Environment (Guild Hall)

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Change Environment

An Environment can be installed in a Guild Hall to change the weather and/or ambient effects of the entire Hall.

List of Environments

Template:GuildHallComponents/Start Template:GuildHallComponents/row Template:GuildHallComponents/row Template:GuildHallComponents/row Template:GuildHallComponents/row |} The Environment of a guild hall will determine how weather and ambient effects appear to players. These are moving aspects! So a single image does not properly portray an environment, just gives a general idea. To get the feel of an environment, it is best to find one in-game.

Themes and Environments: Some Combinations

Notes

Guild Halls, as of 2013-01-30, can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu. Once installed, a theme or environment will last until it is manually changed or a prerequisite component is removed.

If the required expansion is removed, the theme and environment will be restored to default.

See Also

Template:Guild hall see also

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