Difference between revisions of "Mortafire"

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m (Types: fix drops - we think)
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*Rocket {{attack|normal}} {{attack|elemental}}
 
*Rocket {{attack|normal}} {{attack|elemental}}
 
*Shield
 
*Shield
|drop=*{{Mat|Blue Shard}}
+
|drop=
*{{Mat|Red Shard}}
+
{{Template:Material/Monster|family=gremlin}}
*{{Mat|Unstable Core}}
+
*{{Mat|Gremlin Gizmo}}
+
*{{Mat|Bronze Bolt}}
+
 
}}
 
}}
 +
 
{{Hidden header|Blazing Mortafire}}
 
{{Hidden header|Blazing Mortafire}}
 
{{Monster
 
{{Monster
Line 42: Line 40:
 
|description=  
 
|description=  
 
Orange Mortafires that can do Elemental Damage with their rockets and a chance of causing Fire.
 
Orange Mortafires that can do Elemental Damage with their rockets and a chance of causing Fire.
* Tier 1: Does not exist.
+
* Tier 1: Cannot be encountered.
 
* Tier 2: Fires at a slightly faster rate. Their rockets can also inflict [[Fire]] damage. Fired rockets are a little more accurate.
 
* Tier 2: Fires at a slightly faster rate. Their rockets can also inflict [[Fire]] damage. Fired rockets are a little more accurate.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
Line 48: Line 46:
 
*Rocket {{attack|elemental}} {{status|fire}}
 
*Rocket {{attack|elemental}} {{status|fire}}
 
*Shield
 
*Shield
|drop=*{{Mat|Blue Shard}}
+
|drop=
*{{Mat|Red Shard}}
+
{{Showhide|Depth and Material Drops:|width=auto|content=
*{{Mat|Unstable Core}}
+
Depth 10 and below:
*{{Mat|Gremlin Gizmo}}
+
----
*{{Mat|Bronze Bolt}}
+
*{{mat|Blue Shard}}
*{{Mat|Torchstone}}
+
*{{mat|Red Shard}}
*{{Mat|Volcanic Iron}}
+
*{{mat|Bronze Bolt}}
*{{Mat|Blast Powder}}
+
*{{mat|Spark Plug}}
*{{Mat|Fuel Canister}}
+
 
 +
*{{mat|Frayed Fabric}}
 +
*{{mat|Gremlin Gizmo}}
 +
*{{mat|Blast Powder}}
 +
*{{mat|Fuel Canister}}
 +
 
 +
*{{mat|Fine Fabric}}
 +
*{{mat|Unstable Core}}
 +
*{{mat|Torchstone}}
 +
 
 +
Depth 15 and below:
 +
----
 +
*{{mat|Meteor Mote}}
 +
*{{mat|Miracloth}}
 +
*{{mat|Blaze Pepper}}
 +
 
 +
Depth 20 and below:
 +
----
 +
*{{mat|Silverweave}}
 +
*{{mat|Volcanic Iron}}
 +
*{{mat|Flame Soul}}
 
}}
 
}}
 +
}}
 +
 
{{Hidden header|Toxic Mortafire}}
 
{{Hidden header|Toxic Mortafire}}
 
{{Monster
 
{{Monster
Line 69: Line 89:
 
|description=  
 
|description=  
 
Green Mortafires that can do Elemental Damage with their rockets and a chance of causing Poison.
 
Green Mortafires that can do Elemental Damage with their rockets and a chance of causing Poison.
* Tier 1: Does not exist.
+
* Tier 1: Cannot be encountered.
 
* Tier 2: Fires at a slightly faster rate, and their rockets can inflict [[Poison]] damage. Fired rockets are a little more accurate.
 
* Tier 2: Fires at a slightly faster rate, and their rockets can inflict [[Poison]] damage. Fired rockets are a little more accurate.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
 
* Tier 3: Fired rockets are almost 100% accurate to a Knight's current position.
Line 76: Line 96:
 
*Shield
 
*Shield
 
|drop=  
 
|drop=  
*{{Mat|Blue Shard}}
+
{{Showhide|Depth and Material Drops:|width=auto|content=
*{{Mat|Red Shard}}
+
Depth 10 and below:
*{{Mat|Unstable Core}}
+
----
*{{Mat|Gremlin Gizmo}}
+
*{{mat|Blue Shard}}
*{{Mat|Bronze Bolt}}
+
*{{mat|Red Shard}}
 +
*{{mat|Bronze Bolt}}
 +
*{{mat|Spark Plug}}
 +
 
 +
*{{mat|Frayed Fabric}}
 +
*{{mat|Gremlin Gizmo}}
 +
*{{mat|Nightshade}}
 +
*{{mat|Waste Module}}
 +
 
 +
*{{mat|Fine Fabric}}
 +
*{{mat|Unstable Core}}
 +
*{{mat|Toxic Core}}
 +
 
 +
Depth 15 and below:
 +
----
 +
*{{mat|Meteor Mote}}
 +
*{{mat|Miracloth}}
 +
*{{mat|Corrosive Acid}}
 +
 
 +
Depth 20 and below:
 +
----
 +
*{{mat|Silverweave}}
 +
*{{mat|Volcanic Iron}}
 +
*{{mat|Plague Essence}}
 +
}}
 
}}
 
}}
  

Revision as of 19:46, 28 August 2015

Gremlin Family
Icon Gate Icon-Gremlin.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense none.png Defense decreased.png

Gremlin Mortafires are a type of monster found in the Clockworks.

Traits

Gremlin Mortafires carry large, Gun Puppy-shaped mortars to unleash rockets on unsuspecting Knights. Mortafire rockets do not fly in a straight path, instead they are fired upward and land on the explosion radius that appears on the ground. This also means that they do not have to be on the same height as a knight or have a direct line of sight to hit them, since the rockets will fly over walls and chasms.

They walk a bit slower than other Gremlins, but tend to move erratically and will only stop to aim at their target. It is impossible to attack them head on due to the shield they carry, so they must be attacked from behind or by freezing them in place. When attacked or inflicted with a status, Mortafires may drop their mortar and shield, rendering them completely defenseless, though they will seek out any nearby dropped mortars and shields. Any dropped mortars and shields can be picked up and/or thrown a short distance away to prevent the Mortafire regaining its shield and attacking abilities.

Types

Gremlin Mortafire


Blazing Mortafire


Toxic Mortafire


Strategy

Mortafires will always try to face you to stop you from making front-on attacks. Get them to attack you, then run around to their back where they are defenseless. Being inflicted with a status will cause them to drop their mortar and shield, Haze Bombs and its counterparts seem to be the best tool to do this.


Trivia

  • The shield that Mortafires carry is very similar to the Plate Shield.

See Also

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