Difference between revisions of "User talk:Katmint"
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− | __NOTOC__ | + | __NOINDEX__ __NOTOC__ |
− | = | + | hi |
− | + | ==monster template== | |
+ | The new system to show the different models for monsters in all tiers is a good idea really, but i don't know why it appears bugged with Explorer (btw, it is showed perfectly with Mozilla) - Sir Onox | ||
+ | :It works fine in every other browser I've tested. I don't know if anything can be done about it since IE breaks very easily. {{User:Katmint/signature}} 18:41, 9 August 2013 (UTC) | ||
− | + | ==adbots== | |
+ | You should throw them over on [[User talk:Clotho|Clotho's]] page too since equinox is rather inactive.--[[User:Trying|Trying]] 00:52, 16 August 2013 (UTC) | ||
+ | :I'll do so next time a spambot comes around. {{User:Katmint/signature}} 01:43, 16 August 2013 (UTC) | ||
− | {{User:Katmint/signature}} | + | ==Thanks== |
+ | You edit the wiki a lot. You make real improvements. Thanks! [[User:Jdavis|Jdavis]] 02:55, 16 August 2013 (UTC) | ||
+ | :I appreciate it. {{User:Katmint/signature}} 16:04, 16 August 2013 (UTC) | ||
+ | ==Kataclysm tags== | ||
+ | One more thing: You've been adding tags to articles like [[Black Kat Cowl]] and [[Kat Hiss Cowl]], saying that they exist only during special events. But Montague, Konjuring Kat, Moorcroft Alchemy Machine, etc. all exist all the time. So I'm worried that players won't know that they can redeem Ancient Pages all the time, etc. Thoughts? [[User:Jdavis|Jdavis]] 00:51, 29 August 2013 (UTC) | ||
+ | :I do like having the template on all Kataclysm related pages for consistency, but not misleading players is more important. I guess I could remove the templates from those pages and manually add the category. {{User:Katmint/signature}} 01:12, 29 August 2013 (UTC) | ||
− | == | + | ==Angelic Beta set== |
− | + | The art from the angelic beta set is different, but i made the page not for the art, but for the different stats that it shows in the page. Please, don't delete it. Those pages were made for historical purposes and nothing else. I changed the titles to (Beta) and i added the OBSOLETE tag.{{unsigned|DragonFaku}} | |
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− | + | :Katmint has a point, a lot of the beta equipment is outdated and have had assets replaced and/or updated. Despite the various changes in equipment, we don't list each one, an example is the [[Sealed Sword]] which originally had a slightly different design than what is currently shown. An image does exist for the original [http://wiki.spiralknights.com/File:Sealed_Sword-Equipped.png Sealed Sword], but it's not linked to any actual pages nor does it have its own page. There's a difference from something being removed and preserving historical facts, and there's a difference between re-worked equipment that already exists in-game. --[[User:Acies|Acies]] | |
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− | : | + | |
− | + | :But still, those items have different stats and are OBSOLETE. Which means they are no longer implemented into the game, but the data and textures still exist within the game data.{{unsigned|DragonFaku}} | |
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− | : | + | :[[Radiant Sun Shards]] prior to the nerf had different stats and is obsolete. Yet it was changed much like the beta armor you're describing. Much like how Radiant Sun Shards have been replaced and updated, so has the Beta-Angelic Set. The Deep Sea Set is a prime example of historical gathering: The Deep Sea Set existed in the game during Beta but it was never added into the final game nor was it changed into something new. The Beta Angelic Set was converted into the current one with different stats and a completely different look. They're the exact same pieces of armor just with a slightly different name, different stats, and a different look and thus really shouldn't have its own page. The most you could possibly do is add a note onto the pages explaining an example of the armor before the change in the trivia section. However, I don't know if it's the best idea or not. --[[User:Acies|Acies]] 03:57, 3 October 2013 (UTC) |
