Difference between revisions of "Soul"

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m (made lore speculation less specific, and removed ambiguity on spawning conditions)
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'''Lost Souls''' are a type of monster found only in [[missions]]. These small, lifeless orbs spawn infinitely amongst the area, slowly pursuing the player and exploding when they get close.
 
'''Lost Souls''' are a type of monster found only in [[missions]]. These small, lifeless orbs spawn infinitely amongst the area, slowly pursuing the player and exploding when they get close.
  
Lost Souls are presumed to be the spirits of fallen knights and could thus be considered to be undead, but they do not technically belong to any family and have no resistance or weakness to special damage types.
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Lost Souls are presumed to be the spirits of the fallen and could thus be considered to be undead, but they do not technically belong to any family and have no resistance or weakness to special damage types.
  
 
{{clear}}
 
{{clear}}
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|description=
 
|description=
 
Frozen Souls are cold hostile spirits that can only be found in the Danger Mission: Heart of Ice. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion.
 
Frozen Souls are cold hostile spirits that can only be found in the Danger Mission: Heart of Ice. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion.
They appear when there are one or two members in the party and in the Maulos' Battle.
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They appear when there are less than three members in the party, although they always spawn in the Maulos' Battle.
 
|abilities=
 
|abilities=
 
*Self-Destruction {{attack|normal}} {{status|freeze}}
 
*Self-Destruction {{attack|normal}} {{status|freeze}}
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|description=
 
|description=
 
Static Souls are electric hostile spirits that can only be found in the Danger Mission: Ghosts in the Machine. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion.
 
Static Souls are electric hostile spirits that can only be found in the Danger Mission: Ghosts in the Machine. They spawn in infinite numbers and chase down the player, growing larger and eventually exploding. One hit with any weapon will destroy them and negate the explosion.
They only appear when there are one or two members in the party.
+
They only appear when there are less than three members in the party.
 
|abilities=
 
|abilities=
 
*Self-Destruction {{attack|normal}} {{status|shock}}
 
*Self-Destruction {{attack|normal}} {{status|shock}}

Revision as of 13:05, 1 May 2013

Template:No family

Lost Souls are a type of monster found only in missions. These small, lifeless orbs spawn infinitely amongst the area, slowly pursuing the player and exploding when they get close.

Lost Souls are presumed to be the spirits of the fallen and could thus be considered to be undead, but they do not technically belong to any family and have no resistance or weakness to special damage types.

Types

Lost Soul


Frozen Soul


Static Soul


Strategy

Fighting them is a waste of time as they respawn endlessly and drop nothing. A gun is good for disposing of ones blocking the path, however. They deal a good amount of damage when they self-destruct near you, so keep your shield up when near them.

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