Difference between revisions of "Of Draco Dusk (Guild)"

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{{Card/Guild
 
{{Card/Guild
| name = Of Draco Dusk
+
|name       = Of Draco Dusk
| type = gif
+
|type       = gif
| founded = 19 May 2012
+
|founded     = 19 May 2012
| population = ~95
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|population = ~80
| guild hall = 4F
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|guild hall = 5F
| application = Mail a veteran, officer, or GM in-game.
+
|application = Mail a veteran, officer, or GM in-game.
| game focus = PvE
+
|game focus = PvE
| core rules = Be civil, be nice, no begging, and have fun.
+
|core rules = Be civil, be nice, no begging, and have fun.
| motto = From fragile eggs hatch mighty warriors
+
|motto       = From fragile eggs hatch mighty warriors.
 
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ShowHide/About
 
ShowHide/About
 
Put things in here that you want people to know - like your guild's history, values, and general inspiration.
 
Put things in here that you want people to know - like your guild's history, values, and general inspiration.
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Our logo is a dragon flying into night, providing light in a growing darkness. It is inspired by the 1996 film "Dragonheart." It also uses old SK icons for various beasty and chromalisky materials.  
 
Our logo is a dragon flying into night, providing light in a growing darkness. It is inspired by the 1996 film "Dragonheart." It also uses old SK icons for various beasty and chromalisky materials.  
 
----
 
----
We are a guild in other games, with members who may or may not play Spiral Knights, and may or may not be in the guild for all the games:
+
We are a guild in Warframe, with members who may or may not be in the guild for both games.
*Warframe
+
*Guild Wars 2
+
 
+
----
+
We "casually represent" Spiral Knights ('''not''' associated with OOO or OOO staff) in [http://www.mountainfortune.com/ Mountain Fortune], an online "group of groups" interested in fostering a healthy gaming society.
+
  
 
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-''MtW, BtR:'' Movie to Watch...Book to Read.
 
-''MtW, BtR:'' Movie to Watch...Book to Read.
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{{showhide|[[Image:icon_time.old.stuff.badge.style.png]]  Old Stuff|content=
 
{{showhide|[[Image:icon_time.old.stuff.badge.style.png]]  Old Stuff|content=
 
*Pot Raffles (no longer held)
 
*Pot Raffles (no longer held)
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ShowHide/Ranks
 
ShowHide/Ranks
 
Put things in here about your ranks and titles.
 
Put things in here about your ranks and titles.
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{{showhide|River Pair Officers|content=
 
{{showhide|River Pair Officers|content=
 
*Foxbyte
 
*Foxbyte
*Woodrunner
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*Paxster-Blue 
 
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*Mr-Renx  
 
*Mr-Renx  
 
*Mumalot
 
*Mumalot
*Paxster-Blue
 
 
*Rogerick
 
*Rogerick
 
*Snarklefarf
 
*Snarklefarf
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*Talaos  
 
*Talaos  
 
*Ventaile  
 
*Ventaile  
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*Woodrunner
 
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*Dromedor  
 
*Dromedor  
 
*Emperiod
 
*Emperiod
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*Glyphical (Previous Name: Hazewalker)
 
*Ihateeverything  
 
*Ihateeverything  
 
*[[User:Ironhero|Ironhero]]
 
*[[User:Ironhero|Ironhero]]
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*Koalareds
 
*Koalareds
 
*Leothemage  
 
*Leothemage  
*Masterporky
 
 
*Mikaxsus  
 
*Mikaxsus  
 
*Momentus  
 
*Momentus  
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*Mumalot
 
*Mumalot
 
*Mr-Miggles (Previous Name: Rionaka)
 
*Mr-Miggles (Previous Name: Rionaka)
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*Paxster-Blue
 
*Saikuru  
 
*Saikuru  
 
*Snarklefarf
 
*Snarklefarf
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*Mumalot
 
*Mumalot
 
*Mr-Miggles (Previous Name: Rionaka)
 
*Mr-Miggles (Previous Name: Rionaka)
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*Paxster-Blue
 
*Zunaka
 
*Zunaka
 
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*Averil (Polaris)
 
*Averil (Polaris)
 
*Cobalt-Luster (Argent Peacemaker, Warmaster Rocket Hammer, Blitz Needle, Shivermist Buster)
 
*Cobalt-Luster (Argent Peacemaker, Warmaster Rocket Hammer, Blitz Needle, Shivermist Buster)
 +
*Ironicknight (Argent Peacemaker, Blitz Needle, Glacius, Shivermist Buster)
 
*Mikaxsus (Voltege, Blitz Needle, Argent Peacemaker)
 
*Mikaxsus (Voltege, Blitz Needle, Argent Peacemaker)
 
*Mumalot (Glacius, Shivermist Buster, Blitz Needle)
 
*Mumalot (Glacius, Shivermist Buster, Blitz Needle)
 
*Novaster (Blitz Needle and Shiver)
 
*Novaster (Blitz Needle and Shiver)
 +
*Paxster-Blue (Glacius, Blitz Needle, Shivermist Buster)
 
*Wumpulump (Leviathan, Dread Venom Striker, Blitz Needle, Gigawatt Pulsar)
 
*Wumpulump (Leviathan, Dread Venom Striker, Blitz Needle, Gigawatt Pulsar)
 
*Snarklefarf (Argent Peacemaker, Blitz)
 
*Snarklefarf (Argent Peacemaker, Blitz)
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ShowHide/Rules
 
ShowHide/Rules
 
Put things in here about your guild's rules - policies, fees, and how you deal with rule breaking.
 
