Difference between revisions of "Arcade"

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[[File:Map-Haven-Arcade.png|450px|right|Map of the Arcade.]]
  
[[File:Map_Arcade.png|thumb|350px]]
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The '''Arcade''' is the northern district of [[Haven]]. Players can launch expeditions into the [[Clockworks]] from the [[gate]]s here.
  
The '''Arcade''' is the district of [[Haven]] from which players can launch their explorations into the [[Clockworks]]. It is also the location of the [[Krogmo_Alchemy_Machine|Krogmo Alchemy Machine]].
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== Points of Interest ==
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{{main|Gate}}
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*The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.  
  
== Description ==
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*[[Alchemy Machine]]
[[Image:Gates-dormant_active.png|thumb|right|In the Arcade, players can identify the current strata themes of a gate via the gate totems.]]
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:A [[Mysterious Alchemy Machine]] is located north of the Garrison entrance (indicated by [[File:Map-icon-Alchemy-Machine.png|20px]])
The [[Arcade]] allows access to the Clockworks via various gates along the north edge of the Arcade, overlooking the Clockworks.  
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:A regular machine is located in the far east area, another is next to Feron (indicated by [[File:Map-icon-Alchemy-Machine.png|20px]])
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:A [[Krogmo Alchemy Machine]] is located next to Sullivan in the west area (indicated by [[File:Map-icon-Krogmo.png|20px]])
  
On the west side of the Arcade is the trader [[Sullivan]] along with the Krogmo Alchemy Machine. Here, Krogmo coins can be traded for items and recipes. Lieutenant [[Feron]] stands across from him, surrounded by monitoring consoles, an escape pod and a regular Alchemy Machine; to the east is Chief Geo Knight [[Wegner]] (who will dispense advice on [[Minerals|minerals]] and [[Gate Construction|gate construction]] with zeal when prompted).
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*Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the [[Bazaar]], [[Town Square]], and [[Garrison]].
 
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Obvious exits are [[Clockworks|North]], [[Haven#Town_Square|South]] and [[Bazaar|South-West]].
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== Gates ==
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{{main|Gate}}
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Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days).
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{{clear}}
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== Denizens ==
 
== Denizens ==
=== Informants ===
 
 
 
{{Npclist/start}}
 
{{Npclist/start}}
  
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==Historical Notes==
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==Notes==
[[Image:Gates-dormant_platform.png|thumb|right|A dormant gate and its mineral deposit.]]
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Previously, players would deposit [[Mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This was removed as the first phase of a complete arcade revamp in [[Release_Notes_2013-10-23|release 2013-10-23]]
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=== History ===
{{clear}}
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In the past, players would deposit [[mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This mechanic was removed as part of the first phase of an arcade revamp with {{release|2013-10-23}}.
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==Gallery==
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<gallery>
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File:Screenshot-Arcade 1.png |
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File:Screenshot-Arcade 2.png |
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File:Screenshot-Arcade 3.png | NPCs carrying minerals to Wegner's station.
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File:Screenshot-Arcade 4.png |
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</gallery>
  
 
== See Also ==  
 
== See Also ==  
* [[Clockworks]]
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{{Exploration see also}}
* [[Gate construction]]
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[[Category:Geography]][[Category:Terminology]]
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[[Category:Geography]]

Revision as of 15:44, 2 June 2015

Map of the Arcade.

The Arcade is the northern district of Haven. Players can launch expeditions into the Clockworks from the gates here.

Points of Interest

  • The Arcade allows access to the Clockworks via four gates along the north edge of the Arcade, which overlooks the Clockworks. Approaching a gate console brings up the arcade options of the missions interface.
A Mysterious Alchemy Machine is located north of the Garrison entrance (indicated by Map-icon-Alchemy-Machine.png)
A regular machine is located in the far east area, another is next to Feron (indicated by Map-icon-Alchemy-Machine.png)
A Krogmo Alchemy Machine is located next to Sullivan in the west area (indicated by Map-icon-Krogmo.png)
  • Other Haven districts can be accessed via the southern junctions. From left to right, these lead to the Bazaar, Town Square, and Garrison.

Denizens

Thumbnail Name Description Location Notes
Feron-Mugshot.png Feron Spiral Knight Haven Oversees the Clockworks mining operation. Offers advice to new knights venturing into the Clockworks.
Wegner-Mugshot.png Wegner Spiral Knight Haven A Spiral Knight that offers information about minerals and gates.

Vendors

Thumbnail Name Description Location Notes
Sullivan-Mugshot.png Sullivan Coliseum Rewards Supervisor Haven

A devilite that sells various types of items in exchange for Krogmo Coins.

Sells Mod Calibrators for use in the Krogmo Alchemy Machine.

View List of Wares


Notes

History

In the past, players would deposit minerals into dormant gates to determine their strata in a process known as gate construction. This mechanic was removed as part of the first phase of an arcade revamp with release 2013-10-23.

Gallery

See Also

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