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| This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. | | This page contains the five latest sets of release notes. All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]]. |
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| + | == 2015-02-11 == |
| + | {{:Release Notes 2015-02-11}} |
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| == 2015-01-21 == | | == 2015-01-21 == |
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| == 2014-07-30 == | | == 2014-07-30 == |
| {{:Release Notes 2014-07-30}} | | {{:Release Notes 2014-07-30}} |
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− | == 2014-07-16 ==
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− | {{:Release Notes 2014-07-16}}
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| [[Category:Releases|*]] | | [[Category:Releases|*]] |
Revision as of 23:38, 11 February 2015
This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.
2015-02-11
From the Release Notes:
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Today's patch features the release of new Rank Missions! This patch includes three new Rank 10-1 missions that pave the way for even more new Vanguard missions.
- Rank 10-1
Breaking in the Recruits
What's a knight to do after slaying the mighty Lord Vanaduke? Train some starry-eyed recruits of course! Pass on what you've learned as you lead a group of knights on a routine training exercise.
Crimson Chaos
Spiral HQ has been monitoring several known Crimson Order bases in hopes of intercepting one of their elusive high-ranking members. One of those bases has suddenly gone silent. Head down and investigate.
It Came From Below
A squad of Desna's Recon Rangers is trapped somewhere in deep in the Clockworks. Rescue them and find out what went wrong.
- Bug Fixes
- Point blank shots from the Overcharged Mixmaster should now work properly.
- Charged and normal Mixmaster shots no longer shoot through walls or energy gates.
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2015-01-21
From the Release Notes:
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- Bug Fixes
- Ultra Poison Barriers and Auto Turret Kits should now drop.
- The Overcharged Mixmaster regular shot should no longer shoot through walls.
- The Spiral Soaker now has the correct effects.
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2014-12-03
From the Release Notes:
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- New Handguns have been added to several Handgun lines.
These include:
Shadow Autoguns (3-5 Star)
- Dark Chaingun
- Black Chaingun
- Grim Repeater
Shadow Blasters (3-5 Star)
- Shadow Blaster
- Umbral Blaster
- Phantamos
Elemental Blasters (3-5 Star)
- Elemental Blaster
- Fusion Blaster
- Arcana
Piercing Blasters (3-5 Star)
- Pierce Blaster
- Breach Blaster
- Riftlocker
Fiery/Elemental Pulsars (3-5 Star)
- Flaming Pulsar
- Blazing Pulsar
- Wildfire
Freeze/Shadow Pulsars (3-5 Star)
- Freezing Pulsar
- Frozen Pulsar
- Permafroster
Freeze/Shadow Magnus (3-5 Star)
- Tundrus
- Mega Tundrus
- Winter Grave
Piercing Antigua (4-5 Star)
- New gunner oriented Armors & Helms have been added.
These include:
Padded Armor & Cap (1 Star) - normal
Pathfinder Armor & Helm (2-5 Star) - normal/piercing
- Pathfinder Armor & Helm
- Woven Falcon Pathfinder Armor & Helm
- Woven Firefly Pathfinder Armor & Helm
- Woven Grizzly Pathfinder Armor & Helm
- Woven Snakebite Pathfinder Armor & Helm
- Plated Falcon Pathfinder Armor & Helm
- Plated Firefly Pathfinder Armor & Helm
- Plated Grizzly Pathfinder Armor & Helm
- Plated Snakebite Pathfinder Armor & Helm
- Sacred Falcon Pathfinder Armor & Helm
- Sacred Grizzly Pathfinder Armor & Helm
- Sacred Snakebite Pathfinder Armor & Helm
- Sacred Firefly Pathfinder Armor & Helm
- Sacred Falcon Guerrilla Armor & Helm
- Sacred Firefly Guerrilla Armor & Helm
- Sacred Grizzly Guerrilla Armor & Helm
- Sacred Snakebite Guerrilla Armor & Helm
- Sacred Falcon Hazard Armor & Helm
- Sacred Firefly Hazard Armor & Helm
- Sacred Grizzly Hazard Armor & Helm