Put things in here about your guild's rules - policies, fees, and how you deal with rule breaking.
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|rules=
 
|rules=
 
----
 
----
 +
'''Core Rules'''
 +
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Be civil, be nice, no begging, and have fun. Mens Rea plays an important role here!
 +
  
 
'''Energy Well Policies ([[File:Furniture-Energy Well icon.png|16px]]):''' The Guild's [[Energy Well]] is located on 3F, in the East Wing's "Member Lounge" room. Usage of the Energy Well: if you withdraw, put X,000 crowns into the guild treasury BEFORE doing so. We will adjust this fee (and say what it is in the MotD) to be significantly lower than the market rate as the market can change. The game lets an individual withdraw once a day.
 
'''Energy Well Policies ([[File:Furniture-Energy Well icon.png|16px]]):''' The Guild's [[Energy Well]] is located on 3F, in the East Wing's "Member Lounge" room. Usage of the Energy Well: if you withdraw, put X,000 crowns into the guild treasury BEFORE doing so. We will adjust this fee (and say what it is in the MotD) to be significantly lower than the market rate as the market can change. The game lets an individual withdraw once a day.
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*---Answering any question about the game to the best of your ability, running missions with the primary purpose of teaching combat techniques, offering tips about secret areas and game manipulation, forming gatherings in haven and concocting team strategies. Being a Teacher is an active role, so be prepared to answer loads of questions! You will be asked if you wish to maintain "teacher" status when you reach veteran guild rank.  
 
*---Answering any question about the game to the best of your ability, running missions with the primary purpose of teaching combat techniques, offering tips about secret areas and game manipulation, forming gatherings in haven and concocting team strategies. Being a Teacher is an active role, so be prepared to answer loads of questions! You will be asked if you wish to maintain "teacher" status when you reach veteran guild rank.  
 
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{{Showhide|Rules and Regulations|content=
 
{{Showhide|Rules and Regulations|content=
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*---If you leave the guild on your own for any reason (except glitches, other people messing with your account -which is extremely annoying, or any other decision that wasn't your own), you can only return once. That is, unless the circumstances of you leaving would have forced your removal. That's just intuitive, but this closes a loophole. We want stability in our ranks, and hopping in and out of our guild is not conducive to stability. Officer position is not an option for returning guildies. Rules will be modified slightly for returning guildies (less tolerance for inactivity, etc.), harsher penalties will apply. Warnings will only be given once, if at all. Prove that you want to be back.
 
*---If you leave the guild on your own for any reason (except glitches, other people messing with your account -which is extremely annoying, or any other decision that wasn't your own), you can only return once. That is, unless the circumstances of you leaving would have forced your removal. That's just intuitive, but this closes a loophole. We want stability in our ranks, and hopping in and out of our guild is not conducive to stability. Officer position is not an option for returning guildies. Rules will be modified slightly for returning guildies (less tolerance for inactivity, etc.), harsher penalties will apply. Warnings will only be given once, if at all. Prove that you want to be back.
 
