Difference between revisions of "Release/latest"

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This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
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==2012-02-29==
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==2012-01-18==
 
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[[Category:Releases|*]]
 
[[Category:Releases|*]]

Revision as of 17:55, 29 February 2012

This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-02-29

From the Release Notes:
Operation Crimson Hammer!

The first Expansion Mission, Operation Crimson Hammer, has arrived!

Warmaster Seerus is the evil master of munitions within the gremlin's all-powerful Crimson Order. Thought to be the true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order’s creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus’s ‘Grand Arsenal,’ his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron’s squads require reinforcements and Spiral HQ is sending you in to assist.

Contents

Lead the Assault

  • Experience an all-new adventure in the world of Spiral Knights!
  • Challenge the mighty gremlin lord, Warmaster Seerus, in his terrifying Grand Arsenal!

Expand Your Arsenal

  • Includes unique mission rewards: the powerful Rocket Hammer and the shadowy Dark Retribution bomb!
  • Includes a bonus craft-able helm, the Mask of Warmaster Seerus himself!

Ferocious New Monsters

  • Face the explosive weaponry of gremlin Mortafires and the stealthy blades of Ghostmane Stalkers!

Multiple Ways to Play

  • Unlocks three separate versions of Operation Crimson Hammer for each difficulty tier!
How to Access Expansion Missions

You can gain access to Expansion Missions by completing the Rank Mission 3-2 'The Pioneers.'

Once you have access, select the Expansion Mission you wish to purchase from the Expansion Mission menu and select 'Purchase Expansion. Steam users will be taken to Steam and Web users to the Energy Depot to complete your purchase.

Purchasing an Expansion Mission unlocks it for all knights on the account.

Items

Three new item series have been added as part of Operation Crimson Hammer:

1* Prototype Rocket Hammer 3* Stable Rocket Hammer 5* Warmaster Rocket Hammer

Obtained as a mission reward, this sword class weapon launches your forward with its combo and creates a doubly devastating blast when charged!

1* Dark Reprisal 3* Dark Reprisal Mk II 5* Dark Retribution

Obtained as a mission reward, this shadowy bomb creates a swirling storm of projectiles after exploding!

1* Fractured Mask of Seerus 3* Flawed Mask of Seerus 5* Perfect Mask of Seerus

Obtained as a bonus, craftable item, this gunner's mask can be created if you survive enough battles against the Warmaster himself! Talk to Vise in the mission lobby for details!

Please note, Expansion Mission rewards cannot be sold, traded or dropped.

Monsters
  • Battlepods are now immune to all status ailments.
  • New gremlin monsters in Operation Crimson Hammer: the Ghostmane Stalker and the Mortafire
Misc Changes
  • Kozma no longer sells Cobalt gear recipes and now opens the Supply Depot.
  • Boost has been replaced by Kozma.
  • Removed special weapons and materials from prestige exchange missions.
  • King Krogmo's Coliseum will now display your preferred region and the waiters/players counts for each game are only those for your region.
  • A confirm dialogue is now shown if joining another player would remove you from your party.
  • The Uplink now opens in the Ready Room.
Bugfixes
  • Fixed a bug where closed gold doors would open when all knights were rescued and brought to the exit door in deconstruction zone levels.
  • Fixed some instances of broken tile art.

2012-02-23

From the Release Notes:
Hall of Heroes
  • Recipes purchased form the Hall of Heroes now bind on purchase.
Levels and Missions
  • Alien Ooze - door will no longer open prematurely during last battle.
  • Boss Dungeons - should no longer be able to join a party mid-boss fight.
  • Strength In Unity - loot should no longer be unreachable in the last battle area.
  • Toy Soldiers - fixed a flow issue where hitting a ghost block early stopped players from progressing.
  • Clockworks - fixed bad room collision that allowed players to run outside the level bounds.
Bugfixes
  • Fixed joining parties in Arcade gates from the Mission panel.
  • Fixed dropping vitapods and inspecting your weapon from the HUD.
  • Fixed bugs with attempting prestige missions
  • Fixed joining a party and ending up on the wrong gate.
  • Fixed a missing texture issue on Graveyard tombstones.
  • Companion knights should no longer be auto-targeted.
  • Fixed a bug where mission rewards were not being successfully created on mission complete. Should this now happen, you will receive them in mail.
  • Fixed ladder props. They can no longer be stood upon.
  • Reduced confetti spawning in 'Work for Idle Hands'

2012-02-22

From the Release Notes:

Today's patch features the official release of Missions! This patch includes Rank Missions through Rank 6-2. More exciting missions will be released in the future!

Mission Overview

Missions provide players with a a structure for navigating the world of Spiral Knights. Each mission features a reward that is guaranteed with completion in addition to the rewards acquired during the mission itself.

Missions range from simple tasks like speaking with an NPC to going on an a major expedition within the Clockworks. One of the key features of missions is that everything is managed within the mission interface. You will never find yourself searching a town for NPCs or left to wonder what to do next. When you’re looking for action, simply open up the mission interface and away you go!

Additionally, the Character Select interface now includes the ‘Ready Room.’ The Ready Room is where your knight chooses where to go after selection. You can chat with friends and guildmates, check out your Social Panel and Event Hub, head in to town or go directly on a mission.

