Difference between revisions of "Battle Arena"

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''Battle Arenas'' are entire levels similar in function to [[danger room]]s. A battle arena level is divided into three sections, each with increasing difficulty. The first section must be completed in order to leave the level, however completing the optional sections give increasing rewards. After each section, there will be 6, 10 or 15 treasure chests, four healing panels with respawning [[heart]]s and an assortment of coins and minerals, as well as an exit to the next level.
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''Welcome to the battle arena! The only rule is that you must fight at least once to move on. Should you claim victory, it will be up to you to decide to fight for even more glory!''
  
==Level themes==
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''Battle Arenas'' are entire levels similar in function to [[danger room]]s. A battle arena level is divided into three sections, each with increasing difficulty. The first section must be completed in order to leave the level, however, completing the optional sections give increasing rewards. After each section, there will be 6, 10 or 15 treasure chests, four healing panels with respawning [[heart]]s and an assortment of coins and minerals, as well as an exit to the next level.
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Each section consists of a small room with a party button in the center. The party will be locked in the room after pressing the button, which also spawns the first two waves of monsters. Defeating one wave of monsters will spawn another one, so it is advised to leave one monster from each wave until the party is ready for the next one. The third and final room has four [[Exploration#Floor Spikes|spike beds]], placed at the cardinal directions surrounding the party button.
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==Status themes==
 
* Flame Lash Arena {{status|fire}}
 
* Flame Lash Arena {{status|fire}}
 
* Ice Maul Arena {{status|freeze}}
 
* Ice Maul Arena {{status|freeze}}
 
* Thunder Fist Arena {{status|shock}}
 
* Thunder Fist Arena {{status|shock}}
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* Venom Fang Arena {{status|poison}}
  
 
==Monster themes==
 
==Monster themes==

Revision as of 20:03, 16 April 2011

Welcome to the battle arena! The only rule is that you must fight at least once to move on. Should you claim victory, it will be up to you to decide to fight for even more glory!

Battle Arenas are entire levels similar in function to danger rooms. A battle arena level is divided into three sections, each with increasing difficulty. The first section must be completed in order to leave the level, however, completing the optional sections give increasing rewards. After each section, there will be 6, 10 or 15 treasure chests, four healing panels with respawning hearts and an assortment of coins and minerals, as well as an exit to the next level.

Each section consists of a small room with a party button in the center. The party will be locked in the room after pressing the button, which also spawns the first two waves of monsters. Defeating one wave of monsters will spawn another one, so it is advised to leave one monster from each wave until the party is ready for the next one. The third and final room has four spike beds, placed at the cardinal directions surrounding the party button.

Status themes

  • Flame Lash Arena Icon status fire.png
  • Ice Maul Arena Icon status freeze.png
  • Thunder Fist Arena Icon status shock.png
  • Venom Fang Arena Icon status poison.png

Monster themes

  • Beastly Brawl Gate Icon-Beast.png
  • Cadaverous Clash Gate Icon-Undead.png
  • Fiendish Fray Gate Icon-Fiend.png
  • Iron Edge Arena Gate Icon-Construct.png
  • Slimey Showdown Gate Icon-Slime.png
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