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{{showhide|Guild Hall Information |content=
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{{showhide|Funding and Furnishing the Hall|content=
 +
*'''A)''' Donations are OPTIONAL. We just brainwash you with our Gremlin Ray to do so. For what the guild does as a baseline for upkeep:
 +
**For now, we ask that 5% (five percent) of the crowns earned in any mission a Vanguard runs be donated to the treasury. The % donated is up to the individual, and those below the rank of vanguard are not asked to donate, because we would rather you focus on getting the rank of vanguard. Donations are optional for all guild individuals, as you are paying for aesthetics with your donations. We want you in the guild for your personality, not your wallet.
 +
**Quick math: on average, Vanaduke runs yield a 450 crown donation per run.
 +
**Large donations are much loved! (Thanks especially to Aluminumbeluga, Owlert, Sverna, Ventaile, Talaos, and Wumpulump).
 +
*'''B)''' [[Room (Guild Hall)|Rooms]] and [[Expansion (Guild Hall)|Expansions]] are delicate issues. In general, we will not purchase rooms, as they cannot be moved without being destroyed. In general, we will not expand without consensus and sufficient funds, as expanding increases upkeep: and we want to have a relaxed atmosphere. A demanding upkeep causes unwanted stress! And nobody wants stress in a game.
 +
*'''C)''' [[Theme (Guild Hall)|Themes]] and [[Environment (Guild Hall)|Environments]] are also delicate issues. We will tend to change these according to events and promotions in game, for example, we did spooky theme for the Moorcroft kat event.
 +
*'''D)''' [[Furniture]] is an aesthetic class of items that make the hall feel more like home. Furniture is purchased with a consensus system, with more expensive items taking more guild members to want them to authenticate a purchase. Furniture is paid for by funds in the treasury. Individual pieces can be paid for by a single guildie with a deposit to the treasury equal to the cost of the desired piece. A request must then be sent to an officer or guild master to obtain the furniture for display.
 +
*'''E)''' Furniture is placed in the treasury as pure donation. Donating furniture does not justify taking resources from the guild, as you have a choice to sell the furniture on the market. Furniture doesn't help individuals progress through the game or purchase more CE if it's stuck in a treasury. Hey that rhymes. Feel free to collaborate with other guild members to purchase the more expensive (typically rare) event furniture pieces.
 +
*'''F)''' Consensus System: for things purchased with funds from the guild treasury:
 +
**Moving anything around: 2+ people. Moving anything around in a room that is established: 2+ people and GM permission, unless the room in question is a rentable room, then someone who can move furniture and the current renter, or just the current renter.
 +
**For certain rooms, consensus has been reached after long periods of cooperation and time. These rooms are: Lava pit, School room, Officer room, AH. Don't move stuff around in these rooms.
 +
**Do not move furniture that is in use. Buy more if you want a certain look, or discuss moving it around with the GM:
 +
**'''Buying:'''
 +
**special note: bulk purchases (more than 3 of any one item) need the permission of either the GM or at least 3 officers.
 +
**special note: again, ONE person can completely pay for a specific furniture on their own. Consensus is only needed if Guild funds are used.
 +
***0-4,000 crowns: 1 person
 +
***4,001 - 10,000 crowns: 2 people.
 +
***10,001-20,000 crowns: 3 people.
 +
***20,001-40,001 crowns: 4 people.
 +
***40,001 - 50,000 cronws: 5 people.
 +
***50,001+: 6 people and GM approval.
 +
***Rooms, Expansions: Only the GM may alter these things, with the consensus of at least 7+ guildies, 3 of whom must be officers.
 +
***Themes, Environments: Only the GM will alter these things to support in-game events (if the change is paid for in full by the GM), or with the consensus of at least 7+ guildies, 3 of whom must be officers.
 +
***'''There must always be at least 100,000 crowns in treasury. Do not buy anything if funds will go, or currently are, below this amount.'''
  
 +
{{showhide|Furniture Specifically Purchased|content=
 +
*'''Furniture in this list is placed, purchased, and can only be moved by the user:'''
 +
*Birdsong Emporium---------Bed:---------Snarklefarf
 +
*Birdsong Emporium---------Plant:Blue---------4x---------Averil
 +
*Promo: Moorcroft---------Musty Tome Stack:---------6x---------Novaster
 +
**ongoing list.
 +
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|width=99%}}
  
ShowHide/Activities
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{{showhide|Energy Well|content=
Put things in here about your guild's activities - what do you all do as a group?
+
* Withdrawing Energy from the well: pay X000 crowns (amount varies, and is updated at top of this page in policies) into the treasury BEFORE doing so, for every withdraw.
 +
* The well needs 500 E at least to be donated to, or paid into for the Hall Observers game as well as general donations.
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* E wells are open to the entire guild during Supply Depot Box Promotions (examples - Dangerous, Gourmet), as well as other special events. Same prices above apply.
 +
* Breaking an Energy Well rule will likely result in your removal from the guild. Do not take from the well if you cannot pay. As stated in the rules, we do not do loans.
 +
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{{showhide|Guild Storage |content=
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*'''A)''' DO NOT PUT MATERIALS IN THE TREASURY. We can't withdraw materials from the treasury once they're in there...game mechanics, not our choice. Those materials can only be used for trophies, so unless we're working on a trophy, DO NOT PUT MATERIALS IN THE TREASURY. We will never use storage materials for trophies.
 +
*'''B)''' Materials placed in guild storage are pure donation. Guildies can take materials for free FOR SPECIAL TRANSMUTING PURPOSES ONLY (to pass HoH, or make something for a Shadow Lair), from MEMBER STORAGE ONLY.
 +
*Withdrawals for the purpose of selling are not allowed.
 +
*Withdrawals for making multiple transmutes ("rage crafting" or crafting for UVs) are not allowed.
 +
*Bulk withdrawals are not allowed. Take only what you absolutely need, and cannot get for yourself.
 +
*Withdrawals for feeding battle sprites are not allowed. Pets eat a LOT of food, crafts don't.
 +
*Withdrawals for prestige are absolutely not allowed. 100% waste. Do NOT complete that prestige, ever.
 +
*Even if you pay, bulk withdrawals are not allowed. This is a pool of materials for the needy. We don't need cr for these things (minus the rare bits).
 +
*Veteran storage is for Guild Hall Game prizes. Donating stuff in this section means that crowns will be put in for Guild Activities, ensuring that your material donation turns into a crown donation in due time. If you're being particularly generous, put the material in member storage.
 +
*We will routinely move materials that are in excess, in the member storage, over to the Veteran Storage, in order to get them to be used more, and generate crowns for the treasury. While we realize you put things in member storage to be free...we think that you wouldn't want it sitting there getting dusty, either. If you want to ensure that your donation stays purely free in the member storage, send an officer or GM some mail with details.
 +
*'''Further Notes on this:'''
 +
*Never more than these amounts of these ranks of materials in MEMBER storage:
 +
** 10 of 0-4* materials.
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** 5 of 5* materials.
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*Never more than these amounts of these ranks of materials in VETERAN storage:
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**100 of each material.
 +
*Never more than these amounts of things in OFFICER storage:
 +
** No limits on anything. All excess is moved here, until we're really sure there's not gonna be anymore Boss Trophies or Plushie Dolls or anything like that. Then we will at last sell it on the AH.
 +
** Items from officer storage are occasionally prizes for Guild Activities.
  
