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  • Monster population consists of many monster families. The more organic "brush" areas are always populated by [[Slime]]s, [[Wolve ...at use a pink monster symbol for slimes. This pattern includes all monster families in relation to compounds.
    Relevance: 0.8% - 8 KB (1,048 words) - 05:38, 15 May 2020
  • ...tiquette, he makes up for in extensive knowledge about the various monster families found throughout the clockworks.
    Relevance: 0.8% - 2 KB (251 words) - 19:53, 21 April 2020
  • ...fast bullet speed is ideal for dealing with the [[Gremlin]] and [[Slime]] families, the latter of which tend to approach in clusters. ...e turrets, and hits the third for neutral damage. The Construct and Undead families contain many slow moving monsters, making them easy targets for the Arcana.
    Relevance: 0.7% - 41 KB (6,848 words) - 01:18, 27 September 2019
  • ...should never be surprised to find these Gremlins aiding other [[monster]] families. In deeper tiers, Menders become more aware of a knight's presence and will
    Relevance: 0.6% - 4 KB (657 words) - 11:08, 19 June 2020
  • ...of fire. Like all other statuses, specific species independent of monster families have varying degrees of resistance to fire. For example, [[Gremlins]] displ
    Relevance: 0.6% - 5 KB (680 words) - 11:16, 18 May 2020
  • ...se against slimes and constructs due to the abundance of monsters in their families that have movement patterns that make them very vulnerable to DR. ..., and is actually out damaged by Disintegration Ray even against those two families!
    Relevance: 0.6% - 85 KB (13,871 words) - 18:22, 31 July 2018
  • For ease of reference, monsters are broken up into several families. This grouping typically indicates similar appearances and types of attack,
    Relevance: 0.6% - 7 KB (1,033 words) - 10:28, 18 May 2020
  • ...t specializing in research into the offensive abilities of various monster families. He lectures new knights via comlink on the types of [[Damage#Damage_Types|
    Relevance: 0.6% - 9 KB (1,435 words) - 10:14, 27 May 2020
  • Each of the six monster families has a damage type they are weak to, one they are neutral to and one they ar
    Relevance: 0.6% - 13 KB (1,914 words) - 20:20, 20 November 2018
  • ...rite]] reskin is associated with the [[Gremlin]] and [[Construct]] monster families.
    Relevance: 0.6% - 16 KB (1,857 words) - 16:24, 17 March 2020
  • ...ding the canonization of which damage types are inflicted by which monster families. The Blackened Crest shield is now available from Brinks.
    Relevance: 0.6% - 14 KB (2,147 words) - 13:52, 21 October 2020
  • ...ng. Most bosses share the same weaknesses and resistances as their monster families.
    Relevance: 0.5% - 23 KB (3,356 words) - 03:08, 15 May 2020
  • ...within the ever-changing halls of the Clockworks. There are currently six "families" of monsters found within the Clockworks; [[Beast]]s, [[Fiend]]s, [[Undead]
    Relevance: 0.5% - 38 KB (5,750 words) - 20:37, 18 June 2020
  • :[[:Category:Families]] - find things that are loosely and/or tightly related.
    Relevance: 0.5% - 46 KB (6,710 words) - 11:35, 18 May 2020
  • Many items are in "collections" or "families" with other similar items (like [[Accessory|accessories]]) - collections ar
    Relevance: 0.5% - 64 KB (8,507 words) - 03:09, 31 March 2020

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