Difference between revisions of "The Phantom Mask/Gate Map"

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m
m (more accurate statement)
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|floor depth = ???
 
|floor depth = ???
 
|floor name  = The Lab
 
|floor name  = The Lab
|floor area  = [[The Lab]] as it appears to the player's current [[Player Rank|rank]].  
+
|floor area  = [[The Lab]]. Its appearance differs based on the player's progression through rank missions.  
 
}}<noinclude>[[Category:Gate Maps]]</noinclude><noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude><noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 07:55, 8 December 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Creeping Cavern
Depth: 1

A special area featuring toxic slimes, zombies, and gremlins.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.
Level: Emergency Outflow
Depth: 2

- moved to better umbrella name (so "area" vs. "level" isn't as confusing).

Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Lab
Depth: ???

The Lab. Its appearance differs based on the player's progression through rank missions.


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