Lista de misiones

De SpiralKnights-es

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Misiones de Rango

All rank missions may be repeated later by a player (except the 1-2 mission), but they will not receive the prestige or item rewards from these missions after the first time. The Rank 1 missions will automatically be marked as completed for knights that crossed the chasm into Haven before el parche del 2012-02-22, and these knights cannot receive the prestige or item rewards from Rank 1 missions even once.

Upon completion of a Rank mission, the Mission interfaces' progress bar will fill by a fraction depending on how many missions are available within that rank. When filled(that is, when all missions within that rank are completed), the knight will rank up and new missions will be made available. There are ten ranks, of which most are divided into two sub-ranks (with the exceptions of ranks 4 and 7, which are divided into three, and rank 9, which is divided into four). All missions from one sub-rank must be completed before missions of the next sub-rank become available.

Each rank grants a unique title displayed on the Missions interface and in the Inspect window:

  • Rango 1: Recluta
  • Rango 2: Aprendiz
  • Rango 3: Escudero
  • Rango 4: Soldado
  • Rango 5: Caballero
  • Rango 6: Caballero Élite
  • Rango 7: Defensor
  • Rango 8: Defensor Élite
  • Rango 9: Campeón
  • Rango 10: Vanguardia

Todas las recompensas estarán fusionadas al obtenerse.

Prestige Missions

Prestige missions can be split into three categories: Clockworks Missions, Supply Missions, and Danger Missions. One of each type may completed every day, one "day" being from 12:00 AM to 12:00 AM in the U.S. Pacific Time Zone. Special events, such as Caketastrophe, may also have event-themed prestige missions.

Because of the way these missions cycle (clockworks missions on a 6-day cycle, supply missions on a 9-day cycle and danger missions on a 4-day cycle), under normal conditions at Rank 10, there is a 36-day cycle for unique combinations of clockworks and supply missions. A total of 14,760 prestige can be gained over a 36-day period, of which 6,480 is from danger missions, 5,040 from supply missions and 3,240 from clockworks missions.

Clockworks Missions

Clockworks Missions will require a Spiral Knight to travel into the Clockworks to complete a certain objective (i.e. rescue a research team from enemies). Currently, there appear to be six different Clockworks Missions, which are cycled through in the order on the following table.

All Clockworks Missions grant the same amount of prestige regardless of the mission. They are always two levels deep, and the depth at which they begin, along with the prestige that they reward, depends on the rank:

  • Rank 3: 30 Prestige, starts at depth 1 (beginning of tier 1)
  • Rank 4: 50 Prestige, starts at depth 9 (beginning of tier 2)
  • Rank 7: 80 Prestige, starts at depth 19 (beginning of tier 3)
  • Rank 8-10: 90 Prestige, starts at depth 24 (beginning of stratum 6)

Clockworks missions are structured in a predictable manner. The first level is a Clockwork Tunnels level with a monster theme matching the mission's theme. The second level is the single special level corresponding to the monster:


Supply Missions

Supply Missions simply require a Spiral Knight to donate or purchase spare materials at the behest of Spiral HQ. Once the Knight has the necessary items, the Start button for the mission becomes usable and the mission can be completed immediately without any requirement to actually visit an NPC. There are four types of Supply Missions: Monstrous Research, which requires materials; Arms Appropriation, which requires weapons; Supply Delivery, which requires Supply Packs sold by Vatel; and Geological Survey, which requires minerals.

At rank 10, there are nine different supply missions which cycle according to the following table. Like clockworks missions, all knights at the same rank will have the same mission and variant; however, the specific weapon, mineral or material types may vary (except for Supply Delivery, which always be Deluxe and always be 1 or 2 for all knights).

Danger Mission

Danger Missions become available to knights after they reach Rank 4-1. These especially hazardous missions contain three levels (excluding the mission lobby), the third level being a prize room. Note that you cannot invite players or join parties on the second depth of these missions since it'll be marked as Restricted. This final level, like a Clockworks Terminal, costs no energy to enter, and equipment can be changed freely.

Currently, there are four Danger Missions available:

Special Events

Caketastrophe: Total Caketastrophe!

Description: Head Chef of the Skylark, Biscotti, has been tasked with baking cakes to celebrate the 1 year anniversary of Spiral Knights. Something has apparently gone awry in her kitchen and she is requesting reinforcements to provide 'baking assistance'.

Objective: Meet with Biscotti in her kitchen and provide 'baking assistance'.

During the Caketastrophe, this mission did not replace either of the other prestige missions and could be completed in addition to them.

Prestige Additional rewards
90 Token-Cake slice.png 4 Cake Slices

Dark Harvest Festival: The Dark Harvest Festival

Description:

Objective:

Winterfest: Save Winterfest!

Description: It is during each and every Winterfest, that a faction of green-furred gremlins make quite a mess, in the town of Emberlight. These 'grinchlins' as they are called, stop at nothing until they've hauled, each and every present from the town of Emberlight.

And so Impostoclaus has asked the Spiral Knights, to take up their arms and fight, the monsters that threaten the town of Emberlight. So grab a present and answer his call! Ensure that a merry Winterfest is had by all, in the town of Emberlight.

Objective: Help Impostoclaus deliver presents to the orphans of Emberlight.

During Winterfest, this mission did not replace either of the other prestige missions and could be completed in addition to them.

Expansion Missions

Nombre Descripción Objetivo Recompensas
Operation Crimson Hammer Tier 1 Warmaster Seerus is the evil master of munitions within the gremlin's all-powerful Crimson Order Thought to be the true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.
Operation Crimson Hammer Tier 2 Warmaster Seerus is the master of munitions of the gremlin's Crimson Order. Thought to be true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.
Operation Crimson Hammer Tier 3 Warmaster Seerus is the master of munitions of the gremlin's Crimson Order. Thought to be true mastermind behind the Roarmulus Twins and countless other gremlin weapons, he is the Crimson Order's creator and supplier for their diabolical engines of war.

Recon Knights under the command of Lieutenant Feron recently discovered Seerus's 'Grand Arsenal,' his development center and storage facility for all his weaponry. Now, Feron himself is leading several squads of knights directly into the Grand Arsenal, with the intention of weeding out Seerus and destroying his war machines.

Met with heavy resistance, Feron's squads require reinforcements and Spiral HQ is sending you in to assist.

Join Lieutenant Feron in a siege of the Grand Arsenal of Warmaster Seerus.

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