Difference between revisions of "Release/latest"

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This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
  
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== 2012-01-04 ==
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{{:Release Notes 2012-01-04}}
  
 
==2011-12-19==
 
==2011-12-19==
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{{:Release Notes 2011-11-30}}
 
{{:Release Notes 2011-11-30}}
  
== 2011-11-16 ==
 
{{:Release Notes 2011-11-16}}
 
 
== 2011-11-07 ==
 
{{:Release Notes 2011-11-07}}
 
  
  
 
[[Category:Releases|*]]
 
[[Category:Releases|*]]

Revision as of 21:42, 4 January 2012

This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-01-04

From the Release Notes:
Winterfest

Winterfest has ended and Impostoclaus has left Haven for another year, but the cold weather will remain in Haven for just a little while longer.

Monsters
  • All drone health has been reduced
  • Almost all monsters have had their delay increased between spawning and attacking (including retrodes!)
  • Wolvers, retrodes, and zombies will no longer follow their target once they commit to an attack
  • Retrode and zombie melee attack has been slowed down and damage area decreased
Levels
  • Fixed an area where players could get trapped in the IMF Warfare Workshop
Graphics
  • Advanced video options now include ability to adjust anti-aliasing level (takes effect on restart)
Bugfixes
  • Circuit Breaker Armor is now weak to fire and freeze
  • Bomb fuse graphic has been filled in to make it easier to read
  • Charge attacks for the elemental brandish lines (and those shadow ones too) had been rebuilt for a more reliable damage area
  • Fixed issue with lichens inflicting damage before playing their animation
  • Fixed issue that was preventing gremlin thwackers from telegraphing their charge attack
  • Gremlin dodge cooldown increased from 1 second to 4 seconds
  • Gremlin menders have been scolded once again for harming others
  • Wolvers should no longer block movement while underground
  • Removed combo breaker escape action from T3 wolvers
  • Slowed down the explosion delay on the retrodes beam attack and reduced the damage radius
  • Greavers will no longer inflict status ailments through barriers
  • Jelly cube spires will terminate if they are interrupted by the death of their source
  • Slag Guard charge attack no longer cause damage in all directions on collision
  • Volcanic Long Feather will no longer apply as the Toasty Long Feather

2011-12-19

From the Release Notes:

Drone Monsters

  • A new class of monsters called 'drones' have been added to the Clockworks
  • Drones are not part of any monster family
  • A drone is completely immune to damage unless it stops and exposes its weak point
  • A golden drone will never stop and is completely immune to damage
  • There are two types of drones: 'shankles' that deal damage and 'wisps' that cause status conditions

Here are the official names for all drones:

  • Shankle
  • Sharp Shankle
  • Sage Shankle
  • Dark Shankle
  • Golden Shankle
  • Golden Sharp Shankle
  • Golden Sage Shankle
  • Golden Dark Shankle
  • Volcanic Wisp
  • Winter Wisp
  • Storm Wisp
  • Bog Wisp
  • Golden Volcanic Wisp
  • Golden Winter Wisp
  • Golden Storm Wisp
  • Golden Bog Wisp

Levels

  • Prevented teammates locking you inside the treasure closets on Scarlet Fortress Cravat Hall II

2011-12-14

From the Release Notes:
Lockdown - Frostbite
  • Opened up north path to allow players to bypass the center CP
  • Made CPs on either end of the map easier to defend by their respective 'home teams'
Bugfixes
  • Fixed a scenario room with an airlock that could create dead ends on rare occasions
  • Fixed a scenario room with a broken text description
  • Disable the Event Hub button when the HUD is locked
  • The Event Hub no longer shows yourself as a party to join
  • The Event Hub no longer shows training hall parties
  • Fixed a bug where gear health bonuses were being applied in Blast Network
  • Fixed the end of level heat bonus display which was not correctly showing the new double heat bonus
  • Fixed the speed of applied trap damage on unshielded knights in Lockdown

2011-12-12

From the Release Notes:

Winterfest!

Winter has come to Cradle and all of Haven is covered in a soft blanket of snow. Snipes and monsters alike are in the holiday spirit and the Haven Arcade is being visited by Impostoclaus!

