Difference between revisions of "Wing"

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m (Attacks -> Abilities)
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*Tier 2: Heals enemies next to it, and leaves a healing aura if killed.
 
*Tier 2: Heals enemies next to it, and leaves a healing aura if killed.
 
*Tier 3: Heals enemies next to it, and leaves a wider healing aura if killed.
 
*Tier 3: Heals enemies next to it, and leaves a wider healing aura if killed.
|attacks=
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|abilities=
 
* Heals Monsters {{attack|heal}}
 
* Heals Monsters {{attack|heal}}
 
* Area Heal When Defeated {{attack|heal}}
 
* Area Heal When Defeated {{attack|heal}}

Revision as of 00:29, 28 August 2011

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Wings are a type of monster found in the Clockworks.

Traits

Wings are flying fiends that do not attack, but act as healers to nearby enemies who have taken damage.

Types

Silkwing


Strategy

Wings can only heal other enemies on touch (and cannot be healed themselves), so pushing them away with your shield can prevent them from undoing the damage you've dealt. Due to their small size, they can easily be cornered or trapped between two Knights. They tend to stay put unless there is a damaged enemy around, so they make easy targets. Poisoning enemies will reduce the Silkwing's ability to heal, and curse causes them to take damage for each heal tick they perform, taking them down quickly.

Notable Wings

See Also

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