Difference between revisions of "Handgun/All"

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m (placeholder prep)
m (Replaced content with '{{delete}} - this has been published.')
 
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*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
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{{delete}} - this has been published.
*make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level.
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===★★★★★===
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{{GearList/Offensive/Start}}
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{{GearList/Offensive
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| name      =
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| shadow    =
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| as        =
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| combat    =
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}}
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{{Table/End}}
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{{clear}}
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===★★★★☆===
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{{GearList/Offensive/Start}}
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{{GearList/Offensive
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| name      =
+
| shadow    =
+
| as        =
+
| combat    =
+
}}
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{{Table/End}}
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{{clear}}
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===★★★☆☆===
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+
{{GearList/Offensive/Start}}
+
 
+
{{GearList/Offensive
+
| name      =
+
| shadow    =
+
| as        =
+
| combat    =
+
}}
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{{Table/End}}
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{{clear}}
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===★★☆☆☆===
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{{GearList/Offensive/Start}}
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{{GearList/Offensive
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| name      = Shadowtech Alchemer
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| shadow    = 1.11
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| as        = 3.08
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| combat    = Alchemer
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}}
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{{Table/End}}
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{{clear}}
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===★☆☆☆☆===
+
 
+
{{GearList/Offensive/Start}}
+
 
+
{{GearList/Offensive
+
| name      =
+
| shadow    =
+
| as        =
+
| combat    =
+
}}
+
 
+
{{Table/End}}
+
{{clear}}
+
===☆☆☆☆☆===
+
 
+
{{GearList/Offensive/Start}}
+
 
+
{{GearList/Offensive
+
| name      =
+
| shadow    =
+
| as        =
+
| combat    =
+
}}
+
 
+
{{Table/End}}
+
{{clear}}
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Latest revision as of 23:02, 26 June 2015

- this has been published.
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