 +
*Extras, as stated above, will be moved to veteran/officer storage on a regular basis for use as Game Prizes/inventory, respectively.
 +
*Try to keep withdrawing to once a day, if even that.
 +
*'''C)''' If you're a recruit and want an item, ask nicely. Whether you get the item or not depends on how well you've been doing with us.
 +
*'''D)''' If a lower ranked guildie wants to donate materials classified higher than their own rank, they should mail the items to an officer or guild master with a "donation for storage" subject line, or trade, so we can put them in the right place.
 +
'''E)''' Organization:
 +
*0-5 star general materials are placed in member storage, if you want them to be available to all guildies for emergency transmutes.
 +
*Materials for Guild Hall Games (essentially a roundabout crown donation) go into Veteran Storage.
 +
*Rare or special materials (such as Shadow Lair materials, Pet Food (not rare but a pain to farm for), Mod Cals, Enamorocks)are placed in officer storage.
 +
*All other depositable things go into Officer Storage.
 +
*Lol usables
 +
'''F)''' Withdrawing:
 +
*Recipes are bought for 1000cr more than the basil sale price, if they are 4* or 5*. Crowns from recipes go to either CE for the Energy Well or the Treasury.
 +
*Common items are bought for 100 cr more than the vendor buy price. (A 2* item is bought for 850 crowns, for example).
 +
*UVed items are bought for 500cr more than the vendor buy price. (Please keep decent UVed items for yourselves).
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*Accessories are sold at a price the donor or an officer/GM feels prudent, and this cr goes into the treasury. Placing accessories in storage is, again, a donation, and does not justify taking resources from the guild, because accessories don't help individuals through the game, or help buy more CE unless they are resold.
  
 +
*[http://oi50.tinypic.com/2sa1q4k.jpg/ don't freaking do this] (Bad Withdrawal Incident).
  
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|activities=
 
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 +
*Rare Items: Keep in mind these are not always available:
 +
*1,000 for an enamorock.
 +
*3,000 for a mod calibrator. We don't have calibrator mods.
 +
*10,000 for a Nightmare Mane.
 +
*8,000 for a Celestial Ore.
 +
*10,000 for Gremlonium.
 +
*14,000 for a Maiden's Tear.
  
 +
*Upon Request: Place crowns in treasury equal to the amount required for purchase, and the item will be withdrawn and given to you.
 +
*If you can withdraw yourself: it's better to place the crowns in the treasury first, then withdraw, but this is not a big deal, as long as the total exchange occurs within a five minute period.
 +
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{{showhide|Renting a Room |content=
 +
*Top Floor rooms may be rented to guildies. This is a person's chance to arrange a personal area the way they want to (within certain limits...like no theme changes or purchased "room" class guild hall things, or floor tiling changes)!
 +
*Rooms may be rented by anyone in the guild.
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*It costs 1,000 cr to rent a Room for one week. The crowns are deposited by renter(s) into the treasury.
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*A person may rent a Room only once a week, we have to share! This is only if there's no competition to rent, otherwise a 1k fee a week keeps the room.
 +
*Furniture purchase/placement requests go to officers or the Guild Master. We will arrange what we have for that Room, or buy what you want, if you supply crowns.
 +
*Renting a room allows an individual to express themselves with furniture, or feel like they have their own tiny house.
 +
*The room will be named " 'Individual's Name' Room (time (military) and day the room rent expires)" or a personalized name, if appropriate.
 +
**'''Rooms Currently Being Rented:'''
 +
*4H by: 3 Guildies.
 +
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ShowHide/Gallery
 
Put pictures of your guild here.
 
  
 
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{{showhide|Some Good Habits |content=
 
+
*Try to get 3333 usables in your belt (such as poison vials, sleep vials, and so on - these drop from boxes and enemies) to get better elevator prizes.
 
+
*Try to complete a level with full health (at the very end of a mission, dropping your vitapod is an easy thing to to) for better elevator prizes.
===============================-->
+
*The elevator wheel can only give materials, money, or boxes if you are at full health with 3333 usables at the end of a level.
|gallery=
+
*Feeding Battle Sprites: only use the mineral food when your pet needs it to level up. Make sure mineral food isn't bound in your inventory if you want to make and sell the food your pet doesn't use to other people. Otherwise, feed common 5* (and lower star to top the hunger off) to get the sprite to the point of leveling. They take heat, but not a lot. Once you reach 50, establish a trade system with someone who doesn't have your pet - and feed it the preferred food for general feeding. Raw 5* monster drops no longer suffice - the heat bar barely moves. A 1:1 trade ratio for the materials you and your partner need should help level your pet more efficiently, as well as economically.
 +
*We encourage joining open parties. It facilitates healthy guild bonding. If you don't want anybody joining your party, lock it. An open party is basically an invite to guild members. This is NOT like a random invite (see rules information).
 +
*Students (anyone not a Teacher, or even Teachers, because we all learn all the time): check the list of Teachers to know whom you can ask questions about the game, and get precise, correct answers!
 +
*You don't need a polaris. Gigawatt is fine, functionally.
 +
*The Wiki is your friend! But sometimes the damage/speed bars are LIES.
 +
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ShowHide/Activities
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Put things in here about your guild's activities - what do you all do as a group?
  
