Difference between revisions of "Hahn Dialogue/Darkest Forces"

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{{Dialogue
 
{{Dialogue
 
|character = Hahn
 
|character = Hahn
|cd = PLAYERNAME, still holding it together I see and earning the rank of Defender Elite no less. Bravo.<br>I've had a chance to analyze your combat data from your last mission and it's proving quite interesting. The mecha knights in particular appear to actually be reacting to your attacks as if improvising. But I can't say just yet.<br>In any case, that's not relevant to today's data that I'm presenting.
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|cd = PLAYERNAME, still holding it together I see and earning the rank of Defender Elite no less. Bravo.<br><br>I've had a chance to analyze your combat data from your last mission and it's proving quite interesting. The mecha knights in particular appear to actually be reacting to your attacks as if improvising. But I can't say just yet.<br><br>In any case, that's not relevant to today's data that I'm presenting.
 
|pd = Yes, my next missions will have me facing fiends and undead. Sounds fun.
 
|pd = Yes, my next missions will have me facing fiends and undead. Sounds fun.
 
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{{Dialogue
 
{{Dialogue
 
|character = Hahn
 
|character = Hahn
|cd = You have a strange definition of recreation if that's  the case. Tier 3 fiends and undead are nothing to sneeze at, in fact they're among the worst creatures you'll find so close to the Core.<br>Devilite management seems to be the worst at these depths and that results in some very violent devilites.
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|cd = You have a strange definition of recreation if that's  the case. Tier 3 fiends and undead are nothing to sneeze at, in fact they're among the worst creatures you'll find so close to the Core.<br><br>Devilite management seems to be the worst at these depths and that results in some very violent devilites.
 
|pd = They weren't exactly easy going to begin with...
 
|pd = They weren't exactly easy going to begin with...
 
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{{Dialogue
 
{{Dialogue
 
|character = Hahn
 
|character = Hahn
|cd = Exactly, and they're worse now. And the same goes for the undead. You'll find that howlitzers become particularly bothersome with their enhanced firing and homing capabilities.<br>Lastly, prepare for fiend and undead monsters to potentially deal pure shadow damage. As always, choose the right gear for the job should you want to live long enough to hear from me again.
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|cd = Exactly, and they're worse now. And the same goes for the undead. You'll find that howlitzers become particularly bothersome with their enhanced firing and homing capabilities.<br><br>Lastly, prepare for fiend and undead monsters to potentially deal pure shadow damage. As always, choose the right gear for the job should you want to live long enough to hear from me again.
 
|pd = Well, I certainly wouldn't want to miss that.
 
|pd = Well, I certainly wouldn't want to miss that.
 
}}
 
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Latest revision as of 13:00, 19 September 2015

Hahn
PLAYERNAME, still holding it together I see and earning the rank of Defender Elite no less. Bravo.

I've had a chance to analyze your combat data from your last mission and it's proving quite interesting. The mecha knights in particular appear to actually be reacting to your attacks as if improvising. But I can't say just yet.

In any case, that's not relevant to today's data that I'm presenting.
  • Yes, my next missions will have me facing fiends and undead. Sounds fun.
Hahn
You have a strange definition of recreation if that's the case. Tier 3 fiends and undead are nothing to sneeze at, in fact they're among the worst creatures you'll find so close to the Core.

Devilite management seems to be the worst at these depths and that results in some very violent devilites.
  • They weren't exactly easy going to begin with...
Hahn
Exactly, and they're worse now. And the same goes for the undead. You'll find that howlitzers become particularly bothersome with their enhanced firing and homing capabilities.

Lastly, prepare for fiend and undead monsters to potentially deal pure shadow damage. As always, choose the right gear for the job should you want to live long enough to hear from me again.
  • Well, I certainly wouldn't want to miss that.
Hahn
Yes, I can think of no greater tragedy. Good luck then, PLAYERNAME.
  • End conversation
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