Difference between revisions of "Sword/All"

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m (created for future use - building table)
 
m
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*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
 
*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
*make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups
+
*make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level, like the number and size of brandish charge explosions.
  
 
{{GearList/Offensive/Start}}
 
{{GearList/Offensive/Start}}

Revision as of 22:37, 17 June 2015

  • mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
  • make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level, like the number and size of brandish charge explosions.
Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.04
20
-1.04
20
999 999
-4.06
70
0 Brandish 0
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