− | + | :If you are going that way, then take a look at most of the armors and shields that are in the game. Most of them are just reskins of other stuff. Like the [[Heater Shield]], the [[Scarlet Shield]] or even the [[Green Ward]]. Those are reskins of the [[Defender]]. Or the breaker sets, that are just reskins of the [[Cobalt Armor]]. I get your point, but still if the data and files are still in the game data, i added them just for consistensy and historical purposes.{{unsigned|DragonFaku}} | |
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− | + | ::I figured you were using some model viewer. If I have time all of your pictuere will be slapped with delete tags.--[[User:Trying|Trying]] 00:29, 6 October 2013 (UTC) | |
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− | + | ::Before that you should learn to use some proper grammar [[User:DragonFaku|DragonFaku]] | |
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− | + | ::This discussion is over, no need to start a fight you two. (That, and I'm sure Katmint will start getting annoyed seeing such a long thread on the page) Dragon, headlines state that anything related to Spiralspy on this wiki is forbidden for official documentation. Pretty sure Equinox has a whole thing on it somewhere. --[[User:Acies|Acies]] 04:18, 6 October 2013 (UTC) | |
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− | + | ::I didn't use Spiral Spy for any of the pics i uploaded. I got the pics from the steam community hub and the forums. I also got the info of the old beta stuff from here. http://spiralknightsdb.wikidot.com/ | |
+ | Im not sure if uploading pics from old items that are no longer in the game in the obsolete category would hurt that much. | ||
+ | --[[User:DragonFaku|DragonFaku]] | ||
+ | :::Pff. There is no way you could possibly get the new icon images of obsolete items without some third party software. Oh and also my grammar is perfectly fine.--[[User:Trying|Trying]] 15:54, 6 October 2013 (UTC) | ||
− | == | + | == [http://wiki.spiralknights.com/Special:Contributions/Annilaton Annilaton's "imaginative" edits] == |
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− | + | http://wiki.spiralknights.com/index.php?title=Construct_Family&oldid=1167 | |
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− | + | I bring this up because he's been going around adding a large amount of questionable monster descriptions, but on the other hand, all monster descriptions were originally thought up by the users anyway. I don't particularly want to make the reverts because I feel like I'm being a brickwall and this wiki has a lot of leeway compared to others. What do? --[[User:HexZyle|HexZyle]] 06:25, 6 January 2014 (UTC) | |
− | I | + | |
− | ' | + | :These edits are more playful than offensive, but everybody (including him) knows that he's a troll. You should feel free to revert him. If he goes on to make many disruptive edits to the wiki, then you could ask the administrators to intervene. [[User:Jdavis|Jdavis]] 14:39, 6 January 2014 (UTC) |
− | + | ::It's sort of a gray area. There's no point to the edits besides "my description is better than yours" so that could be grounds for reverting them by itself, but from a more lenient point of view the altered descriptions aren't hurting anything as long as their quality is consistent with the original descriptions. | |
+ | ::The only cases in which I would '''definitely''' revert the descriptions are: | ||
+ | ::*Fanon is added into a description. An example is the whole "vile bacteria" thing being inserted into the descriptions for poison monsters. It's never actually explained in-game why these monsters are poisonous, so I consider those edits to be fanon. | ||
+ | ::*Flawed grammar in the new description that was not present in the old one. | ||
+ | ::*Modifying descriptions that are actually "official" such as those quoted from the Monstrous Codex or other in-game sources. | ||
+ | ::{{User:Katmint/signature}} 06:47, 9 January 2014 (UTC) | ||
− | + | :::Thanks for setting out those guidelines --[[User:HexZyle|HexZyle]] 08:20, 10 January 2014 (UTC) | |
