Difference between revisions of "Wing"

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*[[Aurora Isles]]: The Low Gardens, Jelly Farm II
 
*[[Aurora Isles]]: The Low Gardens, Jelly Farm II
 
*[[Clockwork Tunnels]]
 
*[[Clockwork Tunnels]]
*Crossing the Chasm: The Journey to Haven
 
 
*[[Lichenous Lair]]s
 
*[[Lichenous Lair]]s
 
*Starlight Cradle: Shrine of Slumber II
 
*Starlight Cradle: Shrine of Slumber II

Revision as of 18:52, 23 February 2013

Fiend
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Wings are a type of monster found in the Clockworks.

Traits

Wings are flying fiends that do not attack, but act as healers to nearby enemies (and Mecha knight kits, which is probably a bug) who have taken damage. As they are one of only two monsters that can heal other unrelated monster types directly (the other being the Gremlin Mender), they are very widespread (ableit uncommon) in the clockworks and can be found almost anywhere in which gremlin menders cannot be found and may even be found in the same stage as a mender.

Types

Silkwing


Strategy

Wings can only heal other enemies on touch (and cannot be healed themselves), so pushing them away with your shield can prevent them from undoing the damage you've dealt. Due to their small size, they can easily be cornered or trapped between two Knights. They tend to either wander aimlessly or stay put unless there is a damaged enemy around, so they make easy targets. Poisoning enemies will reduce the Silkwing's ability to heal, and curse causes them to take damage for each heal tick they perform, taking them down quickly (Wings are amongst the few shadow-resistant monsters not to be immune to curse, a trait shared with Greavers).

Most problems with silkwings come with their habit of healing and following large, dangerous monsters such as Lumbers and Trojans and becoming hard to safely damage as a consequence. The easiest ways to amend this are either to use attacks with a large coverage area, to light the silkwing on fire, to freeze the silkwing (and by extension the larger, more dangerous monsters accompanying it), or to wait until it completely heals the monster and then kill the silkwing before you damage other monsters (as previously mentioned, silkwings either stay put or wander aimlessly if there are no damaged enemies nearby). Quickly taking out all the other enemies before killing the silkwings can (sometimes) work as well.

Trivia

  • Silkwings are probably one of the most common enemies in the entire game.
  • Silkwings are spawned with Lumbers most of the time. Beware, both monsters together can cause many troubles.

See Also

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