Difference between revisions of "Charged Quicksilver Helm"

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== Recipe ==
 
== Recipe ==
{{Recipe
+
{{recipe/start|star=4}}
| star = 4
+
{{recipe/row|Green Shard|15}}
| mat1 = Green Shard
+
{{recipe/row|Gel Drop|4}}
| mat1amount = 15
+
{{recipe/row|Gel Core|3}}
| mat2 = Gel Drop
+
{{recipe/row|Brute Core|1}}
| mat2amount = 4
+
{{recipe/row|Volt Oil|1}}
| mat3 = Gel Core
+
{{recipe/row|Thunderball|1}}
| mat3amount = 3
+
{{recipe/rarity|Elite Orb of Alchemy|3}}
| mat4 = Brute Core
+
{{recipe/special|Quicksilver Helm|5+}}
| mat4amount = 1
+
{{recipe/end}}
| mat5 = Volt Oil
+
| mat5amount = 1
+
| mat6 = Thunderball
+
| mat6amount = 1
+
| special = Quicksilver Helm
+
| speciallevel = 5
+
}}
+
  
 
== Alchemy Path ==
 
== Alchemy Path ==

Revision as of 18:59, 4 August 2013

Charged Quicksilver Helm
Charged Quicksilver Helm-Equipped.png
☆☆☆☆☆
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

This item doesn't have any special abilities.

Health Pips:
Health Benefits, or the number of "pips," can increase with heat level for many items. Depth in the clockworks influences health behavior - see the Health page for details.

{{{health}}}
Accessory Positions:

Icon-accessory-helmet top.png  Icon-accessory-helmet side.png  Icon-accessory-helmet front.png  Icon-accessory-helmet back.png  

Set:
  • Charged Quicksilver Helm isn't in a set.

The Charged Quicksilver Helm is a {{{star}}}-star helmet.

Description

An enhanced Quicksilver Helm conductive to the destruction of electrical foes.

Vendors

  • Basil (Recipe) in Clockworks and in Mission lobby of Vicious and Viscous (7-2)

Recipe

The 4-star recipe for this item costs 10,000 crowns; the alchemy cost is 2,500 crowns. Below are the materials needed to make the Charged Quicksilver Helm.

Name Amount
Crafting-Green Shard.png Green Shard 15
Crafting-Gel Drop.png Gel Drop 4
Crafting-Gel Core.png Gel Core 3
Crafting-Brute Core.png Brute Core 1
Crafting-Volt Oil.png Volt Oil 1
Crafting-Thunderball.png Thunderball 1
Rarity-Elite Orb of Alchemy icon.png Elite Orb of Alchemy 3
Equipment-Quicksilver Helm icon.png Quicksilver Helm (Heat Level 5+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Charged Quicksilver Helm's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★




Quicksilver Helm
Equipment-Quicksilver Helm icon.png

Charged Quicksilver Helm
Equipment-Charged Quicksilver Helm icon.png

Mercurial Helm
Equipment-Mercurial Helm icon.png

Armor Set

The Charged Quicksilver Helm is part of the Charged Quicksilver Set.

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