Difference between revisions of "Operation Crimson Hammer/Gate Map"

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m (undo - It is actually called "Vise Alchemy Machine" in-game if targeted. The name pops up in the HUD.)
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|floor depth = 0
 
|floor depth = 0
 
|floor name  = Mission Lobby
 
|floor name  = Mission Lobby
|floor area  = A lobby used by [[Spiral HQ]] for briefing. [[Basil]] is located top left. [[Vise]] and his special [[Vise Alchemy Station]] are located to the right.
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|floor area  = A lobby used by [[Spiral HQ]] for briefing. [[Basil]] is located top left. [[Vise]] and his special [[Vise Alchemy Machine]] are located to the right.
 
}}
 
}}
 
{{GateMap
 
{{GateMap

Revision as of 19:37, 28 October 2015

Note: in-game, the gate map is inaccessible.

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A lobby used by Spiral HQ for briefing. Basil is located top left. Vise and his special Vise Alchemy Machine are located to the right.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Storming the Walls
Depth: ???


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Silence the Guns
Depth: ???


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Flank the Frontlines
Depth: ???


Fifth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Clear the Gatehouse
Depth: ???


Sixth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Engines of War
Depth: ???

Fight through a few areas to reach a battle with Warmaster Seerus and waves of minions.


Seventh Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Aftermath
Depth: ???

A Treasure Floor unique to this mission. Pick up a mask fragment material here.


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