Difference between revisions of "Sleep"
From SpiralKnights
(Does Sleep even work on enemies? Sleep Vials never did anything when I used them. Does taking damage wake up a player?) |
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'''Sleep''' is not a possible [[Gate#Stratum Themes|stratum theme]], but the following monsters may inflict '''sleep''' status: | '''Sleep''' is not a possible [[Gate#Stratum Themes|stratum theme]], but the following monsters may inflict '''sleep''' status: | ||
*[[Lichen#Sloom|Slooms]], Sloombargos, and Deep Sloombargos | *[[Lichen#Sloom|Slooms]], Sloombargos, and Deep Sloombargos | ||
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+ | ==Inflicting Sleep== | ||
+ | Spiral Knights can inflict '''sleep''' on monsters by using '''sleep''' vials against them or using a weapon that has a chance of inflicting '''sleep'''. | ||
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{{stub}} | {{stub}} |
Revision as of 22:48, 21 April 2011
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Sleep is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP. Since a knight cannot consume a Remedy Capsule while asleep, it must wear off by itself.
Themed Enemies
Sleep is not a possible stratum theme, but the following monsters may inflict sleep status:
- Slooms, Sloombargos, and Deep Sloombargos
Inflicting Sleep
Spiral Knights can inflict sleep on monsters by using sleep vials against them or using a weapon that has a chance of inflicting sleep.
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