Difference between revisions of "Private Training Hall"
From SpiralKnights
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− | A '''Private Training Hall''' (more commonly known as Guild Training Hall or GTH for short) is a room available for [[Guild_Hall|Guild Halls]] with at least one of the 4th floor wings purchased. It can be | + | A '''Private Training Hall''' (more commonly known as Guild Training Hall or GTH for short) is a room available for [[Guild_Hall|Guild Halls]] with at least one of the 4th floor wings purchased. It can be installed through the room console accessed at the door of a room in design mode for 980,000 crowns. |
+ | |||
+ | ==Overview== | ||
+ | |||
+ | A Private Training Hall gives Knights the opportunity to test their weapons and abilities across three tiers. The hall is quite small in comparison to the [[Advanced Training Hall]] and contains only three major features. There is target practice in the northwestern corner, [[Shufflebot|Shufflebots]] in the northeastern corner, and six punching bags of each monster family in the middle. | ||
+ | |||
+ | Different tier versions of the hall can be accessed through the southeastern and southwestern corners. The tier 1 version is located at [[Depth]] 1 and has a tint of blue. The tier 2 version is located at 13 and has a tint of yellow. The tier 3 version is located at depth 23 and has a tint of red. | ||
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+ | ===Entrance=== | ||
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+ | The entrance to the hall can be placed in any room in the Guild Hall. A door is created in the far end of the room where the hall is placed but the room remains mostly unchanged otherwise. | ||
+ | |||
+ | ===Target practice=== | ||
+ | |||
+ | The target practice is located in the northwestern corner of the Private Training Hall. It is activated by pushing the button located just below it. Upon doing so, obstacles will spawn, the lamps on the wall will light one by one and when all are lit, the gates are lowered and the targets spawn. | ||
+ | In tier 1, the obstacles are three solid blocks. | ||
+ | In tier 2, the obstacles are two solid blocks and three [[Shankle#Golden_Shankle|Golden Shankles]]. | ||
+ | In tier 3, the obstacles are three solid blocks. | ||
+ | |||
+ | ===Shufflebot arena=== | ||
+ | |||
+ | The Shufflebot arena is found behind a force field in the northeastern corner of the hall. It contains four respawning Shufflebots. | ||
+ | |||
+ | ===Punching bags=== | ||
+ | |||
+ | The punching bags are located in the middle of the hall and are sorted by damage weakness. They are estimated to have one million health. |
Revision as of 17:18, 23 February 2014
A Private Training Hall (more commonly known as Guild Training Hall or GTH for short) is a room available for Guild Halls with at least one of the 4th floor wings purchased. It can be installed through the room console accessed at the door of a room in design mode for 980,000 crowns.
Overview
A Private Training Hall gives Knights the opportunity to test their weapons and abilities across three tiers. The hall is quite small in comparison to the Advanced Training Hall and contains only three major features. There is target practice in the northwestern corner, Shufflebots in the northeastern corner, and six punching bags of each monster family in the middle.
Different tier versions of the hall can be accessed through the southeastern and southwestern corners. The tier 1 version is located at Depth 1 and has a tint of blue. The tier 2 version is located at 13 and has a tint of yellow. The tier 3 version is located at depth 23 and has a tint of red.
Entrance
The entrance to the hall can be placed in any room in the Guild Hall. A door is created in the far end of the room where the hall is placed but the room remains mostly unchanged otherwise.
Target practice
The target practice is located in the northwestern corner of the Private Training Hall. It is activated by pushing the button located just below it. Upon doing so, obstacles will spawn, the lamps on the wall will light one by one and when all are lit, the gates are lowered and the targets spawn. In tier 1, the obstacles are three solid blocks. In tier 2, the obstacles are two solid blocks and three Golden Shankles. In tier 3, the obstacles are three solid blocks.
Shufflebot arena
The Shufflebot arena is found behind a force field in the northeastern corner of the hall. It contains four respawning Shufflebots.
Punching bags
The punching bags are located in the middle of the hall and are sorted by damage weakness. They are estimated to have one million health.