  • A new Lockdown level, Frostbite is now available. Frostbite features snowballs that you can throw at your opponents and turn them into snowmen!
  • Until January 9th, you can use Krogmo Coins to purchase Santy Hats from Sullivan in the Haven Arcade.
  • All Santy Hats expire on January 23, 2012

Event Hub

  • A new interface called the Event Hub has been added to your HUD.
  • The Event Hub keeps you informed of past events, accomplishments, etc of your friends and guildmates.
  • Includes a running high-score for the most amount of levels played, Coliseum matches played, and crowns acquired in the Clockworks.
  • Provides you with a quick list of events that you can join instantly, such as friend and guildmate expeditions and Coliseum games.

Heat Amplifiers

  • Heat Amplifiers have been greatly improved to grant double heat to the user when activated!
  • Heat Amplifiers are now available from Boost in 2 day, 7 day and 30 day amounts.

European Servers

  • New servers have been added to reduce latency for European players.
  • When you join a pick up game or enter a town, you will be matched with other players in your region.
  • By default, your region will be automatically determined based on your IP.
  • If you wish to manually configure your preferred region, you may do so via the Option menu (in the General section, under Region).
  • Your knights, items, friends, guild mates, etc., will remain unchanged.
  • Please note that joining your friends' parties or town instances may result in increased latency, as your client may be forced to connect to a remote region.

Scenario Rooms

  • Special rooms have been added to the Clockworks that offer a little story and atmosphere, hints of a larger story, or a special bonus to those that discover them.
  • Some Scenario Rooms are rarer than others. Discover them all\!

Interface

  • Personal colors can be previewed in shops and the Auction House.
  • Added mini "exchange" buttons to shops and other various interfaces.

Items

  • 'Enamorock' added to Sullivan's item list
  • Heart Pendant, Dual Heart Pendant, Tri-Heart Pendant, Tetra-Heart Pendant and Penta-Heart Pendant added to Krogmo's Alchemy Machine

Bugfixes

  • Lavender Personal Color is now available from Vatel
  • Push-to-talk button is now configurable (under "Talk (Voice Chat)")
  • Fixed a bug in which a snipe was disappearing into a seat.

2011-11-30

From the Release Notes:
Featured Auctions

Featured Auctions are special auctions run by the Haven Treasury. They often contain unique or rare items. Featured Auctions can be buyout only with set quantities. Quantities represent the number available currently and are not representative of future quantities. However, you never know when a new batch of items will show up, so if you see something you like, go for it!

Featured Auctions will be displayed by default when opening the Auction House. They will also appear in standard category searches.

The following items will be immediately available in Featured Auctions:

  • Scissor Blades - Leviathan Blades custom made by Bechamel to resemble giant shears. They function EXACTLY like Leviathan Blades in practice, but have a unique look.
  • Trojan Disguise - A mask that makes you resemble a fearsome trojan! (Lasts 30 days)
  • Love Puppy Disguise - A mask that makes you resemble a super-cute love puppy! (Lasts 30 days)
  • Chapeau of the Coral Rose - A new pink Rose Regalia costume helm
  • Chapeau of the Violet Rose - A new purple Rose Regalia costume helm
  • Tabard of the Coral Rose - A new pink Rose Regalia costume armor
  • Tabard of the Violet Rose - A new purple Rose Regalia costume armor
  • Personal Colors - Also available from Vatel in the Haven Bazaar, these items allow you to change your Knight's personal color
  • Prime Bombhead Mask - Didn't make it to PAX? Here's your chance to get the commemorative mask!
Item Preview

Items can now be previewed in the Auction House. You can even stack previews (if compatible)!

Personal Colors

Vatel has upgraded his recipe shop to now sell 'general goods' and has a selection of items that allow Knights to change their personal color. Each color from Knight creation is available. Once used, your personal color will change to the color of the item and the item will be destroyed.

Accessories
  • Reduced the rarity of rarer accessories in all lockboxes
  • 'Drab' type accessories are now known as 'Military'
Steam
  • Added "push-to-talk" option for Steam voice chat (enable in options dialog, default key is V).
  • Elevator passes will now transfer for web accounts converted to Steam.
Credits

The official game credits are now accessible from the 'About' tab in the options menu.

Bugfixes
  • Removed collision overlapping parts of the path in the Gloaming Wildwoods
  • Surgebreaker, Blizzbreaker, and Blazebreaker gear now have correct art.
  • Fixed the issue where you could not invite a player into a party when they had an elevator pass but were low on energy.
  • Snarbolax Coats now accept aura accessories... we promise.
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