Difference between revisions of "Dark City/Stygian Steeds"

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m (I replaced "Spiral Knight Main Theme" with "Crash Course" since is the name of the track in the Official Soundtrack)
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|floor notes = This is the final Dark City level. Its counterparts are {{location|Starlight Cradle|Torporal Titan}} and {{location|Concrete Jungle|Briar Bone Barrage}}.
 
|floor notes = This is the final Dark City level. Its counterparts are {{location|Starlight Cradle|Torporal Titan}} and {{location|Concrete Jungle|Briar Bone Barrage}}.
  
Fight through several skirmishes. Trojans spawn for the last fight. The soundtrack changes from the standard Dark City soundtracks to "Spiral Knights Main Theme" for most of the level as soon as the first party button is activated.
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Fight through several skirmishes. Trojans spawn for the last fight. The soundtrack changes from the standard Dark City soundtracks to "Crash Course" for most of the level as soon as the first party button is activated.
  
 
The {{mission|The Return of Ur}} always has this level as its final combat floor.
 
The {{mission|The Return of Ur}} always has this level as its final combat floor.

Revision as of 00:30, 17 June 2020

Gate-Dark City-Stygian Steeds.png
Region: Dark City
Level: Stygian Steeds
Depth: Tier 3 only

Notable Exploration Entities

Notes

This is the final Dark City level. Its counterparts are Starlight Cradle: Torporal Titan and Concrete Jungle: Briar Bone Barrage.

Fight through several skirmishes. Trojans spawn for the last fight. The soundtrack changes from the standard Dark City soundtracks to "Crash Course" for most of the level as soon as the first party button is activated.

The 8-1 Interface-icon-PvE.png Mission: The Return of Ur always has this level as its final combat floor.

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