- Sacred Snakebite Hazard Armor & Helm
Sentinel Armor & Helm (2-5 Star) - normal/elemental
- Sentinel Armor & Helm
- Woven Falcon Sentinel Armor & Helm
- Woven Firefly Sentinel Armor & Helm
- Woven Grizzly Sentinel Armor & Helm
- Woven Snakebite Sentinel Armor & Helm
- Plated Falcon Sentinel Armor & Helm
- Plated Firefly Sentinel Armor & Helm
- Plated Grizzly Sentinel Armor & Helm
- Plated Snakebite Sentinel Armor & Helm
- Sacred Falcon Sentinel Armor & Helm
- Sacred Firefly Sentinel Armor & Helm
- Sacred Grizzly Sentinel Armor & Helm
- Sacred Snakebite Sentinel Armor & Helm
- Sacred Falcon Keeper Armor & Helm
- Sacred Firefly Keeper Armor & Helm
- Sacred Grizzly Keeper Armor & Helm
- Sacred Snakebite Keeper Armor & Helm
- Sacred Falcon Wraith Armor & Helm
- Sacred Firefly Wraith Armor & Helm
- Sacred Grizzly Wraith Armor & Helm
- Sacred Snakebite Wraith Armor & Helm
Shade Armor & Helm (2-5 Star) - normal/shadow
- Shade Armor & Helm
- Woven Falcon Shade Armor & Helm
- Woven Firefly Shade Armor & Helm
- Woven Grizzly Shade Armor & Helm
- Woven Snakebite Shade Armor & Helm
- Plated Falcon Shade Armor & Helm
- Plated Firefly Shade Armor & Helm
- Plated Grizzly Shade Armor & Helm
- Plated Snakebite Shade Armor & Helm
- Sacred Falcon Shade Armor & Helm
- Sacred Firefly Shade Armor & Helm
- Sacred Grizzly Shade Armor & Helm
- Sacred Snakebite Shade Armor & Helm
- Sacred Falcon Ghost Armor & Helm
- Sacred Firefly Ghost Armor & Helm
- Sacred Grizzly Ghost Armor & Helm
- Sacred Snakebite Ghost Armor & Helm
- Sacred Falcon Hex Armor & Helm
- Sacred Firefly Hex Armor & Helm
- Sacred Grizzly Hex Armor & Helm
- Sacred Snakebite Hex Armor & Helm
Handgun Mechanic and Balance Changes:
A number of Handguns have had their mechanics changed in order to better balance all the gun lines.
All Handguns
- Increased movement speed while firing and charging
- Increased reloading movement speed
- Reduced cooldown animations for all guns that stop movement
Magnus Line
- Charge attack now pierces through monsters
- Charge attack bullet speed slightly decreased
- Charge attack no longer prones the wielder
Autogun Line
- Decreased windup time for attack
- Increased range and bullet speed
Antigua Line
- Changed all family damage bonuses to ‘High’
- Increased polygon count for all models
Polaris Line
- Increased bullet speed
- Reduced the damage for all versions
Catalyzer Line
- Normal attacks now cling to mobs and charge shots detonate them
- Charge shot has an aura around it that activates any catalyzer orbitals within it
Misc Changes
- Stun Gun - Increased stun chance slightly
- Super Stun Gun - Added stun chance to regular attacks
- Frost Gun - Increased freeze chance
- Zapper - Added shock chance to regular attacks
- Pepperbox - Increased damage slightly
- Fiery Pepperbox - Increased damage slightly and added fire chance to regular attacks
- Volcanic Pepperbox - Increased damage slightly and added fire chance to regular attacks
- Plague Needle - Increased damage slightly and increased poison chance on charge attack
- Bug Fixes
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- Kilowatt Pulsar, Radiant Pulsar, Polaris - Tooltip display corrected to show proper damage
- Firotech Alchemer MKII - Tooltip display corrected to show status effect
- Shadow Driver - Tooltip display corrected to show proper damage
- Needle Shot - Model now displays correct texture
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2014-08-29
From the Release Notes:
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- Bugfix
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- The Overcharged Mixmaster will now do Elemental damage instead of Normal.
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2014-07-30
From the Release Notes:
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- Changes
- Preparation for August's new Prize Wheel Lockbox
- Bug Fixes
- Almire chair collision box fixed to prevent trapping.
- Almire tapestry not showing up on some ATI cards fixed.
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