− | + | == I've gone ahead and replaced the images of the tokens from your template into the Mission UI images. == | |
− | + | I feel as though it looks a lot nicer and gives a general sense of where players can find it. Since most of the event stuff is now related to the Mission UI rather than the Arcade. --[[User:Acies|Acies]] 03:27, 17 May 2014 (UTC) | |
− | + | :Thanks, that solved the problem of not being able to make a template for the Tortodrone event without breaking consistency with the other event templates. The new Mission UI images should also be compatible with any future events that lack tokens. {{User:Katmint/signature}} 05:42, 17 May 2014 (UTC) | |
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− | + | ::I've actually decided to go a bit further and I fused all the templates into a singular template at [[:Template:Eventexpired]]. --[[User:Acies|Acies]] 06:38, 17 May 2014 (UTC) | |
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− | + | == RE:Vanaduke Falling Debris attack == | |
− | : | + | Are you sure? In my time I've never been stunned by it. Only time I've ever been stunned during the fight was by the mace attack itself. [[User:Zenihdrol|Zenihdrol]] 19:59, 19 May 2014 (UTC) |
+ | :It used to deal damage and stun. The damage was removed, but the stun wasn't, unless they recently also removed the stun. That doesn't seem right though, because then the debris would do nothing at all. Does your armor have any stun resist on it? {{User:Katmint/signature}} 20:43, 19 May 2014 (UTC) | ||
− | + | The armour I use has no Stun resist at all (Chaos Cloak + Mask of Seerus, fully heated no UVs). I just did the Throne room and purposely stood in the debris when it fell. Other than spawning Fire on me on a couple of occasions and pissing my teammates off because I wasn't doing anything, it did nothing to me at all. And if it was a Status affliction, the shield would at least react as if it did damage, but it didn't. [[User:Zenihdrol|Zenihdrol]] 20:55, 19 May 2014 (UTC) | |
− | I | + | :Since the debris still didn't stun you under those circumstances it probably got stealth nerfed again. Thanks for testing it. {{User:Katmint/signature}} 07:01, 20 May 2014 (UTC) |
− | == | + | == Wiki Editors Should be BFFs == |
− | + | Would you like to be friends in-game? My IGN is the same as it is here. ~Novaster | |
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− | + | I actually sent you a friend request | |
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− | + | --[[User:1462|1462]] 14:11, 30 May 2015 (UTC) | |
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− | == | + | ==Monster Template== |
− | + | Actually, same-appearance monster images were not centered in published form before my edit. I kept it like it was (to the left) and I've always thought it was weird. If it had been center, I would have kept it centered. I'll center it now if that's what users want. The tier X text was also unaffected - the published monster templates all show them just fine. The edit merely makes it easier for people to upload images. A discussion about that can be found [http://forums.spiralknights.com/en/node/107692 here]. -[[User:Novaster|Novaster]] 23:41, 14 May 2015 (UTC) | |
− | : | + | :I am glad someone else wanted it center. That's been driving me nuts for years. All images are centered in the cells now. Though I'm wondering what your issue is with the Tier X text not showing up - it shows up in published pages as well as the raw template. Unless you're talking about some other Tier X text? I assume you mean the text above each image. -[[User:Novaster|Novaster]] 23:46, 14 May 2015 (UTC) |
+ | ::For reference, this line here: '''<nowiki> {{{image1|{{SKCell|'''{{{tier1|Tier 1}}}'''<br>[[Image:Monster-{{{name|Image Needed}}}{{{imgfix|}}}.png|128px]]|center|left|||128px}}}}} </nowiki>''', with focus on this bit:'''<nowiki>|center|left|||128px}}}}}</nowiki>''' is the reason same-appearance monster images were to the left all these years, since it only registered for the first pic, and for same-appearance monsters, there was only ever one picture. -[[User:Novaster|Novaster]] 23:50, 14 May 2015 (UTC) | ||
