Difference between revisions of "Operation Crimson Hammer/Loadout"
From SpiralKnights
Knishtra52 (Talk | contribs) (Created loadout guide to OCH. Since OCH's page is protected, no one except the GMs may edit that page, so it's nearly impossible to link this sub-page with it. Sorry.) |
Knishtra52 (Talk | contribs) (placing some gear info) |
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{{Guide/Loadout | {{Guide/Loadout | ||
|mission = Operation Crimson Hammer | |mission = Operation Crimson Hammer | ||
− | |intro = | + | |intro = It's known that Warmaster Seerus resides in the Grand Arsenal, so it's up to the eligible Knights to storm in his Crimson Order facility, destroy his war machines and stop him. His domain is not without protection and danger, though, as there are many Gremlins and Constructs set to defend the base under Seerus' orders. |
+ | |||
+ | So, it is highly essential to stock up on Shadow and damage weapons along with fire, Pierce and Elemental resistant gear in order to survive the Warmaster's fortress itself. | ||
|helmet = | |helmet = | ||
− | * | + | *{{equip|Volcanic Plate Helm}} |
+ | *{{equip|Sacred Firefly Sentinel Helm}} | ||
+ | *{{equip|Vog Cub Cap}} (for fire resistance) | ||
+ | *{{equip|Chaos Cowl}} | ||
|armor = | |armor = | ||
− | * | + | *{{equip|Volcanic Plate Mail}} |
+ | *{{equip|Sacred Firefly Sentinel Armor}} | ||
+ | *{{equip|Vog Cub Coat}} (for fire resistance) | ||
+ | *{{equip|Chaos Cloak}} | ||
|shield = | |shield = | ||
− | * | + | *{{equip|Grey Owlite Shield}} |
|weapon = | |weapon = | ||
− | * | + | *{{equip|Grim Repeater}} (for quick & effective hits to battlepods & boss) |
+ | *{{equip|Blitz Needle}} (for quick hits to the battlepods & boss) | ||
+ | *{{equip|Shivermist Buster}} (for halting annoying Gremlin Mortafires & Ghostmane Stalkers) | ||
|trinket = | |trinket = | ||
− | * | + | *{{equip|Elite Trueshot Module}} (for additional damage to the boss) |
|sprite = | |sprite = | ||
− | * | + | *{{sprite|Maskeraith}} (for dealing double damage attacks using Deadly Shadow Cloak) |
+ | |||
+ | *[[File:Healthy Boost.png|36px|link=Healthy Boost]] [[Healthy Boost]] perk | ||
}} | }} |
Latest revision as of 07:17, 6 July 2017
This loadout guide is for the Expansion Mission: Operation Crimson Hammer. It is one of many guides made by players. As such, contents of this page are opinionated.
Loadout
It's known that Warmaster Seerus resides in the Grand Arsenal, so it's up to the eligible Knights to storm in his Crimson Order facility, destroy his war machines and stop him. His domain is not without protection and danger, though, as there are many Gremlins and Constructs set to defend the base under Seerus' orders.
So, it is highly essential to stock up on Shadow and damage weapons along with fire, Pierce and Elemental resistant gear in order to survive the Warmaster's fortress itself.
Suggested Helmet(s):
- Volcanic Plate Helm
- Sacred Firefly Sentinel Helm
- Vog Cub Cap (for fire resistance)
- Chaos Cowl
Suggested Armor:
- Volcanic Plate Mail
- Sacred Firefly Sentinel Armor
- Vog Cub Coat (for fire resistance)
- Chaos Cloak
Suggested Shield(s):
Suggested Weapon(s):
- Grim Repeater (for quick & effective hits to battlepods & boss)
- Blitz Needle (for quick hits to the battlepods & boss)
- Shivermist Buster (for halting annoying Gremlin Mortafires & Ghostmane Stalkers)
Suggested Trinket(s):
- Elite Trueshot Module (for additional damage to the boss)
Suggested Battle Sprite(s):
- Maskeraith (for dealing double damage attacks using Deadly Shadow Cloak)
- Healthy Boost perk
See Also
|
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Starting Out | New Player Briefing | User interface | Useful Links |
Bombing Guide | Gunslinger Guide | Swordmaster Guide |
Shieldbearer Guide |
Hybrid Guide |