Ready Room Preview

There are four types of missions: Rank, Prestige, Expansion and Arcade.

Rank Missions

Rank Missions serve the main campaign of Spiral Knights. Comprised of over 80 missions, Rank Missions will allow a player to rise in the ranks of the Spiral Knights. Starting as a lowly Recruit, knights can ultimately achieve the mighty rank of Vanguard.

Rank Missions also feature a new way of acquiring the recipes that you need. In each Rank Mission lobby you will find Basil selling a set selection of recipes that are geared toward the mission you are about to face. Additionally, Rank Missions have you regularly visiting the ‘Hall of Heroes’ where players can see veteran knight loadouts and purchase their recipes for their gear. The Hall of Heroes also serves as a stage for certification, requiring players have a loadout of a set star level to advance, much like the Spiral Warden’s requirements in subtowns.

Any knight that had a particular Tier Clearance prior to this patch will still be able to access the appropriate Tier in the Clockworks. Knights without Tier 2 and 3 Clearance prior to this patch must complete Rank Missions in order to gain clearance.

Prestige Missions

Prestige Missions are offered to you daily and can only be completed once a day. These missions reward you with ‘prestige’ which acts as a running score attached to your knight. Knights with high prestige will earn a special bonus in the future.

Expansion Missions

Expansion Missions are bonus missions that can be unlocked with purchase. Expansion Missions, like Rank Missions, feature set rewards and can be played as often as you like once unlocked. Some expansion missions are a ‘pack’ of missions and provide you with a version for different tiers that feature unique rewards. Our first Expansion Mission pack, 'Operation: Crimson Hammer,' will be released in the near future.

Arcade Missions

Arcade Missions provide you with the convenience of creating and joining parties in the Arcade directly from the mission interface. However, the Arcade must still be visited to deposit minerals.

The Supply Depot

The Supply Depot is a new feature that is connected to the mission interface. The Supply Depot is a place where players can purchase items associated with missions with energy. This includes accessories, weapons, gear, upgrades and even energy packs.

However, items in the Supply Depot must be earned. Items are added to your personal Supply Depot as you rank up. Achieve the highest rank you can and build the ultimate Supply Depot!

Weapons and gear purchased from the Supply Depot are BOUND on purchase!
Item Fixes
  • Deadshot Mantle no longer accepts FRONT attachments. BACK attachments now allowed. Any accessory that's already attached will not be affected.
  • Spiral Sallet's texture has had a recolor-seam fixed.
Item Balance

Silversix:

  • Removed piercing damage, now pure elemental damage (overall attack power remains the same)
  • Added undead damage bonus

Argent Peacemaker:

  • Removed piercing damage, now pure elemental damage (overall attack power remains the same)
  • Added undead damage bonus

Blackhawk:

  • Removed piercing damage, now pure shadow damage (overall attack power remains the same)
  • Added gremlin damage bonus

Sentenza

  • Removed piercing damage, now pure shadow damage (overall attack power remains the same)
  • Added gremlin damage bonus

The following handguns now push enemies away on charge attack instead of pulling them toward you;

  • Autogun
  • Pepperbox
  • Fiery Pepperbox
  • Volcanic Pepperbox
  • Magnus
  • Mega Magnus
  • Callahan
  • Punch Gun
  • Iron Slug
User Interface
  • Some simple animations have been added to various common UI.
  • Conversation UI has been rebuilt.
Monster Tweaks
  • A few monsters have had their attacks switched to split damage in Tier 2 and pure damage in Tier 3.
  • Vanaduke's corpse now cleans up faster and with fancier graphics.
Gremlins on the Rise!

Something has riled up the gremlins in the Clockworks, causing them to send out even the littlest ankle-biters of the bunch to join their front lines! A new series of levels called 'Gremlin Grounds' will now appear in the Clockworks. New gremlin monsters will now appear in Gremlin Grounds and missions:

  • Knocker
  • Lighter
  • Cooler
  • Jumper
  • Joker

Don't be fooled by their diminutive size* these horrible helpers will turn their tools against any knight they cross!

2012-01-30

From the Release Notes:

Haven
Winter has finally left Haven and all the snow has melted. See you next Winter!

NPCs
Some NPC Knights have received an art update.

Items
Chroma and Salamander style armors now accept back accessories.

2012-01-18

From the Release Notes:
Elevator Pass

The $5.95 30 Day Elevator Pass is here to stay! Accounts that have purchased the Elevator Pass in the past can now purchase it again as often as they like. Time is added to the your current Elevator Pass at the time of purchase.

Items

The following swords have had their charge attack changed from a swipe to a burst attack:

  • Proto Sword ☆☆☆☆☆
  • Beast Basher ☆☆☆☆☆
  • Slime Slasher ☆☆☆☆☆
  • Bolted Blade ★☆☆☆☆
  • Big Beast Basher ★☆☆☆☆
  • Super Slime Slasher ★☆☆☆☆
  • Hot Edge ★★☆☆☆
  • Static Edge ★★☆☆☆
  • Searing Edge ★★★☆☆
  • Shocking Edge ★★★☆☆
  • 'Edge' swords have had their icons slightly recolored.
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