Difference between revisions of "Grouping"

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m (this is probably the only exception unless my brain is denying me memories.)
 
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"'''Collection'''" is a loose term that may refer to:
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"[[:Category:Groupings|Grouping]]" is a colloquial term that may refer to:
  
:- "Bundle" - items are released together, acquiring the bundle or package grants the player all items in the package at once or in very quick succession. Such bundles are usually announced by game staff. Information on bundle content is in the "notes" section of articles, with a short mention in the "acquisition" section.
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*"Bundle"
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:Items are released together, acquiring the bundle or package grants the player all items in the package at once or in very quick succession. Such bundles are usually announced by game staff.  
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::Example: [[Deluxe Starter Pack]]
  
:- "Collection": Applies to related [[Prize Box]] items or entities encountered exclusively during [[event]]s. This information is in the "notes" section of articles, and sometimes in the "acquisition" section.
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*"Collection"
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:Applies to related [[Promotion]] items, [[Prize Box]] items, and/or any items that share similar [[color pattern]]s with similar methods of acquisition.  
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::Example: contents of the [[Dark Harvest Prize Box]]
  
:- "[[:Category:Families|Family]]: Entities share similar themes, like "culinary." Context is user-based. Family categories are sometimes linked to in the "notes" section of articles. Collections are generally sub-groups of families.
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*"[[:Category:Families|Family]]"
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:Entities share similar themes and other aspects. This context is almost entirely user-based.  
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::Example: [[:Category:Culinary Family|Culinary Family]]
  
:- "[[List of sets|Set]]": items are very obviously related because they share similar names, stats, and abilities. Set information is only in the infobox.
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*"[[:Category:Sets|Set]]"
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:Items are very obviously related because they share similar names. For combat equipment, stats are the same between armor and helm. With the exception of the [[Divine Veil]], abilities are shared as well. Sometimes combat sets include a shield with same type defenses.
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::Example: [[Grouping/Angelic]]
  
:- "Alchemy Path" (or "tree"): crafted items are usually related to each other because they are upgraded into the next star level from the previous star level.
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*"[[Alchemy Path]]"
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:Items are related to each other because they are upgraded into the next star level from the previous star level.
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::Example: [[Magic Hood/alchemy path]]
  
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== Notes ==
 
Items can be related in other ways, but these are generally less distinct. They are usually in a category of some kind, such as "[[:Category:Weapons that can inflict Shock|Weapons that can inflict Shock]]."  
 
Items can be related in other ways, but these are generally less distinct. They are usually in a category of some kind, such as "[[:Category:Weapons that can inflict Shock|Weapons that can inflict Shock]]."  
  
Sets and bundles do not have categories because sets and bundles are usually too small to warrant a category.
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A given set or bundle does not have its own category because sets and bundles are usually too small to warrant a category.
  
The above terms are generally colloquial, the context that defines them can be official, semi-offical, or unofficial. "Official" simply means that the context is somehow derived from [[Game Master|staff]] via posts, support requests, and so on.
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The above terms are generally colloquial, the context that defines them can be official, semi-offical, or unofficial. "Official" simply means that the context is somehow derived from [[Credits|staff]] via posts, support requests, and so on.
  
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Latest revision as of 17:06, 5 March 2016

"Grouping" is a colloquial term that may refer to:

  • "Bundle"
Items are released together, acquiring the bundle or package grants the player all items in the package at once or in very quick succession. Such bundles are usually announced by game staff.
Example: Deluxe Starter Pack
  • "Collection"
Applies to related Promotion items, Prize Box items, and/or any items that share similar color patterns with similar methods of acquisition.
Example: contents of the Dark Harvest Prize Box
Entities share similar themes and other aspects. This context is almost entirely user-based.
Example: Culinary Family
Items are very obviously related because they share similar names. For combat equipment, stats are the same between armor and helm. With the exception of the Divine Veil, abilities are shared as well. Sometimes combat sets include a shield with same type defenses.
Example: Grouping/Angelic
Items are related to each other because they are upgraded into the next star level from the previous star level.
Example: Magic Hood/alchemy path

Notes

Items can be related in other ways, but these are generally less distinct. They are usually in a category of some kind, such as "Weapons that can inflict Shock."

A given set or bundle does not have its own category because sets and bundles are usually too small to warrant a category.

The above terms are generally colloquial, the context that defines them can be official, semi-offical, or unofficial. "Official" simply means that the context is somehow derived from staff via posts, support requests, and so on.

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