+ | ::Reread your comment on my talk page, I see you meant that the text is also not being centered (vs. just broken). Fixing now. -[[User:Novaster|Novaster]] 23:55, 14 May 2015 (UTC) | ||
+ | :::And there we go! I used "2=" instead of raw divider fields - I find it's easier for editors to use [[:Template:SKWindow/Cell|parameters like "2="]] for these things, the dividers get a little mushy. In case ppl want to change things in the future. Please let me know if there are any more issues. -[[User:Novaster|Novaster]] 00:02, 15 May 2015 (UTC) | ||
+ | ::::Thank you, it looks way better now. By the way, [http://i.imgur.com/PiDc9hW.png this] is what it looked like for me before your edit. If it was showing up to the left for you, then the way I did it probably wasn't compatible with your browser. Your centered versions works for both of us, so that's good. {{User:Katmint/signature}} 00:03, 15 May 2015 (UTC) | ||
+ | :::::Hurray-[[User:Novaster|Novaster]] 00:07, 15 May 2015 (UTC) | ||
− | == | + | ==Monsters== |
− | + | You might be interested in a project we're working on down the road. Soonish. Read about it [http://forums.spiralknights.com/en/node/111580 here], with some rooted specifics [http://forums.spiralknights.com/en/node/111444#comment-1009243 here]. --[[User:Novaster|Novaster]] 20:57, 21 August 2015 (UTC) |
Latest revision as of 17:49, 21 August 2016
hi
monster template
The new system to show the different models for monsters in all tiers is a good idea really, but i don't know why it appears bugged with Explorer (btw, it is showed perfectly with Mozilla) - Sir Onox
- It works fine in every other browser I've tested. I don't know if anything can be done about it since IE breaks very easily. ~katsy 18:41, 9 August 2013 (UTC)
adbots
You should throw them over on Clotho's page too since equinox is rather inactive.--Trying 00:52, 16 August 2013 (UTC)
- I'll do so next time a spambot comes around. ~katsy 01:43, 16 August 2013 (UTC)
Thanks
You edit the wiki a lot. You make real improvements. Thanks! Jdavis 02:55, 16 August 2013 (UTC)
- I appreciate it. ~katsy 16:04, 16 August 2013 (UTC)
Kataclysm tags
One more thing: You've been adding tags to articles like Black Kat Cowl and Kat Hiss Cowl, saying that they exist only during special events. But Montague, Konjuring Kat, Moorcroft Alchemy Machine, etc. all exist all the time. So I'm worried that players won't know that they can redeem Ancient Pages all the time, etc. Thoughts? Jdavis 00:51, 29 August 2013 (UTC)
- I do like having the template on all Kataclysm related pages for consistency, but not misleading players is more important. I guess I could remove the templates from those pages and manually add the category. ~katsy 01:12, 29 August 2013 (UTC)
Angelic Beta set
The art from the angelic beta set is different, but i made the page not for the art, but for the different stats that it shows in the page. Please, don't delete it. Those pages were made for historical purposes and nothing else. I changed the titles to (Beta) and i added the OBSOLETE tag.—Preceding unsigned comment added by DragonFaku (talk • contribs) . Please sign your posts with ~~~~
- Katmint has a point, a lot of the beta equipment is outdated and have had assets replaced and/or updated. Despite the various changes in equipment, we don't list each one, an example is the Sealed Sword which originally had a slightly different design than what is currently shown. An image does exist for the original Sealed Sword, but it's not linked to any actual pages nor does it have its own page. There's a difference from something being removed and preserving historical facts, and there's a difference between re-worked equipment that already exists in-game. --Acies
- But still, those items have different stats and are OBSOLETE. Which means they are no longer implemented into the game, but the data and textures still exist within the game data.—Preceding unsigned comment added by DragonFaku (talk • contribs) . Please sign your posts with ~~~~
