Difference between revisions of "Themes and Environments"

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'''Themes and Environments''' are optional aesthetic modifications of a [[Guild Hall]].
===About===
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[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu.  
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A [[Theme (Guild Hall)|Theme]] will change the lighting, walls, floor, fog, and background of the Guild Hall.  
  
Themes change the lighting, walls, floor, fog and background of the Guild Hall.
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An [[Environment (Guild Hall)|Environment]] will change the weather and other ambient effects of the Guild Hall.  
 
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__NOTOC__
Environments change the weather and other ambient effects of the Guild Hall.  
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==Gallery of Themes and Environments==
 
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<gallery heights=330px widths=330px perrow=3>
If the required expansion is removed, the theme and environment will be restored to default.
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File:GuildHall-Environment-Default-Overworld.png|No theme or environment installed.
 
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===Availability===
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{{showhide|Availability|content=
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*Available '''themes''' include:
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**Default Theme
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*Requires '''both 1F''' expansions:
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**Blast Furnace Theme
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**Cooling Chamber Theme
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*Requires '''both 2F''' expansion:
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**Wasteworks Theme
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**Power Complex Theme
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*Requires '''both 3F''' expansions:
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**Spooky Theme
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*Available '''environments''' include:
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**Default Environment
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*Requires '''either 2F''' expansion:
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**Falling Embers Environment
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**Snowfall Environment
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*Requires '''both 2F''' expansions:
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**Rain Shower Environment
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}}
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==Themes==
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[[Image:Change-Theme.png|thumb|right|Change Theme]]
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{{GuildHallComponents/Start}}
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{{GuildHallComponents/row
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|Default Theme
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|''The Default Guild Theme.''
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|Default
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Default icon|
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}}
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{{GuildHallComponents/row
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|Blast Furnace Theme
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|''A fiery theme that's sure to keep your Guild Hall warm and toasty - or sweaty.''
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|1F: Both Wings
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Blast Furnace icon|
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}}
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{{GuildHallComponents/row
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|Cooling Chamber Theme
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|''A frosty theme that turns Guild Halls into a popular retreat during the warm, summer months of Cradle.''
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|1F: Both Wings
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Cooling Chamber icon|
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}}
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{{GuildHallComponents/row
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|Wasteworks Theme
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|''A very unique theme that gives your guild hall all the beauty and ambiance of a sewage system.''
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|2F: Both Wings
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Wasteworks icon|
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}}
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{{GuildHallComponents/row
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|Power Complex Theme
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|''A high-energy theme that fills the air with electricity. Side effects include constant static shock from touching absolutely anything. ''
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|2F: Both Wings
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Power Complex icon|
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}}
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{{GuildHallComponents/row
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|Spooky Theme
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|''A dark and foreboding theme perfect for a Guild Hall whose members are among the recently departed.''
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|3F: Both Wings
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|95,000 Crowns
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|0
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|Theme
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|GuildHall-Theme-Spooky icon|
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}}
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{{Table/End}}
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The Theme of a guild hall will determine how the lighting, walls, floor, fog and background appear to players. Below are the environment-free Themes that a guild can change their guild hall to, should they have the proper floor installed:
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<gallery>
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Image:GuildHall-Theme-Default.png|.............Default............. From <Of Draco Dusk> Hall.
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Image:GuildHall-Theme-BlastFurnace.png|.........Blast Furnace......... From <Templarknights> Hall.
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Image:GuildHall-Theme-CoolingChamber.png|.......Cooling Chamber....... From <Hydra> Hall.
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Image:GuildHall--Theme-Wasteworks.png|............Wasteworks............ From <Praetorian Khanate> Hall.
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Image:GuildHall-Theme-PowerComplex.png|..........Power Complex.......... From <Lionheart> Hall.
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Image:GuildHall-Theme-Spooky.png|...............Spooky............... From <Kleptomaniac> Hall.
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</gallery>
 
</gallery>
 
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<gallery heights=330px widths=330px perrow=3>
==Environments==
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Image:GuildHall-Environment-Falling Embers-Overworld.png|"Default" theme with "Falling Embers" environment.
[[Image:Change-Environment.png|thumb|right|Change Environment]]
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Image:GuildHall-Environment-Snowfall-Overworld.png|"Default" theme with "Snowfall" environment. <br/> Note: the effect is much smoother in-game, it just generates a huge file, so editors had to cut it short.
{{GuildHallComponents/Start}}
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Image:GuildHall-Environment-Rain Shower-Overworld.png|"Default" theme with "Rain Shower" environment.
{{GuildHallComponents/row
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|Default Environment
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|''The default environment that really captures the stale air of the clockworks.''
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|Default
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|0 Crowns
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|0
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|Environment
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|GuildHall-Environment-Default icon|
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}}
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{{GuildHallComponents/row
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|Falling Embers Environment
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|''An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.''
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|Default
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|45,000 Crowns
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|0
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|Environment
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|GuildHall-Environment-Falling Embers icon|
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}}
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{{GuildHallComponents/row
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|Snowfall Environment
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|''A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.''
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|Default
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|45,000 Crowns
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|0
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|Environment
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|GuildHall-Environment-Snowfall icon|
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}}
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{{GuildHallComponents/row
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|Rain Shower Environment
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|''The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.''
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|Default
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|45,000 Crowns
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|0
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|Environment
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|GuildHall-Environment-Rain Shower icon|
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}}
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{{Table/End}}
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The Environment of a guild hall will determine how weather and ambient effects appear to players. These are moving aspects! So a single image does not properly portray an environment, just gives a general idea. To get the feel of an environment, it is best to find one in-game.  
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<gallery>
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Image:GuildHall-Environment-FallingEmbers.png|.........Falling Embers......... From <Blue Pegasus> Hall. A few glowing dots fade in and out with swirling ash particles.
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Image:GuildHall-Environment-Snowfall.png|...............Snowfall............... From <Indo> Hall. Notice the "half" snow dot, the animation makes them fade out through a horizontal.
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[[File:GuildHall-Environment-RainShower.png|200px]]
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</gallery>
 
