Difference between revisions of "Super Stun Gun"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = handgun | + | | type = handgun |
− | | star = 1 | + | | star = 1 |
− | | abilities = | + | | damage 1 = Normal |
+ | | abilities = yes | ||
+ | | status = Stun | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
− | + | {{Quote|An upgraded Stun Gun whose powerful blast will discourage even the most disconcerting of Clockworks monsters.|Tooltip}} | |
− | == | + | == Acquisition == |
− | + | {{Handgun/Acquisition}} | |
− | + | ||
− | === | + | === Recipe === |
− | + | {{recipe/start|star=1}} | |
+ | {{recipe/row|Red Shard|3}} | ||
+ | {{recipe/row|Bronze Bolt|2}} | ||
+ | {{recipe/rarity|Flawed Orb of Alchemy|3}} | ||
+ | {{recipe/end}} | ||
− | == | + | ===Alchemy Path=== |
− | + | {{:Super Stun Gun/alchemy path}} | |
− | + | ||
− | == | + | == Combat == |
− | + | === Basic Attack === | |
− | + | Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and has the chance of [[Stun]]. The user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == | + | === Charge Attack === |
− | + | Fires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to Stun on hit. The recoil from the shot will push the user back 2/3 of a square. | |
− | + | :''Note: This weapon is basically identical to the [[Stun Gun]] except for increased damage from stratum 2 onwards.'' | |
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− | + | ||
− | + | === Damage === | |
− | + | {{Damage Disclaimer}} | |
− | + | {{Damage/Proto Gun/1}} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | }} | + | |
− | }} | + | |
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
+ | |||
+ | [[Category:Shining-SFX|7]] |
Latest revision as of 02:42, 4 May 2020
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The Super Stun Gun is a 1-star handgun.
Contents
Description
An upgraded Stun Gun whose powerful blast will discourage even the most disconcerting of Clockworks monsters. — Tooltip
Acquisition
: Reward for completing the 2-1 Mission: Pumping Up (bound).
: Ricasso - Always in stock for 3,000 crowns in the Haven Bazaar (unbound).
: Vatel - Randomly in stock for 250 crowns in the Haven Bazaar (unbound).
: Basil - Randomly in stock for 250 crowns in depth 4 Clockwork Terminals, always in stock in lobby of:
- 3-2 Mission: Shadow of the Beast
(All recipes purchased from Basil are acquired unbound).
Recipe
The 1-star recipe for this item costs 250 crowns; the alchemy cost is 200 crowns. Below are the materials needed to make the Super Stun Gun.
Name | Amount |
Red Shard | 3 |
Bronze Bolt | 2 |
Flawed Orb of Alchemy | 3 |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Super Stun Gun's alchemy path | |||||||||||||
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Combat
Basic Attack
Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and has the chance of Stun. The user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
Charge Attack
Fires a bigger ball of energy that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to Stun on hit. The recoil from the shot will push the user back 2/3 of a square.
- Note: This weapon is basically identical to the Stun Gun except for increased damage from stratum 2 onwards.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Super Stun Gun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | 11 - 14 | 16 - 19 | 17 - 16 | 15 - 14 | 14 - 13 | 12 - 11 |
Charge Attack | 26 - 31 | 37 - 42 | 34 - 29 | 27 - 26 | 24 - 22 | 21 - 19 |
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)