Difference between revisions of "Dark City"

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(There aren't Greavers in Sinful Steps I - II, instead, there are Silkwings)
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*{{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
 
*{{Monster_Icons|Undead}} {{Status|poison}} [[Kat#Hurkat|Hurkat]]
 
*{{Monster_Icons|Fiend}} [[Trojan#Trojan|Trojan]]
 
*{{Monster_Icons|Fiend}} [[Trojan#Trojan|Trojan]]
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*{{Monster_Icons|Fiend}} [[Wing#Silkwing|Silkwing]]
  
 
==Notes==
 
==Notes==

Revision as of 17:20, 2 April 2013

- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

Description

This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.

Tips

There are often Vitapods tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.

Why hello there!

Video Compendium

Spiral Knights - Dark City

Levels

Ritual Road I - III

Maps

Ritual Road I
Ritual Road II
Ritual Road III

Monsters

Sinful Steps I - II

Maps

Sinful Steps
Sinful Steps II

Monsters

Plazamonium

Maps

Plazamonium

Monsters

Stygian Steeds

Map

Stygian Steeds

Monsters

Notes

  • Dark City: Stygian Seeds and Concrete Jungle: Briar Bone Barrage are levels found exclusively in Tier 3.
  • Mission 8-1 The Return of Ur showcases this set of levels.
    • The first level, Dimensional Shift, rotates between the layouts of Sinful Steps I and Sinful Steps II.
    • The second level, The Summoning Circle, uses the layout of Plazamonium.
    • The final level, Banishment, uses the layout of Stygian Steeds.
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