  
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{{showhide|[[Image:Prestigefinal_black.and.white.png]]  Guild Ranks and Titles |content=
 
  
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{{showhide|[[Image:General.guild.information.png]]  General Guild Information|content=
 
  
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{{showhide|Ranking Up and Gaining Titles |content=
 
  
  
 
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|activities=
 
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{{showhide|Some Good Habits |content=
+
*Try to get 3333 usables in your belt (such as poison vials, sleep vials, and so on - these drop from boxes and enemies) to get better elevator prizes.
+
*Try to complete a level with full health (at the very end of a mission, dropping your vitapod is an easy thing to to) for better elevator prizes.
+
*The elevator wheel can only give materials, money, or boxes if you are at full health with 3333 usables at the end of a level.
+
*Feeding Battle Sprites: only use the mineral food when your pet needs it to level up. Make sure mineral food isn't bound in your inventory if you want to make and sell the food your pet doesn't use to other people. Otherwise, feed common 5* (and lower star to top the hunger off) to get the sprite to the point of leveling. They take heat, but not a lot. Once you reach 50, establish a trade system with someone who doesn't have your pet - and feed it the preferred food for general feeding. Raw 5* monster drops no longer suffice - the heat bar barely moves. A 1:1 trade ratio for the materials you and your partner need should help level your pet more efficiently, as well as economically.
+
*We encourage joining open parties. It facilitates healthy guild bonding. If you don't want anybody joining your party, lock it. An open party is basically an invite to guild members. This is NOT like a random invite (see rules information).
+
*Students (anyone not a Teacher, or even Teachers, because we all learn all the time): check the list of Teachers to know whom you can ask questions about the game, and get precise, correct answers!
+
*You don't need a polaris. Gigawatt is fine, functionally.
+
*The Wiki is your friend! But sometimes the damage/speed bars are LIES.
+
}}
+
}}
+
 
+
 
+
 
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{{showhide|[[Image:icon_guild.activites.png]]  Guild Activities |content=
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{{showhide|Guild Hall Game: Pending|content=
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}}
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{{showhide|Guild Hall Game: Hall Observers|content=
 
{{showhide|Guild Hall Game: Hall Observers|content=
 
'''How to Play'''
 
'''How to Play'''
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'''Prizes'''
 
'''Prizes'''
 
*One week of free E. Energy well withdrawals normally cost X000 crowns per withdrawal.
 
*One week of free E. Energy well withdrawals normally cost X000 crowns per withdrawal.
}}
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{{showhide|Guild Hall Game: Find the Mewkat|content=
 
{{showhide|Guild Hall Game: Find the Mewkat|content=
 
'''How to Play:'''
 
'''How to Play:'''
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*Your choice of THREE of any 0-4* materials from veteran storage. (So you can pick 3 4* materials if you want, or any materials you're in particular need of).
 
*Your choice of THREE of any 0-4* materials from veteran storage. (So you can pick 3 4* materials if you want, or any materials you're in particular need of).
 
*Prizes are limited to what we have in veteran storage. We do not store certain things in veteran storage (see storage rules in GH section).  
 
*Prizes are limited to what we have in veteran storage. We do not store certain things in veteran storage (see storage rules in GH section).  
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{{showhide|Clockwork Activity: Shadow Lairs|content=
 
{{showhide|Clockwork Activity: Shadow Lairs|content=
 
*Any Guild shadow lair mission must be planned a week in advance, and have more than 4 wanting to go, in case the dreaded REAL LIFE interferes and someone in the original party has to drop. We PREFER to take people if they have something to craft at the sanctuary alchemy machine (not everyone in the group, but at least one person in the group, so the trip is as efficient as possible). If it's just for fun, then so be it. In this case, we highly suggest Darkfire Elite, since that has a decent chance of paying for itself, including the crown drops and Maiden Tear selling (use the AH for this, it's much more efficient).
 
*Any Guild shadow lair mission must be planned a week in advance, and have more than 4 wanting to go, in case the dreaded REAL LIFE interferes and someone in the original party has to drop. We PREFER to take people if they have something to craft at the sanctuary alchemy machine (not everyone in the group, but at least one person in the group, so the trip is as efficient as possible). If it's just for fun, then so be it. In this case, we highly suggest Darkfire Elite, since that has a decent chance of paying for itself, including the crown drops and Maiden Tear selling (use the AH for this, it's much more efficient).
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** A shadow key donated by someone, withdrawn from storage, is used. In this case, every participant puts 30,000 crowns into the treasury. This is a redundant raw loss on the key itself, financial wise, but since it was donated (probably annonymously), it is a fair way for the group to pay for it, since the treasury benefits from the overal donation gesture of the key giver, whomever they may be. If there is a non-guildie involved, trade them 30k and put it into the treasury.
 