</gallery>
 
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<gallery heights=330px widths=330px perrow=3>
==Themes and Environments: Some Combinations==
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Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png|''Blast Furnace'' Theme with ''Falling Embers'' Environment.
<gallery>
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Image:GuildHall--ThemeAndEnvironments-BlastFurnaceAndSnowfall.png|''Blast Furnace'' Theme with ''Snowfall'' Environment.
Image:GuildHall-Theme-CoolingChamber.png|Cooling Chamber with default environment again....... From <Hydra> Hall.
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<gallery heights=300px widths=300px perrow=3>
Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png| Cooling Chamber theme with Falling Embers environment......From <Mondgarde> Hall.
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</gallery>
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png| Cooling Chamber theme with Snowfall environment......From <Mindfang> Hall.
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<gallery heights=330px widths=330px perrow=3>
Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png| Cooling Chamber theme with Rain Shower environment......From <The Blacklisted> Hall.
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Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png|''Cooling Chamber'' Theme with ''Falling Embers'' Environment.
Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png| Blast Furnace theme with Falling Embers environment......From <Generosity> Hall.
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Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png|''Cooling Chamber'' Theme with ''Snowfall'' Environment.
Image:GuildHall--ThemeAndEnvironments-BlastFurnaceAndSnowfall.png| Blast Furnace theme with Snowfall environment......From <Altosk> Hall.
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Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png|''Cooling Chamber'' Theme with ''Rain Shower'' Environment.
Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png| Wasteworks theme with Rain Shower environment......From <Blessed Elite> Hall.
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<gallery heights=150px widths=150px perrow=3>
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png| Power Complex theme with Snowfall environment......From <Paranoida> Hall.
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</gallery>
Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png| Power Complex theme with Rain Shower environment......from <Over Powered Noobs> Hall.
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<gallery heights=330px widths=330px perrow=3>
Image:GuildHall-Theme-Spooky.png|Spooky with default environment again....... From <Kleptomaniac> Hall.
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Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png|''Power Complex'' Theme with ''Snowfall'' Environment.
Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png| Spooky theme with Falling Embers environment ......From <Best Guild Eu> Hall.
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Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png|''Power Complex'' Theme with ''Rain Shower'' Environment.
Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png| Spooky theme with Snowfall environment, brings out the hazy fog effect of Snowfall......From <Hamsters> Hall.
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<gallery heights=150px widths=150px perrow=3>
Image:GuildHall--ThemeAndEnvironment-SpookyAndRainshower.png| Spooky theme with Rain Shower environment......From <Unity> Hall.
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</gallery>
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<gallery heights=330px widths=330px perrow=3>
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Image:GuildHall--ThemeAndEnvironment-ExtraPowercomplexANDrainstorm.png|''Extra Power Complex'' Theme with ''Rain Storm'' Environment.
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<gallery heights=150px widths=150px perrow=3>
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</gallery>
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<gallery heights=330px widths=330px perrow=3>
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Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png|''Spooky'' Theme with ''Falling Embers'' Environment.
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Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png|''Spooky'' Theme with ''Snowfall'' Environment.
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Image:GuildHall--ThemeAndEnvironment-SpookyAndRainshower.png|''Spooky'' Theme with ''Rain Shower'' Environment.
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<gallery heights=150px widths=150px perrow=3>
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</gallery>
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<gallery heights=330px widths=330px perrow=3>
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Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png|''Wasteworks'' Theme with ''Rain Shower'' Environment.
 
</gallery>
 
</gallery>
  
===Notes===
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==Notes==
Guilds may or may not change their Themes and Environments as time passes. The guilds in the pic descriptions are for credit, so if you go to their hall and it's changed, don't be too disappointed.
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These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of [[Furniture]] and other things), visit various public Guild Halls in-game via the entrance located in the [[Garrison]] in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!
  
==Thanks==
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Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.
To all the guilds who cleared furniture out of rooms lacking doors in your beautiful halls. Your time is much appreciated.
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[[Category:Terminology]]
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[[Category:Galleries]]
[[Category:Guild Hall]]
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[[Category:Guild Hall|*]]

Latest revision as of 21:19, 8 February 2019

Themes and Environments are optional aesthetic modifications of a Guild Hall.

A Theme will change the lighting, walls, floor, fog, and background of the Guild Hall.

An Environment will change the weather and other ambient effects of the Guild Hall.

Gallery of Themes and Environments

Notes

These combinations are difficult to preview - currently, halls don't have a preview option. To see these combinations in action (and how they might affect the appearances of Furniture and other things), visit various public Guild Halls in-game via the entrance located in the Garrison in Haven. Guilds can change the Theme and Environment of their Halls whenever they want, so things might change!

Image Source credit is given on the file page of each image (click image). That guild's hall might still have the theme/environment - but it might not! Go check it out in-game if they're public.

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