Release/latest

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This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2012-08-22

From the Release Notes:

Hall of Heroes

  • Desna has been added to the Hall of Heroes Vanguard celebration.

Notifications

  • Direct party invitations can now be closed.

Bugfixes

  • Fixed issues resulting in double Vanaduke masks in the Vanaduke boss fight.
  • Shard bomb shards no longer collide with players in Lockdown.
  • Shard bomb shards no longer pass through certain force barriers.
  • Heart power ups no longer spawn in Blast Network - Rockets.
  • Fixed a Steam bug causing issues if your friends were 'looking to trade' or looking to play.'
  • Fixed a few mission text typos.
  • Fixed issues where wolvers were spawning outside the playfield.
  • Loadout summary now displays correct movement speed.
  • Swapping out a cursed weapon no longer shows an error message.
  • Dying while in conversation no longer freezes the UI.

2012-08-08

From the Release Notes:
New Shard Bomb Behavior

The changes that were detailed in our previous announcement here will be released with today's patch.

The following bombs now have new attack behaviors:

  • Crystal Bomb
  • Sun Shards
  • Radiant Sun Shards
  • Rock Salt Bomb
  • Ionized Salt Bomb

Additionally, new bombs have been introduced with this patch and some existing bomb's damage type and recipes have changed.

For an easy reference, here is the new shard bomb line:

  • Pure Normal damage:
    • Shard Bomb - 2*
    • Super Shard Bomb - 3*
    • Heavy Shard Bomb - 4*
    • Deadly Shard Bomb - 5*
  • Pure Elemental damage:
    • Crystal Bomb - 2*
    • Super Crystal Bomb - 3*
    • Heavy Crystal Bomb - 4*
    • Deadly Crystal Bomb - 5*
  • Pure Shadow damage:
    • Dark Matter Bomb - 2*
    • Super Dark Matter Bomb - 3*
    • Heavy Dark Matter Bomb - 4*
    • Deadly Dark Matter Bomb - 5*
  • Pure Piercing damage:
    • Splinter Bomb - 2*
    • Super Splinter Bomb - 3*
    • Heavy Splinter Bomb - 4*
    • Deadly Splinter Bomb - 5*
  • Pure Shadow damage, anti-slime damage bonus:
    • Rock Salt Bomb - 3*
    • Ionized Salt Bomb - 4*
    • Shocking Salt Bomb - 5*
  • Pure Piercing damage, anti-fiend damage bonus:
    • Sun Shards - 3*
    • Radiant Sun Shards - 4*
    • Scintillating Sun Shards - 5*
Where to acquire the new bombs

Recipes for these bombs are available in all the usual places: Basil, the Bazaar, the Hall of Heroes, etc. Additionally, these bombs will be added to your Supply Depot catalog as you complete missions.

Rewards for existing shard bomb owners

While we're confident that you'll enjoy the new way these bombs work, we also want you to know that we take changes like this seriously. We greatly appreciate the testing and feedback that many of you provided for us. Additionally, any current owners of shard bombs at the time of the patch's release will receive a gift as a thank you for previously investing in these bombs.

Via an in-game mail you will receive the following for each bomb you own:

  • Crystal Bomb = 1 Variant Ticket
  • Sun Shards = 2 Variant Ticket
  • Rock Salt Bomb = 2 Variant Ticket
  • Ionized Salt Bomb = 3 Variant Ticket
  • Radiant Sun Shards = 3 Variant Ticket

Please allow up to 24 hours from the time the patch goes live to receive your rewards.

Additional Item Changes
  • Increased the blast radius and added a chance to inflict Stun on the Irontech Bomb, Irontech Destroyer and Big Angry Bomb
  • Made minor adjustments to the sound effects on some bombs

2012-08-01

From the Release Notes:
New Danger Mission: Heart of Ice

Join Desna's Recon Rangers and explore the fiendish city of Amu-Sol. This frozen wasteland is home to a deranged and devilish cult plotting to put the entire Clockworks into a permanent state of deep freeze!

The entirety of Amu-Sol is swarming with frozen souls and deep within the heart of the city lies the source of it all: the cult's powerful leader, Maulos and a towering column of pure everfrost.

Heart of Ice is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Heart of Ice and their official names are:

  • Frozen Soul
  • Perma-Frostifur
  • Maulos
Bugfixes
  • Trojan shockwave attack range has been restored to the previous range.

2012-07-26

From the Release Notes:

Levels
- Legion of Almire, Inner Sanctum - Fixed inconsistent lift barrier functionality in the bombie maze, monsters can pass through them but lifted objects cannot.
- Legion of Almire, Inner Sanctum - An additional monster barrier has been added to the north to protect players waiting for their group near the party pad.

Bugfixes
- Fixed a bug preventing inspection from working on knights with less than 5,000 prestige.

2012-07-25

From the Release Notes:
New Danger Mission : Compound 42

Spiral HQ has uncovered a gremlin bioweapons facility deep within the Clockworks. It is believed that this facility belongs to a member of the Crimson Order known only as ‘Herex.’ The Recon Rangers have been tasked with infiltrating the facility and uncovering the nature of Herex’s bioweapons before they are put to use.

Compound 42 is a new Danger Mission, intended for skilled players. It is available in the Prestige Mission section of the Mission interface.

New monsters are featured in Compound 42 and their official names are:
- Toxoil
- Giant Toxoil
- Compound Polyp
- Gremlin Incinerator

Items
  • Item drops will no longer appear inside of flame tiles, such as those in Firestorm Citadel.
Monsters
  • Drones have been tweaked so that they have more consistent behavior.
  • Trojans should no longer spam their push-back attack when near large amount of blocks.
  • Fire produced from oil is now slightly less potent.
  • Fire produced from oil now consistently damages monsters.
  • Oil now ignites from oil slick to oil slick at a slight delay.
  • Fire produced from oil in Tier 2 now burns for the intended amount of time.
UI
  • Popups referencing the ATTACK button now display the first available key association for the command.
  • Added /invite and /joinknight commands to chat interface.
  • Changed Prestige Mission tooltips to show your knight's current prestige levels instead of the mission's.
  • Added prestige icon to knight's prestige number when inspected.
  • Added a tooltip for PvP button.
  • Removed Energy Module on the HUD until at least one of a player's knights has reached Haven.
  • Added tooltips for advanced video options.
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