Difference between revisions of "Weight of Darkness/Gate Map"

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m (fix error)
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{{GateMap
 
{{GateMap
|name        = Rise or Fall
+
|name        = Weight of Darkness
 
|floor      = First
 
|floor      = First
 
|icon 1      = Generic Lobby
 
|icon 1      = Generic Lobby

Revision as of 07:10, 18 September 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.
Level: The Forsaken
Depth: 19

- moved to better umbrella name (so "area" vs. "level" isn't as confusing).

Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.
Level: Inner Demons
Depth: 20

- moved to better umbrella name (so "area" vs. "level" isn't as confusing).

Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Eternal Struggle
Depth: 21

This floor is a rank mission Arena.


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