** A shadow key donated by someone, withdrawn from storage, is used. In this case, every participant puts 30,000 crowns into the treasury. This is a redundant raw loss on the key itself, financial wise, but since it was donated (probably annonymously), it is a fair way for the group to pay for it, since the treasury benefits from the overal donation gesture of the key giver, whomever they may be. If there is a non-guildie involved, trade them 30k and put it into the treasury.
 
** All members are guildies. Key source - if it is from the storage, yes pay for it into the treasury, if one of you buys it from the SD, or unboxed it from a lockbox, lucky you, then just use it.
 
** All members are guildies. Key source - if it is from the storage, yes pay for it into the treasury, if one of you buys it from the SD, or unboxed it from a lockbox, lucky you, then just use it.
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{{showhide|Calendar Activity: Winter Gift Giving (WGG)|content=
 
{{showhide|Calendar Activity: Winter Gift Giving (WGG)|content=
 
*Occurs in the second half of December every year.
 
*Occurs in the second half of December every year.
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*NEVER be disappointed in what you get. Keep holiday cheer in the air!
 
*NEVER be disappointed in what you get. Keep holiday cheer in the air!
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{{showhide|Calendar Activity: Birthdays|content=
 
{{showhide|Calendar Activity: Birthdays|content=
 
*It is polite to send someone something nice on their birthday through Mail. They probably are telling the truth, we're all ODD and honest.  
 
*It is polite to send someone something nice on their birthday through Mail. They probably are telling the truth, we're all ODD and honest.  
 
*NEVER be disappointed in what you get. Be happy that you survived another year!
 
*NEVER be disappointed in what you get. Be happy that you survived another year!
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{{showhide|[[Image:icon_guild.hall.badge.style.png]]  Guild Hall Information |content=
 
  
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{{showhide|Map of Our Current Guild Hall|content=
 
[[Image:GuildHall.Map.Expansion.full.4F.png]] 
 
*-----Floor 1-----"Public Floor"-----
 
*1-A: GH ROOM: Hunter's Lodge
 
*1-B: The Lava Pit: Bar and Grill (This will be turned into a Biscotti room if OOO ever does a pet food room. If the pet food is just the machine, it will go into AR)
 
*1-C: Entrance Hall Area, Command Console
 
*1-D: GH ROOM: Alchemy Room
 
*1-E: GH ROOM: Auction Room
 
*-----Floor 2-----"NPC Market Floor"-----
 
*2-A: Filming Studio (for capturing AVIs of people posing in special accessories!)
 
*2-B: GH ROOM: Bechamel's Makeover Studio (with massage bed! A full Salon Experience!)
 
*2-C: Ledge: Tea-Time with Jelly King
 
*2-D: War Room
 
*2-E: Ledge: Reading Time with Snarbs
 
*2-F: GH ROOM: Punch and Vise
 
*2-G: GH ROOM: Coliseum Room
 
*-----Floor 3-----"Guild Business Floor"-----
 
*3-A: GH ROOM: Guild Training Hall
 
*3-B: Draco Classroom
 
*3-C: Ledge: Pending
 
*3-D: Ledge: Pending
 
*3-E: "Member Lounge" (Energy Wells located here).
 
*3-F: Officer Meeting Room
 
*-----Floor 4------"Floor of Themes"-----
 
*4-A: Time Warp Room: Winterfest
 
*4-B: Pending: Theme Room/Rentable Room
 
*4-C: Scholars' Ledge (Mewkat Nest)
 
*4-D: Pending: Theme Room/Rentable Room
 
*4-E: Fourth Floor Landing
 
*4-F: Pending: Theme Room/Rentable Room
 
*4-G: Ledge: Pending
 
*4-H: Currently being rented (will move to 5F when we expand)
 
*4-I: Pending: Theme Room/Rentable Room
 
*-----PENDING Floor 5------"Rentable Rooms"-----
 
*5-A:
 
*----------------------------------------
 
*Other Notes:
 
*We made boss trophies. To understand the cost of that project, go [http://i.imgur.com/rP9Jn.png here]. They are placed around the hall in a very attractive manner.
 
*Time Warp Room (for displaying time-constrained promo furnitures, like Winterfest things. They're pretty, so they shouldn't sit unused in the Treasury).
 
*UPKEEP: 41,800 crowns.
 
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{{showhide|Funding and Furnishing the Hall|content=
 
*'''A)''' Donations are OPTIONAL. We just brainwash you with our Gremlin Ray to do so. For what the guild does as a baseline for upkeep:
 
**For now, we ask that 5% (five percent) of the crowns earned in any mission a Vanguard runs be donated to the treasury. The % donated is up to the individual, and those below the rank of vanguard are not asked to donate, because we would rather you focus on getting the rank of vanguard. Donations are optional for all guild individuals, as you are paying for aesthetics with your donations. We want you in the guild for your personality, not your wallet.
 
**Quick math: on average, Vanaduke runs yield a 450 crown donation per run.
 
**Large donations are much loved! (Thanks especially to Aluminumbeluga, Owlert, Sverna, Ventaile, Talaos, and Wumpulump).
 
