Difference between revisions of "Lancer Knightz (Guild)/Data"
From SpiralKnights
m (repaired Iron Slug row) |
(bomb data) |
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− | Now let's do the same for [[handgun]]s. | + | Now let's do the same for [[handgun]]s. Sadly, the wiki doesn't have many damage data. |
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− | And let's do the same for [[bomb]]s. | + | And let's do the same for [[bomb]]s. Of course, bombs are highly idiosyncratic, and they often hit multiple monsters for high total damage. So this comparison is arguably a bit unfair. The bombs per minute are computed using the charge times in the [[Bombing Guide]], so they reflect CTR medium. The damage figures consider only the initial detonation — not the subsequent damage from fire, shock, vortex collapse, etc. [[Radiant Sun Shards]] is included, even though it's only 4-star, because people regard it as a top bomb; its damage statistics here are per-shard. |
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{{User:Vroom/cell|[[Nitronome]]}} | {{User:Vroom/cell|[[Nitronome]]}} | ||
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{{User:Vroom/cell|[[Big Angry Bomb]]}} | {{User:Vroom/cell|[[Big Angry Bomb]]}} | ||
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{{User:Vroom/cell|[[Irontech Destroyer]]}} | {{User:Vroom/cell|[[Irontech Destroyer]]}} | ||
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{{User:Vroom/cell|[[Dark Briar Barrage]]}} | {{User:Vroom/cell|[[Dark Briar Barrage]]}} | ||
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{{User:Vroom/cell|[[Electron Vortex]]}} | {{User:Vroom/cell|[[Electron Vortex]]}} | ||
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{{User:Vroom/cell|[[Ash of Agni]]}} | {{User:Vroom/cell|[[Ash of Agni]]}} | ||
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{{User:Vroom/cell|[[Shivermist Buster]]}} | {{User:Vroom/cell|[[Shivermist Buster]]}} | ||
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{{User:Vroom/cell|[[Stagger Storm]]}} | {{User:Vroom/cell|[[Stagger Storm]]}} | ||
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{{User:Vroom/cell|[[Venom Veiler]]}} | {{User:Vroom/cell|[[Venom Veiler]]}} | ||
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{{User:Vroom/cell|[[Graviton Vortex]]}} | {{User:Vroom/cell|[[Graviton Vortex]]}} | ||
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+ | |||
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+ | {{User:Vroom/cell|[[Radiant Sun Shards]] (4*)}} | ||
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Other data that might be worth collecting or finding on the forums: | Other data that might be worth collecting or finding on the forums: | ||
− | *How much effect does each level of Attack Speed Increase affect combos per minute? How much does each level of Damage Bonus increase damage? How much does each level of Charge Time Reduction reduce charge time? | + | *How much effect does each level of Attack Speed Increase affect combos per minute? How much does each level of Damage Bonus increase damage? (Norpo's data suggest that it's about 5% or 6%.) How much does each level of Charge Time Reduction reduce charge time? |
*Lots of information about armor. | *Lots of information about armor. |
Revision as of 16:46, 11 November 2011
This page presents data collected by Lancer Knightz about various equipment. The first kind of data we wish to collect is damage per second (DPS) of swords. Here is the methodology.
- The tester takes his sword into the Advanced Training Hall. He (or she) sets up his equipment so that the total Attack Speed Increase on the sword is Medium. Then he counts how many combos he can do (against thin air, not scuttlebots) in one minute. He does this a few times, to get a reliable measure of combos per minute.
- He goes to the wiki to find damage statistics on the sword, for Stratum 6 non-charge attacks against all six monster types.
- For each monster type, he computes the following (where minutes per second is obviously 1/60):
- damage per second = damage per combo * combos per minute * minutes per second.
