Difference between revisions of "The Sanctuary"
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− | [[File:The_Sanctuary.jpg| | + | [[File:The_Sanctuary.jpg|thumb|right]] |
− | ''The Sanctuary'' is a fleeting dream, beyond the grasp of | + | ''The Sanctuary'' is a fleeting dream, beyond the grasp of swarms. This area, tinted white and submerged in tranquility, lies past the [[Unknown Passage]], a depth riddled with the infection of swarms. |
In this area are a mere three things. The first, a [[Shadow Material]] based on the Shadow Lair that was just completed. A [[Shadow Alchemy Station]], the only way to create [[Boss Armor]], and a pillar of light, which tells a story of the sanctuary, and the menace that seeks to corrupt and grants the Knight an Echo Stone, also depending on the Shadow Lair just completed. | In this area are a mere three things. The first, a [[Shadow Material]] based on the Shadow Lair that was just completed. A [[Shadow Alchemy Station]], the only way to create [[Boss Armor]], and a pillar of light, which tells a story of the sanctuary, and the menace that seeks to corrupt and grants the Knight an Echo Stone, also depending on the Shadow Lair just completed. |
Revision as of 03:46, 20 October 2011
The Sanctuary is a fleeting dream, beyond the grasp of swarms. This area, tinted white and submerged in tranquility, lies past the Unknown Passage, a depth riddled with the infection of swarms.
In this area are a mere three things. The first, a Shadow Material based on the Shadow Lair that was just completed. A Shadow Alchemy Station, the only way to create Boss Armor, and a pillar of light, which tells a story of the sanctuary, and the menace that seeks to corrupt and grants the Knight an Echo Stone, also depending on the Shadow Lair just completed.