*'''B)''' [[Room (Guild Hall)|Rooms]] and [[Expansion (Guild Hall)|Expansions]] are delicate issues. In general, we will not purchase rooms, as they cannot be moved without being destroyed. In general, we will not expand without consensus and sufficient funds, as expanding increases upkeep: and we want to have a relaxed atmosphere. A demanding upkeep causes unwanted stress! And nobody wants stress in a game.
 
*'''C)''' [[Theme (Guild Hall)|Themes]] and [[Environment (Guild Hall)|Environments]] are also delicate issues. We will tend to change these according to events and promotions in game, for example, we did spooky theme for the Moorcroft kat event.
 
*'''D)''' [[Furniture]] is an aesthetic class of items that make the hall feel more like home. Furniture is purchased with a consensus system, with more expensive items taking more guild members to want them to authenticate a purchase. Furniture is paid for by funds in the treasury. Individual pieces can be paid for by a single guildie with a deposit to the treasury equal to the cost of the desired piece. A request must then be sent to an officer or guild master to obtain the furniture for display.
 
*'''E)''' Furniture is placed in the treasury as pure donation. Donating furniture does not justify taking resources from the guild, as you have a choice to sell the furniture on the market. Furniture doesn't help individuals progress through the game or purchase more CE if it's stuck in a treasury. Hey that rhymes. Feel free to collaborate with other guild members to purchase the more expensive (typically rare) event furniture pieces.
 
*'''F)''' Consensus System: for things purchased with funds from the guild treasury:
 
**Moving anything around: 2+ people. Moving anything around in a room that is established: 2+ people and GM permission, unless the room in question is a rentable room, then someone who can move furniture and the current renter, or just the current renter.
 
**For certain rooms, consensus has been reached after long periods of cooperation and time. These rooms are: Lava pit, School room, Officer room, AH. Don't move stuff around in these rooms.
 
**Do not move furniture that is in use. Buy more if you want a certain look, or discuss moving it around with the GM:
 
**'''Buying:'''
 
**special note: bulk purchases (more than 3 of any one item) need the permission of either the GM or at least 3 officers.
 
**special note: again, ONE person can completely pay for a specific furniture on their own. Consensus is only needed if Guild funds are used.
 
***0-4,000 crowns: 1 person
 
***4,001 - 10,000 crowns: 2 people.
 
***10,001-20,000 crowns: 3 people.
 
***20,001-40,001 crowns: 4 people.
 
***40,001 - 50,000 cronws: 5 people.
 
***50,001+: 6 people and GM approval.
 
***Rooms, Expansions: Only the GM may alter these things, with the consensus of at least 7+ guildies, 3 of whom must be officers.
 
***Themes, Environments: Only the GM will alter these things to support in-game events (if the change is paid for in full by the GM), or with the consensus of at least 7+ guildies, 3 of whom must be officers.
 
***'''There must always be at least 100,000 crowns in treasury. Do not buy anything if funds will go, or currently are, below this amount.'''
 
  
{{showhide|Furniture Specifically Purchased|content=
 
*'''Furniture in this list is placed, purchased, and can only be moved by the user:'''
 
*Birdsong Emporium---------Bed:---------Snarklefarf
 
*Birdsong Emporium---------Plant:Blue---------4x---------Averil
 
*Promo: Moorcroft---------Musty Tome Stack:---------6x---------Novaster
 
**ongoing list.
 
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{{showhide|Energy Well|content=
 
* Withdrawing Energy from the well: pay X000 crowns (amount varies, and is updated at top of this page in policies) into the treasury BEFORE doing so, for every withdraw.
 
* The well needs 500 E at least to be donated to, or paid into for the Hall Observers game as well as general donations.
 
* E wells are open to the entire guild during Supply Depot Box Promotions (examples - Dangerous, Gourmet), as well as other special events. Same prices above apply.
 
* Breaking an Energy Well rule will likely result in your removal from the guild. Do not take from the well if you cannot pay. As stated in the rules, we do not do loans.
 
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{{showhide|Guild Storage |content=
 
*'''A)''' DO NOT PUT MATERIALS IN THE TREASURY. We can't withdraw materials from the treasury once they're in there...game mechanics, not our choice. Those materials can only be used for trophies, so unless we're working on a trophy, DO NOT PUT MATERIALS IN THE TREASURY. We will never use storage materials for trophies.
 
*'''B)''' Materials placed in guild storage are pure donation. Guildies can take materials for free FOR SPECIAL TRANSMUTING PURPOSES ONLY (to pass HoH, or make something for a Shadow Lair), from MEMBER STORAGE ONLY.
 
*Withdrawals for the purpose of selling are not allowed.
 
*Withdrawals for making multiple transmutes ("rage crafting" or crafting for UVs) are not allowed.
 
*Bulk withdrawals are not allowed. Take only what you absolutely need, and cannot get for yourself.
 
*Withdrawals for feeding battle sprites are not allowed. Pets eat a LOT of food, crafts don't.
 
*Withdrawals for prestige are absolutely not allowed. 100% waste. Do NOT complete that prestige, ever.
 
