Difference between revisions of "Amputator"

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m (Damage: judging by existing numbers it should be safe to fill in initial strike completely from CIV. CIV still has no equivalent to the explosion, so those still need testing.)
(making damage table consistent with the others. +tier 1 numbers)
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{{Damage/Header/Effective|Slimes}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Most Enemies'''|background=#8CCAFE|2=center|4=6}}
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{{SKDamageRow|Hits 1 & 2      |39 - 44|51 - 56|? - ?|? - 104|160 - 197|213 - 228}}
{{SKDamageRow|First/Second Swing|33 - 38|43 - 47|81 - 82|83 - 85|133 - 164|177 - 186}}
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{{SKDamageRow|Hit 3          |46 - 53|62 - 69|110 - 115|118 - 125|182 - 234|252 - 250}}
{{SKDamageRow|Third Swing|40 - 40|46 - 58|99 - 102|104 - 109|167 - 205|223 - 238}}
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{{SKDamageRow|Charge Attack   |63 - 75|87 - 98|? - ?|? - 131|197 - 244|265 - 286}}
{{SKDamageRow|Charge Attack|55 - 65|75 - 85|142 - 150|155 - 169|244 - 303|330 - 360}}
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{{SKDamageRow|Charge Explosion|25 - 26|30 - 34|? - ?|? - ?|? - ?|? - ?}}  
{{SKDamageRow|Charge Explosions|? - ?|? - ?|? - 49|50 - 51|83 - 103|108 - 108}}
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{{Damage/Header/Neutral|Others}}
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{{SKDamageRow|Hits 1 & 2      |33 - 38|43 - 47|81 - 82|83 - 85|133 - 164|177 - 186}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes'''|background=#FDEE39|2=center|4=6}}
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{{SKDamageRow|Hit 3          |40 - 46|53 - 58|99 - 102|104 - 109|167 - 205|223 - 238}}
{{SKDamageRow|First/Second Swing|39 - ?|51 - 56|? - ?|? - 104|160 - 197|213 - 228}}
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{{SKDamageRow|Charge Attack   |55 - 65|75 - 85|142 - 150|155 - 169|244 - 303|330 - 360}}
{{SKDamageRow|Third Swing|46 - ?|62 - 69|? - ?|? - 131|197 - 244|265 - 286}}
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{{SKDamageRow|Charge Explosion|21 - 22|25 - 28|? - 49|50 - 51|83 - 103|108 - 108}}
{{SKDamageRow|Charge Attack|63 - ?|87 - 68|164 - ?|? - 193|285 - 353|385 - 423}}
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{{SKDamageRow|Charge Explosions|? - ?|? - ?|? - ?|? - ?|? - ?|? - ?}}
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Revision as of 11:11, 15 August 2017

Amputator
Amputator-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Amputator Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Amputator is a 5-star sword.

Description

The culmination of slime family research, the heated reciprocating blades cut through all slimes with surgical precision and prevent their gelatinous bodies from reforming.

Attacks

Basic Attack

A standard 3-hit combo.

Charge Attack

The knight lunges forward slightly with a powerful forward slash, which is followed by 5 explosions. The explosions do not go over gaps.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Amputator's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Slimes
Hits 1 & 2 39 - 44 51 - 56  ? - ?  ? - 104 160 - 197 213 - 228
Hit 3 46 - 53 62 - 69 110 - 115 118 - 125 182 - 234 252 - 250
Charge Attack 63 - 75 87 - 98  ? - ?  ? - 131 197 - 244 265 - 286
Charge Explosion 25 - 26 30 - 34  ? - ?  ? - ?  ? - ?  ? - ?
Versus Others
Hits 1 & 2 33 - 38 43 - 47 81 - 82 83 - 85 133 - 164 177 - 186
Hit 3 40 - 46 53 - 58 99 - 102 104 - 109 167 - 205 223 - 238
Charge Attack 55 - 65 75 - 85 142 - 150 155 - 169 244 - 303 330 - 360
Charge Explosion 21 - 22 25 - 28  ? - 49 50 - 51 83 - 103 108 - 108

Acquisition

Icon-recipe.png: Echo - Always in stock for 25,000 crowns in the Hall of Heroes if the player is rank 8-2 or higher (bound).
Icon-recipe.png: Jorin - Always in stock for 25,000 crowns in the Hall of Heroes if the player is rank 8-2 or higher (bound).
Icon-recipe.png: Basil - Randomly in stock for 25,000 crowns in depth 23 Clockwork Terminals (unbound).

Recipe

The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Amputator.

Name Amount
Crafting-Dark Shard.png Dark Shard 20
Crafting-Beast Scale.png Beast Scale 5
Crafting-Monster Bone.png Monster Bone 4
Crafting-Zee Core.png Zee Core 6
Crafting-Rocket Sprocket.png Rocket Sprocket 2
Crafting-Silver Coil.png Silver Coil 2
Crafting-Royal Core.png Royal Core 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Advanced Cautery Sword icon.png Advanced Cautery Sword (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Amputator's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Brandish
Brandish
Cautery Sword
Cautery Sword
Advanced Cautery Sword
Advanced Cautery Sword
Amputator
Amputator
Nightblade
Nightblade
Silent Nightblade
Silent Nightblade
Acheron
Acheron
Obsidian Edge
Obsidian Edge
Fireburst Brandish
Fireburst Brandish
Blazebrand
Blazebrand
Combuster
Combuster
Iceburst Brandish
Iceburst Brandish
Blizzbrand
Blizzbrand
Glacius
Glacius
Shockburst Brandish
Shockburst Brandish
Boltbrand
Boltbrand
Voltedge
Voltedge

Notes

This item was added to the game on 2017-05-12.

See Also

Personal tools