Difference between revisions of "Almirian Crusader"

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{{Monster family|Undead}}
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{{Monster family|Undead Family|Undead|Undead|Undead}}
 
{{TOCright}}
 
{{TOCright}}
 
'''Almirian Crusaders''' are a type of [[monster]] found in the [[Clockworks]].
 
'''Almirian Crusaders''' are a type of [[monster]] found in the [[Clockworks]].
  
 
==Traits==
 
==Traits==
Almirian Crusaders are Knight-like monsters encountered in the [[Mission|Legion of Almire]] Danger Mission. They wield a spear functioning as a [[Damage|Shadow]] damage [[Flourish]], and a shield that acts nearly identically to that of a [[Mecha Knight]]; however, they can use this shield far more often. Despite their glowing ember appearance, it is possible to inflict [[fire]] on the Almirian Crusaders.
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Almirian Crusaders are Knight-like monsters encountered in the [[Legion of Almire]] Danger Mission. They wield a spear functioning as a [[Damage|Shadow]] damage [[Flourish]], and a shield that acts nearly identically to that of a [[Mecha Knight]]; however, they can use this shield far more often. Despite their glowing ember appearance, it is possible to inflict [[fire]] on the Almirian Crusaders.
  
 
{{clear}}
 
{{clear}}
  
 
==Types==
 
==Types==
{{Monster
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{{MonsterTemporary
 
|name=Almirian Crusader
 
|name=Almirian Crusader
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|tier1=Tiers 2 & 3
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|image2=
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|image3=
 
|location=
 
|location=
*[[Mission|Legion of Almire]]
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*[[Legion of Almire]]: Necropolis Grounds, Inner Sanctum
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*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 
|description=
 
|description=
A lost Knight of Almire. These undead warriors lie dormant in glowing ashes until approached or attacked. Unlike Slag Guards, the Crusaders' attack patterns are similar to knights using rapiers, and they will raise their shields after a spear attack and when they are shot at. Be careful in rooms full of Bombies and dormant Crusaders, since the explosions will disturb their rest!
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A cursed knight of the once glorious Almirian Empire. These undead warriors lie dormant in glowing ashes until approached or attacked. Unlike Almirian Royal Guards, the Crusaders' attack patterns are similar to knights using rapiers, and they will raise their shields after a spear attack and when they are shot at. Be careful in rooms full of Bombies and dormant Crusaders, since the explosions will disturb their rest!
*All-Tier: Smaller version of [[Slag Guard]]
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|abilities=
 
|abilities=
*Spear Attack {{attack|shadow}}
 
 
*Shield
 
*Shield
*Charge Attack {{attack|shadow}}
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*Lance Attack {{attack|shadow}}
 
|drop=
 
|drop=
*{{Mat|Light Shard}}
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{{Showhide|Depth and Material Drops:|width=auto|content=
*{{Mat|Dark Shard}}
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Depth 9 and below:
*{{Mat|Ecto Drop}}
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----
*{{Mat|Blast Powder}}
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*{{mat|Dark Shard}}
*{{Mat|Flame Soul}}
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*{{mat|Light Shard}}
*{{Mat|Reaper Rib}}
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*{{mat|Ecto Drop}}
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*{{mat|Vile Seal}}
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*{{mat|Grave Soil}}
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*{{mat|Owlite Feather}}
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*{{mat|Blast Powder}}
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*{{mat|Fuel Canister}}
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*{{mat|Dead Gold}}
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*{{mat|Soul Dust}}  
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*{{mat|Torchstone}}
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Depth 14 and below:
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----
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*{{mat|Blighted Bone}}
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*{{mat|Ghost Bell}}
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*{{mat|Blaze Pepper}}
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Depth 19 and below:
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----
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*{{mat|Philoso Feather}}
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*{{mat|Reaper Rib}}
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*{{mat|Flame Soul}}
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{{Note-Material/LocationStratum}}
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}}
 
}}
 
}}
  
 
==Strategy==
 
==Strategy==
Like [[Mecha Knight|Mecha Knights]], Almirian Crusaders will shield to block bullets. This is a good opportunity to attack the crusaders from behind or from their side with a sword.
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Because these monsters are the main source of death in the danger [[Mission]] Legion of Almire, there are several ways to defeat them with as minimal damage as possible. Like [[Mecha Knight|Mecha Knights]], Almirian Crusaders will shield to block bullets. This is a good opportunity to attack the crusaders from behind or from their side with a sword. Also, the [[Avenger]] and the [[Divine Avenger]] will have the ability of canceling their attack if dealt enough damage and hit fast enough.
  
==Trivia==
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Stun Vials and weapons dealing said status also seems good, as they seem to be more affected by stun than most enemies.
  
* Ironically, despite the fact that the Almirian crusaders wear the Almirian crusader armor set (which is described as symbolizing "the purity of the kingdom"), these monsters can drop reaper ribs (which are described as being "stained black by the wickedness of their former possessor")
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==Trivia==
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*This monster was introduced with {{release|2012-06-28}}.
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*The crusader's attack most resembles a flourish weapon line charge attack.

Latest revision as of 22:11, 18 May 2020

Undead Family
Icon Gate Icon-Undead.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense none.png Defense increased.png

Almirian Crusaders are a type of monster found in the Clockworks.

Traits

Almirian Crusaders are Knight-like monsters encountered in the Legion of Almire Danger Mission. They wield a spear functioning as a Shadow damage Flourish, and a shield that acts nearly identically to that of a Mecha Knight; however, they can use this shield far more often. Despite their glowing ember appearance, it is possible to inflict fire on the Almirian Crusaders.

Types

Almirian Crusader
Tiers 2 & 3
Monster-Almirian Crusader.png


Abilities
  • Shield
  • Lance Attack Attack shadow icon.png
Location Drops
Description

A cursed knight of the once glorious Almirian Empire. These undead warriors lie dormant in glowing ashes until approached or attacked. Unlike Almirian Royal Guards, the Crusaders' attack patterns are similar to knights using rapiers, and they will raise their shields after a spear attack and when they are shot at. Be careful in rooms full of Bombies and dormant Crusaders, since the explosions will disturb their rest!


Strategy

Because these monsters are the main source of death in the danger Mission Legion of Almire, there are several ways to defeat them with as minimal damage as possible. Like Mecha Knights, Almirian Crusaders will shield to block bullets. This is a good opportunity to attack the crusaders from behind or from their side with a sword. Also, the Avenger and the Divine Avenger will have the ability of canceling their attack if dealt enough damage and hit fast enough.

Stun Vials and weapons dealing said status also seems good, as they seem to be more affected by stun than most enemies.

Trivia

  • This monster was introduced with release 2012-06-28.
  • The crusader's attack most resembles a flourish weapon line charge attack.
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