Difference between revisions of "Trueshot Module"

From SpiralKnights

Jump to: navigation, search
m (data)
m (test)
Line 45: Line 45:
  
 
[[Category: Trinkets providing Abilities]]
 
[[Category: Trinkets providing Abilities]]
[[Category: Items providing Handgun DMG|1]]
+
[[Category: Items providing Handgun DMG|12]]

Revision as of 12:20, 14 January 2015

Equipment-Trueshot Module icon.png
Trueshot Module ★★★★☆
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

  • This trinket does not provide any
    damage defenses or status resistances.
Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

Abilities

The Trueshot Module is a 4-star trinket.

Description

(none)

Acquisition

The Trueshot Module can be crafted at the Krogmo Alchemy Machine.

Recipe

The alchemy cost for this 4-star item is 2,500 crowns. Below are the materials needed to make the Trueshot Module.

Name Amount
Crafting-Red Shard.png Red Shard 15
Crafting-Scrap Metal.png Scrap Metal 4
Crafting-Gremlin Gizmo.png Gremlin Gizmo 3
Crafting-Unstable Core.png Unstable Core 2
Crafting-Mod Calibrator.png Mod Calibrator 1
Rarity-Elite Orb of Alchemy icon.png Elite Orb of Alchemy 3

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Trueshot Module's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★





Trueshot Module
Equipment-Trueshot Module icon.png

Elite Trueshot Module
Equipment-Elite Trueshot Module icon.png

Notes

This item was introduced with release 2011-08-02.

See Also

Personal tools