*Even if you pay, bulk withdrawals are not allowed. This is a pool of materials for the needy. We don't need cr for these things (minus the rare bits).
 
*Veteran storage is for Guild Hall Game prizes. Donating stuff in this section means that crowns will be put in for Guild Activities, ensuring that your material donation turns into a crown donation in due time. If you're being particularly generous, put the material in member storage.
 
*We will routinely move materials that are in excess, in the member storage, over to the Veteran Storage, in order to get them to be used more, and generate crowns for the treasury. While we realize you put things in member storage to be free...we think that you wouldn't want it sitting there getting dusty, either. If you want to ensure that your donation stays purely free in the member storage, send an officer or GM some mail with details.
 
*'''Further Notes on this:'''
 
*Never more than these amounts of these ranks of materials in MEMBER storage:
 
** 10 of 0-4* materials.
 
** 5 of 5* materials.
 
*Never more than these amounts of these ranks of materials in VETERAN storage:
 
**100 of each material.
 
*Never more than these amounts of things in OFFICER storage:
 
** No limits on anything. All excess is moved here, until we're really sure there's not gonna be anymore Boss Trophies or Plushie Dolls or anything like that. Then we will at last sell it on the AH.
 
** Items from officer storage are occasionally prizes for Guild Activities.
 
  
*Extras, as stated above, will be moved to veteran/officer storage on a regular basis for use as Game Prizes/inventory, respectively.
 
*Try to keep withdrawing to once a day, if even that.
 
*'''C)''' If you're a recruit and want an item, ask nicely. Whether you get the item or not depends on how well you've been doing with us.
 
*'''D)''' If a lower ranked guildie wants to donate materials classified higher than their own rank, they should mail the items to an officer or guild master with a "donation for storage" subject line, or trade, so we can put them in the right place.
 
'''E)''' Organization:
 
*0-5 star general materials are placed in member storage, if you want them to be available to all guildies for emergency transmutes.
 
*Materials for Guild Hall Games (essentially a roundabout crown donation) go into Veteran Storage.
 
*Rare or special materials (such as Shadow Lair materials, Pet Food (not rare but a pain to farm for), Mod Cals, Enamorocks)are placed in officer storage.
 
*All other depositable things go into Officer Storage.
 
*Lol usables
 
'''F)''' Withdrawing:
 
*Recipes are bought for 1000cr more than the basil sale price, if they are 4* or 5*. Crowns from recipes go to either CE for the Energy Well or the Treasury.
 
*Common items are bought for 100 cr more than the vendor buy price. (A 2* item is bought for 850 crowns, for example).
 
*UVed items are bought for 500cr more than the vendor buy price. (Please keep decent UVed items for yourselves).
 
*Accessories are sold at a price the donor or an officer/GM feels prudent, and this cr goes into the treasury. Placing accessories in storage is, again, a donation, and does not justify taking resources from the guild, because accessories don't help individuals through the game, or help buy more CE unless they are resold.
 
  
*[http://oi50.tinypic.com/2sa1q4k.jpg/ don't freaking do this] (Bad Withdrawal Incident).
 
  
  
*Rare Items: Keep in mind these are not always available:
 
*1,000 for an enamorock.
 
*3,000 for a mod calibrator. We don't have calibrator mods.
 
*10,000 for a Nightmare Mane.
 
*8,000 for a Celestial Ore.
 
*10,000 for Gremlonium.
 
*14,000 for a Maiden's Tear.
 
  
*Upon Request: Place crowns in treasury equal to the amount required for purchase, and the item will be withdrawn and given to you.
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*If you can withdraw yourself: it's better to place the crowns in the treasury first, then withdraw, but this is not a big deal, as long as the total exchange occurs within a five minute period.
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Put pictures of your guild here.
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{{showhide|Renting a Room |content=
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*Top Floor rooms may be rented to guildies. This is a person's chance to arrange a personal area the way they want to (within certain limits...like no theme changes or purchased "room" class guild hall things, or floor tiling changes)!
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*Rooms may be rented by anyone in the guild.
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*It costs 1,000 cr to rent a Room for one week. The crowns are deposited by renter(s) into the treasury.
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*A person may rent a Room only once a week, we have to share! This is only if there's no competition to rent, otherwise a 1k fee a week keeps the room.
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*Furniture purchase/placement requests go to officers or the Guild Master. We will arrange what we have for that Room, or buy what you want, if you supply crowns.
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*Renting a room allows an individual to express themselves with furniture, or feel like they have their own tiny house.
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*The room will be named " 'Individual's Name' Room (time (military) and day the room rent expires)" or a personalized name, if appropriate.
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**'''Rooms Currently Being Rented:'''
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*4H by: 3 Guildies.
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File:Of Draco Dusk-Hall-Map.png|Upkeep: 56,800 crowns.
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Latest revision as of 16:40, 1 March 2016

Spiral Guild Card
GuildLogo-Of Draco Dusk.gif   Name: Of Draco Dusk
Founded: 19 May 2012
Population: ~80
Guild Hall: 5F
Application: Mail a veteran, officer, or GM in-game.
Game Focus: PvE
Core Rules: Be civil, be nice, no begging, and have fun.
Motto: From fragile eggs hatch mighty warriors.
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