Difference between revisions of "User talk:BlarghBlargh"

From SpiralKnights

Jump to: navigation, search
(Created page with 'Below are some thoughts on my weapon mechanics research [http://forums.spiralknights.com/en/node/97633] Depth 1 neutral armor is exactly 10 (making depth 1 values extremely easy…')
 
m
Line 9: Line 9:
 
It seems that the depth increase for weapons follows the item star count.
 
It seems that the depth increase for weapons follows the item star count.
 
I may have to revisit older data for hammer to see if there is a multiplier for 5* weapons.
 
I may have to revisit older data for hammer to see if there is a multiplier for 5* weapons.
 +
 +
==Twee==
 +
Those alchemy trees are lookin great! -[[User:Novaster|Novaster]] 17:35, 7 December 2014 (UTC)

Revision as of 17:35, 7 December 2014

Below are some thoughts on my weapon mechanics research [1]

Depth 1 neutral armor is exactly 10 (making depth 1 values extremely easy to obtain when damage shown is greater than 15. for certainty).

Proto sword, Proto bomb, Hatchet all use a depth increase value close to 0.2083.

Heavy hatchet, bolted blade both use a depth increase value close to 0.1741.

It seems that the depth increase for weapons follows the item star count. I may have to revisit older data for hammer to see if there is a multiplier for 5* weapons.

Twee

Those alchemy trees are lookin great! -Novaster 17:35, 7 December 2014 (UTC)

Personal tools