | *Tackle {{attack|piercing}} {{status|poison}}
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− | *Spin Attack {{attack|piercing}} {{status|poison}}
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− | |drop={{Template:Material/Monster|family=slime|status=poison}}
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− | }}
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− |
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− | ===Silkwing===
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− | {{Sandbox/Monster4
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− | |name = Silkwing
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− | |tier = all
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− | |location =
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− | *Almost all combat areas
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− | |notes=
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− | Blahblah
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− | |T1combat=
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− | * Heals Monsters {{attack|heal}}
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− |
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− | |T2combat=
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− | * Heals Monsters {{attack|heal}}
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− | * Area Heal When Defeated {{attack|heal}}
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− |
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− | |T3combat=
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− | * Heals Monsters {{attack|heal}}
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− | * Larger Area Heal When Defeated {{attack|heal}}
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− | |drop=
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− | {{Template:Material/Monster|family=fiend}}
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− |
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− | {{Template:Material/MotT-Fiend}}
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− | }}
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− |
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− | ===Black Kat===
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− | {{Sandbox/Monster4
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− | |name = Black Kat
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− | |tier = 2,3
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− | |location = blahblah
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− | |notes= blahblah
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− | |abilities=
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− | |T2combat=
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− | *Bite {{attack|normal}} {{attack|shadow}} {{status|curse}}
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− | *Bullets {{attack|shadow}} {{status|curse}}
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− | *Summon [[Dust Zombie]]s
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− | |T3combat=
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− | *Bite {{attack|normal}} {{attack|shadow}} {{status|curse}}
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− | *Bullets {{attack|shadow}} {{status|curse}}
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− | *Summon [[Carnavon]]s
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− | |drop= blahblah
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− | }}
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− |
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− | ===Firo Knight===
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− | {{Sandbox/Monster4
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− | |name=Firo Knight
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− | |location=
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− | *[[Battle Arena|Flame Lash Arenas]]
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− | *[[Deconstruction Zone]]: Molten Mayhem
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− | *[[Operation Crimson Hammer]]: Silence the Guns, Flank the Frontlines, Clear the Gatehouse
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− | *[[The Gauntlet]]: Last Stand
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− | *[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
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− | *All [[Compounds|Charred Compound]]s levels
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− | |T1combat=
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− | *Malfunction {{status|shock}}
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− | *Sword {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | *Charge Attack {{attack|elemental}} {{status|fire}}
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− |
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− | |T2combat=
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− | *Projectile Shield
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− | |T3combat=
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− | *Bullets {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | |combat notes = Higher tier monsters have all the abilities of preceding tiers, with increased intensity.
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− | |drop=
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− | {{Template:Material/Monster|family=construct|status=fire}}
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− | }}
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− |
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− |
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− | {{Sandbox/Monster4
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− | |name=Firo Knight
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− | |location=
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− | *[[Battle Arena|Flame Lash Arenas]]
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− | *[[Deconstruction Zone]]: Molten Mayhem
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− | *[[Operation Crimson Hammer]]: Silence the Guns, Flank the Frontlines, Clear the Gatehouse
| |
− | *[[The Gauntlet]]: Last Stand
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− | *[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
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− | *All [[Compounds|Charred Compound]]s levels
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− | |T1combat=
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− | *Malfunction {{status|shock}}
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− | *Sword {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | *Charge Attack {{attack|elemental}} {{status|fire}}
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− |
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− | |T2combat=
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− | *Malfunction {{status|shock}}
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− | *Sword {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | *Charge Attack {{attack|elemental}} {{status|fire}}
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− | *Projectile Shield
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− | |T3combat=
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− | *Malfunction {{status|shock}}
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− | *Sword {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | *Charge Attack {{attack|elemental}} {{status|fire}}
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− | *Projectile Shield
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− | *Bullets {{attack|normal}} {{attack|elemental}} {{status|fire}}
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− | |combat notes = Higher tier monsters have all the abilities of preceding tiers, with increased intensity.
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− | |drop=
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− | {{Template:Material/Monster|family=construct|status=fire}}
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− | }}
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