Difference between revisions of "Aura"
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== Available Styles == | == Available Styles == | ||
{{Accessorytable/start}} | {{Accessorytable/start}} | ||
− | {{Accessorytable/row| | + | {{Accessorytable/row|Flame|Aura}} |
{{Accessorytable/row|Ghostly|Aura}} | {{Accessorytable/row|Ghostly|Aura}} | ||
{{Accessorytable/row|Twilight|Aura}} | {{Accessorytable/row|Twilight|Aura}} |
Revision as of 19:13, 18 February 2012
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Description
A ticket for an accessory that can be attached to select armors. Accessory tickets can be redeemed at the Accessorizor in the Haven Bazaar. — Tooltip
An Aura is an accessory that attaches to an armor aura. It is a visual overlay adding a mist, sparkles, flames or insect swarm to a knight.
Available Styles
Template:Accessorytable/start Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row Template:Accessorytable/row |}
Notes
- Twilight is Prismatic by default.
Trivia
- According to Nick, the unclean aura is an reference to the game Deadly Premonition; the main character would attract flies if he did not change his suit for a period of time. In spiral there seems to be a set amount of flies around, but in the aforementioned game, the main character would start off with one, and then it could grow into a swarm. [1]
Bugs
- Twilight is designed as a trail, but currently only one firefly is not locked to the player's movement.