Offenses:Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield. Stats
Abilities:Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.
CTR: All weapons gain these CTR bonuses as they level.
Bombs do not have basic attacks, only charge attacks.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum. The damage is identical to all Mist Bombs and Electron Vortex.
Jack Froster's Damage Table
Stratum 1
Stratum 2
Stratum 3
Stratum 4
Stratum 5
Stratum 6
Versus Constructs and Undead
Explosion
37 - 43
51 - 57
96 - 104
110 - 117
173 - 217
239 - 266
Versus Slimes and Fiends
Explosion
32 - 35
39 - 42
76 - 78
79 - 80
128 - 160
174 - 184
Versus Beasts and Gremlins
Explosion
6 - 7
8 - 10
15 - 17
18 - 20
28 - 35
39 - 44
Freeze Damage:
Jack Froster's Damage Table
Stratum 1
Stratum 2
Stratum 3
Stratum 4
Stratum 5
Stratum 6
Versus Glop Drops
Thaw
19 - 34
50 - 65
74 - 106
127 - 158
195 - 250
278 - 315
Versus Lichens and Royal Minis
Thaw
17 - 32
46 - 60
68 - 97
116 - 145
179 - 230
255 - 289
Versus Chromas, Gorgos, Devilites, Jelly Cubes, Toxigels, and Lichen Colonies
Thaw
15 - 28
40 - 52
59 - 84
101 - 126
155 - 200
222 - 251
Versus Quicksilvers
Thaw
15 - 27
38 - 50
57 - 82
98 - 122
150 - 193
214 - 243
Versus Giant Lichen Colonies, Turrets, Gremlins, other Fiends and Constructs