Difference between revisions of "Grintovec"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | |name = {{PAGENAME}} |
− | | type = sword | + | |type = sword |
− | | star = 3 | + | |star = 3 |
− | | abilities = | + | |damage 1 = Normal |
+ | |abilities = yes | ||
+ | |status = Freeze | ||
}} | }} | ||
== Description == | == Description == | ||
− | Your enemies will surely enjoy the cool, refreshing sensation of being hit by a glacier. | + | {{Quote|Your enemies will surely enjoy the cool, refreshing sensation of being hit by a glacier.|Tooltip}} |
− | == | + | == Acquisition == |
− | + | {{Sword/Acquisition}} | |
+ | === Recipe === | ||
+ | {{recipe/start|star=3kc}} | ||
+ | {{recipe/row|Green Shard|10}} | ||
+ | {{recipe/row|Vile Seal|3}} | ||
+ | {{recipe/row|Driftwood|1}} | ||
+ | {{recipe/row|Cooling Cell|1}} | ||
+ | {{recipe/row|Hailstone|1}} | ||
+ | {{recipe/rarity|Advanced Orb of Alchemy|3}} | ||
+ | {{recipe/special|Troika|1+}} | ||
+ | {{recipe/end}} | ||
+ | |||
+ | === Alchemy Path === | ||
+ | {{:Troika/alchemy path}} | ||
+ | |||
+ | == Combat == | ||
=== Basic Attack === | === Basic Attack === | ||
A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and does a stronger attack with a 2 square radius reach. The second hit has a chance to freeze, if frozen the enemy will not receive the knock-back. | A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and does a stronger attack with a 2 square radius reach. The second hit has a chance to freeze, if frozen the enemy will not receive the knock-back. | ||
=== Charge Attack === | === Charge Attack === | ||
− | The | + | The Grintovec's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, dealing roughly double the damage of a normal sword swing; after the initial sword slam a beam of light will appear that deals the same damage as the first hit and applies heavy knockback if it does not freeze the enemies. The farthest an attack will reach is 4 squares away; because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual. It's also important to remember keep in mind the far range but slow speed of this attack. Even when you learn to aim from the appropriate distance, keep in mind that by the time your attack hits your enemy may already have moved away, and finally do not forget that this attack can re-freeze Ice Cubes and put out an Oiler's flames. |
− | == Damage == | + | === Damage === |
− | + | {{Damage Disclaimer}} | |
+ | {{Damage/Troika/3|Normal}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | '''{{status|freeze}} Freeze damage:''' | |
− | + | {{Damage/Freeze/Moderate|2}} | |
− | + | ||
− | == | + | == Gallery == |
− | + | <gallery> | |
− | + | File:Grintovec_Charge_Attack.png|Charge Attack. | |
− | + | </gallery> | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | == | + | == Notes == |
− | + | The Grintovecs's attacks excel particularly at knocking back many enemies at once before they can strike, clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall damage per second, and against larger enemies that are more resistant to knock-back or enemies with ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For this reason it's essential to have an alternative to the Grintovec's usual attack at hand when situations such as this present themselves. | |
− | + | [http://en.wikipedia.org/wiki/Grintovec Grintovec], [http://en.wikipedia.org/wiki/Jalovec Jalovec], and [http://en.wikipedia.org/wiki/Triglav Triglav] are all named after mountains in Slovenia with Triglav being the tallest. | |
− | + | ||
− | + | === History === | |
+ | *{{release|2011-08-02}}: This item was introduced along with the [[King Krogmo's Coliseum]]. | ||
+ | *{{release|2012-03-22}}: Its charge attack was changed. | ||
+ | *{{release|2013-07-30}}: Its recipe was changed. | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
+ | |||
+ | [[Category:Allusions]] |
Latest revision as of 08:37, 4 May 2020
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The Grintovec is a 3-star sword.
Contents
Description
Your enemies will surely enjoy the cool, refreshing sensation of being hit by a glacier. — Tooltip
Acquisition
: Sullivan - Always in stock for 50 Krogmo Coins (bound)
Recipe
The 3-star recipe for this item costs 50 Krogmo Coins; the alchemy cost is 1,000 crowns. Below are the materials needed to make the Grintovec.
Name | Amount |
Green Shard | 10 |
Vile Seal | 3 |
Driftwood | 1 |
Cooling Cell | 1 |
Hailstone | 1 |
Advanced Orb of Alchemy | 3 |
Troika (Heat Level 1+) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Grintovec's alchemy path | ||||||||||||||||
|
Combat
Basic Attack
A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and does a stronger attack with a 2 square radius reach. The second hit has a chance to freeze, if frozen the enemy will not receive the knock-back.
Charge Attack
The Grintovec's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, dealing roughly double the damage of a normal sword swing; after the initial sword slam a beam of light will appear that deals the same damage as the first hit and applies heavy knockback if it does not freeze the enemies. The farthest an attack will reach is 4 squares away; because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual. It's also important to remember keep in mind the far range but slow speed of this attack. Even when you learn to aim from the appropriate distance, keep in mind that by the time your attack hits your enemy may already have moved away, and finally do not forget that this attack can re-freeze Ice Cubes and put out an Oiler's flames.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Grintovec's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Hit 1 | 40 -47 | 53 - 60 | 95 - 103 | 108 - 115 | 100 - 75 | 68 - 59 |
Hit 2 | 47 -56 | 65 - 74 | 115 - 126 | 133 - 144 | 129 - 100 | 85 - 72 |
Charge Attack | 60 -72 | 84 - 96 | 149 - 165 | 176 - 192 | 177 - 152 | 136 - 98 |
Charge Explosion | 65 -78 | 92 - 105 | 162 - 180 | 192 - 210 | 195 - 171 | 154 - 111 |
Grintovec's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Glop Drops | ||||||
Thaw | 20 - 37 | 54 - 70 | 80 - 114 | 137 - 170 | 170 | 170 |
Versus Lichens and Royal Minis | ||||||
Thaw | 19 - 35 | 51 - 67 | 76 - 109 | 130 - 162 | 162 | 162 |
Versus Chromas, Gorgos, Devilites, Jelly Cubes, Toxigels, and Lichen Colonies | ||||||
Thaw | 17 - 31 | 44 - 58 | 66 - 94 | 113 - 141 | 141 | 141 |
Versus Quicksilvers | ||||||
Thaw | 16 - 29 | 42 - 55 | 62 - 89 | 106 - 132 | 132 | 132 |
Versus Giant Lichen Colonies, Turrets, Gremlins, other Fiend and other Constructs | ||||||
Thaw | 15 - 27 | 39 - 51 | 58 - 83 | 99 - 124 | 124 | 124 |
Versus Mecha Knights | ||||||
Thaw | 14 - 25 | 36 - 47 | 53 - 76 | 91 - 113 | 113 | 113 |
Versus Wolvers, Oilers, Zombies and Kats | ||||||
Thaw | 12 - 22 | 32 - 42 | 48 - 69 | 82 - 102 | 102 | 102 |
Gallery
Notes
The Grintovecs's attacks excel particularly at knocking back many enemies at once before they can strike, clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall damage per second, and against larger enemies that are more resistant to knock-back or enemies with ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For this reason it's essential to have an alternative to the Grintovec's usual attack at hand when situations such as this present themselves.
Grintovec, Jalovec, and Triglav are all named after mountains in Slovenia with Triglav being the tallest.
History
- release 2011-08-02: This item was introduced along with the King Krogmo's Coliseum.
- release 2012-03-22: Its charge attack was changed.
- release 2013-07-30: Its recipe was changed.
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)