Difference between revisions of "Crimson Chaos/Gate Map"

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(Created page with '{{GateMap |name = Crimson Chaos |floor = First |icon 1 = Generic Lobby |floor depth = 0 |floor name = Mission Lobby |floor area = A standard lobby. }} {{GateM…')
 
m
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|floor depth = 26
 
|floor depth = 26
 
|floor name  = Complex 357
 
|floor name  = Complex 357
|floor area  = A special area filled with construct and dangerous looking objects.
+
|floor area  = A special area filled with [[construct]]s and dangerous looking objects.
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 15:50, 9 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Frost Chamber
Depth: 24

An area similar to
Cooling Chamber: Mechanized Mile.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Frozen Compound
Depth: 25

An area similar to
Frozen Compound: Ravenous Warrens with a special fight area.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Complex 357
Depth: 26

A special area filled with constructs and dangerous looking objects.


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