Difference between revisions of "Sandbox"

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m (cleared out of here - will be busy in here again with other item lists soon <3)
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[[File:Icon-armor.png|thumb|[[Arsenal]] icon for armor. <br/> {{showhide|About the List|content =
 
[[File:WikiTool-MouseoverIconTooltip.png|256px]]
 
Mouseover icons for more information!
 
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These lists are generally by Date of Release when in default order. Items released at the same time are alphabetized. Sorting the table puts higher-intensity armor at the top, alphabetically if tied. Use the show/hide panel in the "name" column to take a closer look at the statistics of an item. For more information such as acquisition, see individual pages.
 
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Consider this table a factual user-made guide - the raw stuff. What items have which kind of combat statistics, penalites, and abilities?
 
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To have some control of "duality" searches - decide what you want to look for. Say, a shadow armor with fire resistance. Sort either the fire or shadow column first. then sort the fire or shadow column second, whichever you didn't do first. The table does its best to cluster these, with some hiccups for some browsers - but you should be able to hone in on what you're after. For multiple duality searches, it's best to reset the table per duality search. To reset the list, refresh your browser. This method does not work well in the ability columns, just defense and status resistance.
 
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If you're not entirely sure what's out there to begin with, then click icons in the yellow row of the table to learn more about abilities, defenses, and status types.
 
<br/><br/>
 
Look through the ability columns. The organization of these is not 100% consistent. For example, if MSI is the only ability of an item, it will be in the first column, but many items have more than one ability, so the same kind of ability might be in column one for a given item, but in the second or even the third column for a different item. In general, editors try to keep things consistent - an item is a gunner item first, and an undead vanquisher second (see Deadshot for example), and so on.
 
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Some of the icons in these lists are icons of [[Perk|Battle Sprite Perks]]. Items do not have "perks" (abilities, unique variants, trinkets, and perks can be very similar to each other). This table simply has the icons because these icons are highly related to the content and they help facilitate understanding. Other icons are made specifically for these tables and have no direct presence in the game itself - they are "[[:Category:Wiki images|Wiki Images]]" used on the wiki made by users to help players understand the game.
 
|width=auto}}]]
 
'''Armor''' is one of the types of items in the game that a player can equip in order to have some sort of combat effect in the field. The vast majority of armor items in the game grant benefits, with many having penalties and weaknesses to balance their benefits.
 
 
The player must pick and choose which gear to equip for certain areas. Some items are better than others in some places, and far worse than other items in other places. There is no single "best" armor in the game due to the variety of scenarios the player may encounter in the clockworks. A few things to understand about armor:
 
 
The player can obtain armor in a variety of ways, including crafting, trading with other players, and purchase from NPC vendors.
 
 
The player can [[heat]] (a.k.a level up) equipped armor by wearing it in the clockworks and getting onto an elevator, so long as heat was picked up. Forging the armor increases its level. Leveling can increase [[Health|Health Pips]]. Heating is required for most items to be crafted into the next star level. Not all items can be upgraded all the way to 5-star - see the alchemy path information on individual pages.
 
 
If the player desires a more versatile armor, and/or doesn't wish to expand their arsenal, they can take the armor to [[Punch]] and grant it additional defenses, for a price, via [[Unique Variant]]s. Rarely, an armor can gain a UV (1-3) when it is crafted. UVs obtained are random unless locked in at Punch.
 
 
Abilities and Penalties are separate from status properties. For example, the Chaos Cloak certainly has status "penalties," but its ''abilities'' are universal CTR and DMG Med. Compare to the Armor of the Fallen, which has a Fiend penalty in junction with its universal ASI Low boost. Abilities are generally unrelated to status when it comes to defensive gear.
 
 
Below is a list of armor items.
 
 
===★★★☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Angelic Raiment
 
| normal = 1.11
 
| shadow = 1.11
 
| curse= +2
 
| fire= -2
 
| poison= +2
 
| ability 1 = Damage Bonus vs Fiend: Low
 
}}
 
 
{{ArmorList
 
| name = Blazebreak Armor
 
| normal = 2.02
 
| elemental = 1.11
 
| fire= +3
 
| freeze= -1
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Blizzbreaker Armor
 
| normal = 2.02
 
| elemental = 1.11
 
| fire= -1
 
| freeze= +3
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Boosted Plate Mail
 
| normal = 4.06
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Brute Jelly Mail
 