- Radiant Sun Shards prior to the nerf had different stats and is obsolete. Yet it was changed much like the beta armor you're describing. Much like how Radiant Sun Shards have been replaced and updated, so has the Beta-Angelic Set. The Deep Sea Set is a prime example of historical gathering: The Deep Sea Set existed in the game during Beta but it was never added into the final game nor was it changed into something new. The Beta Angelic Set was converted into the current one with different stats and a completely different look. They're the exact same pieces of armor just with a slightly different name, different stats, and a different look and thus really shouldn't have its own page. The most you could possibly do is add a note onto the pages explaining an example of the armor before the change in the trivia section. However, I don't know if it's the best idea or not. --Acies 03:57, 3 October 2013 (UTC)
- If you are going that way, then take a look at most of the armors and shields that are in the game. Most of them are just reskins of other stuff. Like the Heater Shield, the Scarlet Shield or even the Green Ward. Those are reskins of the Defender. Or the breaker sets, that are just reskins of the Cobalt Armor. I get your point, but still if the data and files are still in the game data, i added them just for consistensy and historical purposes.—Preceding unsigned comment added by DragonFaku (talk • contribs) . Please sign your posts with ~~~~
- I figured you were using some model viewer. If I have time all of your pictuere will be slapped with delete tags.--Trying 00:29, 6 October 2013 (UTC)
- Before that you should learn to use some proper grammar DragonFaku
- This discussion is over, no need to start a fight you two. (That, and I'm sure Katmint will start getting annoyed seeing such a long thread on the page) Dragon, headlines state that anything related to Spiralspy on this wiki is forbidden for official documentation. Pretty sure Equinox has a whole thing on it somewhere. --Acies 04:18, 6 October 2013 (UTC)
- I didn't use Spiral Spy for any of the pics i uploaded. I got the pics from the steam community hub and the forums. I also got the info of the old beta stuff from here. http://spiralknightsdb.wikidot.com/
Im not sure if uploading pics from old items that are no longer in the game in the obsolete category would hurt that much. --DragonFaku
- Pff. There is no way you could possibly get the new icon images of obsolete items without some third party software. Oh and also my grammar is perfectly fine.--Trying 15:54, 6 October 2013 (UTC)
Annilaton's "imaginative" edits
http://wiki.spiralknights.com/index.php?title=Construct_Family&oldid=1167
I bring this up because he's been going around adding a large amount of questionable monster descriptions, but on the other hand, all monster descriptions were originally thought up by the users anyway. I don't particularly want to make the reverts because I feel like I'm being a brickwall and this wiki has a lot of leeway compared to others. What do? --HexZyle 06:25, 6 January 2014 (UTC)
- These edits are more playful than offensive, but everybody (including him) knows that he's a troll. You should feel free to revert him. If he goes on to make many disruptive edits to the wiki, then you could ask the administrators to intervene. Jdavis 14:39, 6 January 2014 (UTC)
- It's sort of a gray area. There's no point to the edits besides "my description is better than yours" so that could be grounds for reverting them by itself, but from a more lenient point of view the altered descriptions aren't hurting anything as long as their quality is consistent with the original descriptions.
- The only cases in which I would definitely revert the descriptions are:
- Fanon is added into a description. An example is the whole "vile bacteria" thing being inserted into the descriptions for poison monsters. It's never actually explained in-game why these monsters are poisonous, so I consider those edits to be fanon.
- Flawed grammar in the new description that was not present in the old one.
- Modifying descriptions that are actually "official" such as those quoted from the Monstrous Codex or other in-game sources.
- ~katsy 06:47, 9 January 2014 (UTC)
- Thanks for setting out those guidelines --HexZyle 08:20, 10 January 2014 (UTC)
I've gone ahead and replaced the images of the tokens from your template into the Mission UI images.
