Difference between revisions of "Environment (Guild Hall)"

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==Notes==
 
==Notes==
[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths by changing the Theme and/or the Environment.  
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Environments were added to the game with [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30 these Patch Notes].
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Guild Halls can be edited to look like certain clockworks depths by changing the Theme and/or the Environment.  
  
 
The ''Environment'' can be changed in Design Mode at the Command Console.  
 
The ''Environment'' can be changed in Design Mode at the Command Console.  

Revision as of 02:59, 3 August 2014

Change Environment

An Environment can be installed in a Guild Hall to change the weather and/or ambient effects of the entire Hall.

List of Environments

Template:GuildHallThemes/start Template:GuildHallEnvironments/row Template:GuildHallEnvironments/row Template:GuildHallEnvironments/row Template:GuildHallEnvironments/row |}

More Views

A visual collection of various combinations of Themes and Environments.

Notes

Environments were added to the game with 2013-01-30 these Patch Notes.

Guild Halls can be edited to look like certain clockworks depths by changing the Theme and/or the Environment.

The Environment can be changed in Design Mode at the Command Console.

Once installed, an environment will last until it is manually changed or a prerequisite component is removed.

See Also

Personal tools