| normal = 1.11
 
| piercing = 2.02
 
| sleep= +2
 
| stun= +2
 
}}
 
 
{{ArmorList
 
| name = Chroma Suit
 
| normal = 2.00
 
| elemental
 
| piercing = 1.11
 
| ability 1 = Damage Bonus vs Slime: Low
 
}}
 
 
{{ArmorList
 
| name = Drake Scale Mail
 
| elemental = 2.00
 
| piercing = 2.00
 
| fire= +2
 
| poison= +2
 
| ability 1 = Damage Bonus vs Beast: Low
 
}}
 
 
{{ArmorList
 
| name = Elemental Cloak
 
| normal = 1.11
 
| elemental = 2.02
 
| fire= +2
 
| shock= +2
 
}}
 
 
{{ArmorList
 
| name = Fused Demo Suit
 
| normal = 2.00
 
| elemental = 1.14
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Gunslinger Sash
 
| normal = 2.00
 
| piercing = 1.11
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Scary Skelly Suit
 
| normal = 1.11
 
| shadow = 2.02
 
| freeze= +2
 
| poison= +2
 
}}
 
 
{{ArmorList
 
| name = Solid Cobalt Armor
 
| normal = 2.02
 
| piercing = 1.11
 
}}
 
 
{{ArmorList
 
| name = Surge Breaker Armor
 
| normal = 2.02
 
| elemental = 1.11
 
| fire= -1
 
| freeze= -1
 
| shock= +3
 
}}
 
 
{{ArmorList
 
| name = Dusker Coat
 
| normal = 2.00
 
| piercing = 1.11
 
| freeze= +2
 
| ability 1 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Quicksilver Mail
 
| normal = 1.11
 
| piercing = 2.02
 
| shock= +2
 
}}
 
 
{{ArmorList
 
| name = Black Kat Cloak
 
| normal = 1.11
 
| shadow = 1.11
 
| curse= -4
 
| fire= -2
 
| freeze= +2
 
| poison= -2
 
| shock= -2
 
| ability 1 = Damage Bonus: High
 
| ability 2 = Movement Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Claw Cloak
 
| normal = 1.11
 
| shadow = 2.02
 
| curse= -2
 
| freeze= +2
 
| shock= -2
 
| ability 1 = Sword Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Eye Cloak
 
| normal = 1.11
 
| shadow = 2.02
 
| curse= -2
 
| freeze= +2
 
| shock= -2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
}}
 
 
{{ArmorList
 
| name = Kat Hiss Cloak
 
| normal = 1.11
 
| shadow = 2.02
 
| curse= -2
 
| freeze= +2
 
| shock= -2
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Falcon Pathfinder Armor
 
| normal = 1.11
 
| piercing = 1.11
 
| freeze= -1
 
| shock= +2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Firefly Pathfinder Armor
 
| normal = 1.11
 
| piercing = 1.11
 
| fire= +2
 
| shock= -1
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Grizzly Pathfinder Armor
 
| normal = 1.11
 
| piercing = 1.11
 
| freeze= +2
 
| poison= -1 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Snakebite Pathfinder Armor
 
| normal = 1.11
 
| piercing = 1.11
 
| fire= -1
 
| poison= +2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Falcon Sentinel Armor
 
| normal = 1.11
 
| elemental = 1.11
 
| freeze= -1
 
| shock= +2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Firefly Sentinel Armor
 
| normal = 1.11
 
| elemental = 1.11
 
| fire= +2
 
| shock= -1
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Grizzly Sentinel Armor
 
| normal = 1.11
 
| elemental = 1.11
 
| freeze= +2
 
| poison= -1 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Snakebite Sentinel Armor
 
| normal = 1.11
 
| elemental = 1.11
 
| fire= -1
 
| poison= +2 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Falcon Shade Armor
 
| normal = 1.11
 
| shadow = 1.11
 
| freeze= -1
 
| shock= +2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Firefly Shade Armor
 
| normal = 1.11
 
| shadow = 1.11
 
| fire= +2
 
| shock= -1
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Woven Grizzly Shade Armor
 
| normal = 1.11
 
| shadow = 1.11
 
| freeze= +2
 
| poison= -1 
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
| star = 3
 
}}
 
 
{{ArmorList
 
| name = Woven Snakebite Shade Armor
 
| normal = 1.11
 
| shadow = 1.11
 
| fire= -1
 
| poison= +2
 
| ability 1 = Handgun Attack Speed Increased: Low
 
| ability 2 = Handgun Damage Bonus: Low
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
 
