Release/latest

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This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-09-12

From the Release Notes:
New Danger Mission: Ghosts in the Machine

Spiral HQ has received a distress call from a derelict facility deep within the Clockworks.

The distress call came in the form of a digital message saying only 'save us.' Believing it to be a potential trap, Spiral HQ has deployed Desna's Recon Rangers to investigate the facility and assist anyone who may have sent the message.

Ghosts in the Machine is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Ghosts in the Machine and their official names are:

  • Static Soul
  • Surging Bombie
  • Static Deadnaught
  • The Big Iron

As a special launch celebration, Ghosts in the Machine will be available daily for a week! Following that it will be added to the the Danger Mission rotation.

Spectator Mode

You can now watch any live Coliseum game with Spectator Mode! To access, open the Coliseum and press the 'Spectate' button. Then just select the game you want to watch and enjoy!

  • Press the arrows at the top of the screen to change between players, or use the arrow keys
  • Spectators cannot see invisible players (Lockdown)
  • Spectators can chat with other spectators during the match
  • Spectators cannot chat with players until the end of the match
  • Players cannot see spectator chat during a match
Bugfixes
  • Minor changes to handling chat commands: if a command is typo'd the line of text won't clear.

2012-09-05

From the Release Notes:
Art changes
  • Eyes are now visible on the Spiral Pith Helmet.
  • Snipes settle down and scatter about Haven like flocks of pigeons.
  • Wegner's model has been updated.

2012-08-23

From the Release Notes:
Bugfixes
  • Fixed an issue preventing some bullets from being visible in Lockdown.
  • Removed one last heart power up from Blast Network.

2012-08-22

From the Release Notes:

Hall of Heroes

  • Desna has been added to the Hall of Heroes Vanguard celebration.

Notifications

  • Direct party invitations can now be closed.

Bugfixes

  • Fixed issues resulting in double Vanaduke masks in the Vanaduke boss fight.
  • Shard bomb shards no longer collide with players in Lockdown.
  • Shard bomb shards no longer pass through certain force barriers.
  • Heart power ups no longer spawn in Blast Network - Rockets.
  • Fixed a Steam bug causing issues if your friends were 'looking to trade' or looking to play.'
  • Fixed a few mission text typos.
  • Fixed issues where wolvers were spawning outside the playfield.
  • Loadout summary now displays correct movement speed.
  • Swapping out a cursed weapon no longer shows an error message.
  • Dying while in conversation no longer freezes the UI.

2012-08-08

From the Release Notes:
New Shard Bomb Behavior

The changes that were detailed in our previous announcement here will be released with today's patch.

The following bombs now have new attack behaviors:

  • Crystal Bomb
  • Sun Shards
  • Radiant Sun Shards
  • Rock Salt Bomb
  • Ionized Salt Bomb

Additionally, new bombs have been introduced with this patch and some existing bomb's damage type and recipes have changed.

For an easy reference, here is the new shard bomb line:

  • Pure Normal damage:
    • Shard Bomb - 2*
    • Super Shard Bomb - 3*
    • Heavy Shard Bomb - 4*
    • Deadly Shard Bomb - 5*
  • Pure Elemental damage:
    • Crystal Bomb - 2*
    • Super Crystal Bomb - 3*
    • Heavy Crystal Bomb - 4*
    • Deadly Crystal Bomb - 5*
  • Pure Shadow damage:
    • Dark Matter Bomb - 2*
    • Super Dark Matter Bomb - 3*
    • Heavy Dark Matter Bomb - 4*
    • Deadly Dark Matter Bomb - 5*
  • Pure Piercing damage:
    • Splinter Bomb - 2*
    • Super Splinter Bomb - 3*
    • Heavy Splinter Bomb - 4*
    • Deadly Splinter Bomb - 5*
  • Pure Shadow damage, anti-slime damage bonus:
    • Rock Salt Bomb - 3*
    • Ionized Salt Bomb - 4*
    • Shocking Salt Bomb - 5*
  • Pure Piercing damage, anti-fiend damage bonus:
    • Sun Shards - 3*
    • Radiant Sun Shards - 4*
    • Scintillating Sun Shards - 5*
Where to acquire the new bombs

Recipes for these bombs are available in all the usual places: Basil, the Bazaar, the Hall of Heroes, etc. Additionally, these bombs will be added to your Supply Depot catalog as you complete missions.

Rewards for existing shard bomb owners

While we're confident that you'll enjoy the new way these bombs work, we also want you to know that we take changes like this seriously. We greatly appreciate the testing and feedback that many of you provided for us. Additionally, any current owners of shard bombs at the time of the patch's release will receive a gift as a thank you for previously investing in these bombs.

Via an in-game mail you will receive the following for each bomb you own:

  • Crystal Bomb = 1 Variant Ticket
  • Sun Shards = 2 Variant Ticket
  • Rock Salt Bomb = 2 Variant Ticket
  • Ionized Salt Bomb = 3 Variant Ticket
  • Radiant Sun Shards = 3 Variant Ticket

Please allow up to 24 hours from the time the patch goes live to receive your rewards.

Additional Item Changes
  • Increased the blast radius and added a chance to inflict Stun on the Irontech Bomb, Irontech Destroyer and Big Angry Bomb
  • Made minor adjustments to the sound effects on some bombs
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