I feel as though it looks a lot nicer and gives a general sense of where players can find it. Since most of the event stuff is now related to the Mission UI rather than the Arcade. --Acies 03:27, 17 May 2014 (UTC)
- Thanks, that solved the problem of not being able to make a template for the Tortodrone event without breaking consistency with the other event templates. The new Mission UI images should also be compatible with any future events that lack tokens. ~katsy 05:42, 17 May 2014 (UTC)
- I've actually decided to go a bit further and I fused all the templates into a singular template at Template:Eventexpired. --Acies 06:38, 17 May 2014 (UTC)
RE:Vanaduke Falling Debris attack
Are you sure? In my time I've never been stunned by it. Only time I've ever been stunned during the fight was by the mace attack itself. Zenihdrol 19:59, 19 May 2014 (UTC)
- It used to deal damage and stun. The damage was removed, but the stun wasn't, unless they recently also removed the stun. That doesn't seem right though, because then the debris would do nothing at all. Does your armor have any stun resist on it? ~katsy 20:43, 19 May 2014 (UTC)
The armour I use has no Stun resist at all (Chaos Cloak + Mask of Seerus, fully heated no UVs). I just did the Throne room and purposely stood in the debris when it fell. Other than spawning Fire on me on a couple of occasions and pissing my teammates off because I wasn't doing anything, it did nothing to me at all. And if it was a Status affliction, the shield would at least react as if it did damage, but it didn't. Zenihdrol 20:55, 19 May 2014 (UTC)
- Since the debris still didn't stun you under those circumstances it probably got stealth nerfed again. Thanks for testing it. ~katsy 07:01, 20 May 2014 (UTC)
Wiki Editors Should be BFFs
Would you like to be friends in-game? My IGN is the same as it is here. ~Novaster
I actually sent you a friend request
--1462 14:11, 30 May 2015 (UTC)
Monster Template
Actually, same-appearance monster images were not centered in published form before my edit. I kept it like it was (to the left) and I've always thought it was weird. If it had been center, I would have kept it centered. I'll center it now if that's what users want. The tier X text was also unaffected - the published monster templates all show them just fine. The edit merely makes it easier for people to upload images. A discussion about that can be found here. -Novaster 23:41, 14 May 2015 (UTC)
- I am glad someone else wanted it center. That's been driving me nuts for years. All images are centered in the cells now. Though I'm wondering what your issue is with the Tier X text not showing up - it shows up in published pages as well as the raw template. Unless you're talking about some other Tier X text? I assume you mean the text above each image. -Novaster 23:46, 14 May 2015 (UTC)
- For reference, this line here: {{{image1|{{SKCell|'''{{{tier1|Tier 1}}}'''<br>[[Image:Monster-{{{name|Image Needed}}}{{{imgfix|}}}.png|128px]]|center|left|||128px}}}}} , with focus on this bit:|center|left|||128px}}}}} is the reason same-appearance monster images were to the left all these years, since it only registered for the first pic, and for same-appearance monsters, there was only ever one picture. -Novaster 23:50, 14 May 2015 (UTC)
- Reread your comment on my talk page, I see you meant that the text is also not being centered (vs. just broken). Fixing now. -Novaster 23:55, 14 May 2015 (UTC)
- And there we go! I used "2=" instead of raw divider fields - I find it's easier for editors to use parameters like "2=" for these things, the dividers get a little mushy. In case ppl want to change things in the future. Please let me know if there are any more issues. -Novaster 00:02, 15 May 2015 (UTC)
- Thank you, it looks way better now. By the way, this is what it looked like for me before your edit. If it was showing up to the left for you, then the way I did it probably wasn't compatible with your browser. Your centered versions works for both of us, so that's good. ~katsy 00:03, 15 May 2015 (UTC)
- Hurray-Novaster 00:07, 15 May 2015 (UTC)
- Thank you, it looks way better now. By the way, this is what it looked like for me before your edit. If it was showing up to the left for you, then the way I did it probably wasn't compatible with your browser. Your centered versions works for both of us, so that's good. ~katsy 00:03, 15 May 2015 (UTC)
- And there we go! I used "2=" instead of raw divider fields - I find it's easier for editors to use parameters like "2=" for these things, the dividers get a little mushy. In case ppl want to change things in the future. Please let me know if there are any more issues. -Novaster 00:02, 15 May 2015 (UTC)
Monsters
You might be interested in a project we're working on down the road. Soonish. Read about it here, with some rooted specifics here. --Novaster 20:57, 21 August 2015 (UTC)