===★★☆☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Cobalt Armor
 
| normal = 1.14
 
| piercing = 1.07
 
}}
 
 
{{ArmorList
 
| name = Firebreak Armor
 
| normal = 1.12
 
| elemental = 1.07
 
| fire= +2
 
| freeze= -1
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Icebreaker Armor
 
| normal = 1.12
 
| elemental = 1.07
 
| fire= -1
 
| freeze= +2
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Jelly Mail
 
| normal = 1.07
 
| piercing = 1.14
 
}}
 
 
{{ArmorList
 
| name = Magic Cloak
 
| normal = 1.07
 
| elemental = 1.14
 
| fire= +1
 
| freeze= +1
 
}}
 
 
{{ArmorList
 
| name = Skelly Suit
 
| normal = 1.07
 
| shadow = 1.14
 
| freeze= +1
 
| poison= +1
 
}}
 
 
{{ArmorList
 
| name = Spiral Demo Suit
 
| normal = 1.12
 
| elemental = 1.09
 
| ability 1 = Bomb Charge Time Reduction: Low
 
}}
 
 
{{ArmorList
 
| name = Spiral Plate Mail
 
| normal = 4.00
 
| sleep= -1
 
| stun= +1
 
| penalty = Attack Speed Decreased: Low
 
}}
 
 
{{ArmorList
 
| name = Vitasuit Plus
 
| normal = 1.14
 
| ability 1 = Health Bonus: +3
 
}}
 
 
{{ArmorList
 
| name = Volt Breaker Armor
 
| normal = 1.12
 
| elemental = 1.07
 
| fire= -1
 
| freeze= -1
 
| shock= +2
 
}}
 
 
{{ArmorList
 
| name = Wolver Coat
 
| normal = 1.12
 
| piercing = 1.07
 
| freeze= +1
 
| ability 1 = Sword Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Pathfinder Armor
 
| normal = 1.12
 
| piercing = 1.07
 
| ability 1 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Sentinel Armor
 
| normal = 1.12
 
| elemental = 1.07
 
| ability 1 = Handgun Damage Bonus: Low
 
}}
 
 
{{ArmorList
 
| name = Shade Armor
 
| normal = 1.12
 
| shadow = 1.07
 
| ability 1 = Handgun Damage Bonus: Low
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
 
===★☆☆☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Circuit Breaker Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= -1
 
| freeze= -1
 
| shock= +1
 
}}
 
 
{{ArmorList
 
| name = Emberbreak Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= +1
 
| freeze= -1
 
| shock= -1
 
}}
 
 
{{ArmorList
 
| name = Frostbreaker Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= -1
 
| freeze= +1
 
| poison= 
 
| shock= -1
 
| star = 1
 
}}
 
 
{{ArmorList
 
| name = Spiral Scale Mail
 
| normal = 00.10
 
| piercing = 00.07
 
| star = 1
 
}}
 
 
{{ArmorList
 
| name = Ignition Armor
 
| normal = 00.10
 
| piercing = 00.07
 
| fire= +2
 
}}
 
 
{{ArmorList
 
| name = Tri-Guard Armor
 
| normal = 00.10
 
| elemental = 00.07
 
| fire= +1
 
| freeze= +1
 
| shock= +1
 
}}
 
 
{{ArmorList
 
| name = Padded Armor
 
| normal = 00.10
 
| ability 1 = Handgun Damage Bonus: Low
 
| star = 1
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
 
===☆☆☆☆☆===
 
----
 
{{List/Window/NoHeader
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Fencing Jacket
 
| normal = 00.05
 
| ability 1 = Sword Damage Bonus: Medium
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Vitasuit
 
| normal = 00.12
 
| ability 1 = Health Bonus: +1
 
| star = 0
 
}}
 
 
{{Table/end}}
 
}}
 
{{clearleft}}
 
 
===Limited Gear===
 
----
 
Some items have limited acquisition. These items cannot be traded between players.
 
 
They are very much in the game, but they are unobtainable via trade, crafting, and so on, and are not included in the main comparative lists.
 
 
Every player gets to choose one spiral armor and helm, only once.
 
{{List/Window/NoHeader
 
|width = 100%
 
|body=
 
{{ArmorList/start}}
 
|width=100%
 
|body=
 
{{ArmorList/start}}
 
 
{{ArmorList
 
| name = Groundbreaker Armor
 
| normal = 00.12
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Brigandine
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Cuirass
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Culet
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Draped Armor
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{ArmorList
 
| name = Spiral Flak Jacket
 
| normal = 00.05
 
| star = 0
 
}}
 
 
{{Table/End}}
 
}}
 
{{clearleft}}
 
 
==See Also==
 
{{equipment see also}}
 

Revision as of 23:11, 14 December 2014

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