Name | Damage | Combos/Min | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Leviathan Blade | Normal | 34 | 376 | 376 | 376 | 376 | 376 | 376 |
Cold Iron Vanquisher | Normal | |||||||
Dread Venom Striker | Normal | 26 | ||||||
Wild Hunting Blade | Normal | 26? | ||||||
Sudaruska | Normal | |||||||
Triglav | Normal | |||||||
Final Flourish | Piercing | 35? | 87 | 387 | 531 | 531 | 387 | 87 |
Fearless Rigadoon | Piercing | |||||||
Furious Flamberge | Piercing | |||||||
Barbarous Thorn Blade | Piercing | 35 | 87 | 387 | 531 | 531 | 387 | 87 |
Combuster | Elem+Norm | 34?? | 396 | 258 | 258 | 396 | 547 | 547 |
Glacius | Elem+Norm | 34 | 396 | 258 | 258 | 396 | 547 | 547 |
Voltedge | Elem+Norm | 34?? | 396 | 258 | 258 | 396 | 547 | 547 |
Divine Avenger | Elem+Norm | 32 | 318 | 202 | 202 | 318 | 412 | 412 |
Fang of Vog | Elem+Norm | |||||||
Acheron | Shad+Norm | 34 | 547 | 547 | 396 | 258 | 258 | 396 |
Gran Faust | Shad+Norm | 31 | 399 | 399 | 308 | 195 | 195 | 308 |
Now let's do the same for handguns. Sadly, the wiki doesn't have many damage data.
Name | Damage | Clips/Min | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Valiance | Normal | |||||||
Volcanic Pepperbox | Normal | |||||||
Neutralizer | Normal | |||||||
Supernova | Normal | |||||||
Iron Slug | Normal | |||||||
Blitz Needle | Piercing | |||||||
Plague Needle | Piercing | |||||||
Callahan | Piercing | |||||||
Magma Driver | Elemental | |||||||
Hail Driver | Elemental | |||||||
Storm Driver | Elemental | |||||||
Nova Driver | Elemental | |||||||
Polaris | Elemental | |||||||
Umbra Driver | Shadow | |||||||
Biohazard | Shadow | |||||||
Argent Peacemaker | Elem+Pier | |||||||
Sentenza | Shad+Pier |
And let's do the same for bombs. Of course, bombs are highly idiosyncratic, and they often hit multiple monsters for high total damage. So this comparison is arguably a bit unfair. The bombs per minute are computed using the charge times in the Bombing Guide, so they reflect CTR medium. The damage figures consider only the initial detonation — not the subsequent damage from fire, shock, vortex collapse, etc. Radiant Sun Shards is included, even though it's only 4-star, because people regard it as a top bomb; its damage statistics here are per-shard.
Name | Damage | Bombs/Min | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Nitronome | Normal | 32 | 109 | 109 | 109 | 109 | 109 | 109 |
Big Angry Bomb | Normal | 22 | ||||||
Irontech Destroyer | Normal | 32 | ||||||
Dark Briar Barrage | Piercing | 32 | 25 | 109 | 153 | 153 | 109 | 25 |
Electron Vortex | Elemental | 22 | ||||||
Ash of Agni | Elemental | 22 | 57 | 15 | 15 | 57 | 89 | 89 |
Shivermist Buster | Elemental | 22 | ||||||
Stagger Storm | Elemental | 22 | ||||||
Venom Veiler | Elemental | 22 | ||||||
Voltaic Tempest | Elemental | 22 | 57 | 15 | 15 | 57 | 89 | 89 |
Graviton Vortex | Shadow | 22 | 2 | 2 | 2 | 2 | 2 | 2 |
Radiant Sun Shards (4*) | Pier+Elem | 32 | 57 | 57 | 96 | 146 | 123 | 96 |
Other data that might be worth collecting or finding on the forums:
- How much effect does each level of Attack Speed Increase affect combos per minute? How much does each level of Damage Bonus increase damage? (Norpo's data suggest that it's about 5% or 6%.) How much does each level of Charge Time Reduction reduce charge time?
- Lots of information about armor.