Difference between revisions of "Autogun"

From SpiralKnights

Jump to: navigation, search
m (Recipe: Orb)
Line 6: Line 6:
 
}}
 
}}
 
== Description ==
 
== Description ==
A fully automated handgun capable of rapidly firing powerful bolts of energy.
+
''A fully automated handgun capable of rapidly firing powerful bolts of energy.
  
 
== Attacks ==
 
== Attacks ==

Revision as of 02:18, 8 November 2013

Autogun
Autogun-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Autogun is a 2-star handgun.

Description

A fully automated handgun capable of rapidly firing powerful bolts of energy.

Attacks

Basic Attack

A burst of medium speed, low damage shots in spread up to 6 squares long and 3 squares wide. Two bursts fired before reloading. Although there is no recoil when firing, the user cannot move during the attack.

Charge Attack

A burst of more powerful shots fired in a wider spread (6 x 5 squares) that sweeps back and forth twice. Same bullet speed and range as the basic attack. Can't move while firing.

Below table shows the approximate charge time in milliseconds:

None Low Medium High V. High Ultra Max
Autogun 2600 2400 2200 2000 1800  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.

Autogun's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Each Bullet (x6) 8 - 8 10 - 12 18 - 21 19 - 17  ?  ?
All Six Hit 48 - 48 60 - 72 108 - 126 114 - 102  ?  ?
Charge: Each Bullet (x15) 8 - 9 11 - 12 21 - 23 21 - 20  ?  ?
Charge: All Fifteen Hit 120 - 135 165 - 180 315 - 345 315 - 300  ?  ?

Vendors

Vendors that sell this item:

Recipe

The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Autogun.

Name Amount
Crafting-Blue Shard.png Blue Shard 5
Crafting-Scrap Metal.png Scrap Metal 2
Crafting-Iron Gear.png Iron Gear 2
Rarity-Simple Orb of Alchemy icon.png Simple Orb of Alchemy 3

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Autogun's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Autogun
Autogun
Needle Shot
Needle Shot
Strike Needle
Strike Needle
Blitz Needle
Blitz Needle
Pepperbox
Pepperbox
Fiery Pepperbox
Fiery Pepperbox
Volcanic Pepperbox
Volcanic Pepperbox
Toxic Needle
Toxic Needle
Blight Needle
Blight Needle
Plague Needle
Plague Needle
Wild Buster
Wild Buster
Feral Cannon
Feral Cannon
Savage Tortofist
Savage Tortofist
Dark Chaingun
Dark Chaingun
Black Chaingun
Black Chaingun
Grim Repeater
Grim Repeater
Peppermint Repeater
Peppermint Repeater

Trivia

The Autogun, as well as the rest of the Pepperbox line, appear to be modeled after a toy gun, more specifically the NERF Maverick.

See Also

Personal tools