Difference between revisions of "Graveyard"

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{{AreaInfo
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{{RegionInfo
|Theme={{Monster_Icons|Undead}} {{Status|curse}}
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|name      = {{PAGENAME}}
|Level=[[File:Gate-Graveyard.png|32px]] ''Where Monsters Fear to Tread''
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|monster    = {{Monster_Icons|Undead}}  
 +
|status    = {{Status|curse}}
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|soundtrack =
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*Undead
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|level      =
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*{{location|{{PAGENAME}}|Where Monsters Fear to Tread|4.3}}
 
}}
 
}}
'''Graveyards''' are levels found only on randomized floors, alongside [[Treasure Trove]]s and [[Treasure Vaults]]. They are filled entirely with [[Zombie]] enemies, are full of graves, and their only [[Treasure boxes]] are moderately often found behind [[Energy Gates]]. Graveyards are also the sole hunting ground of [[Phantoms]], which is generally why some Knights dread encountering a Graveyard. However, Graveyards can be extraordinarily profitable [[crown]]-wise, if all Zombies in the level are destroyed.
 
  
==Description==
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== Description ==
''Graveyards are an unnatural place, a world between worlds where lost souls gather, hungry for the life of any live soul that must pass through. You must hurry and find the exit as fast as possible before the phantoms will awaken and stalk you!''
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{{Quote|Graveyards are an unnatural place, a world between worlds where lost souls gather, hungry for the life of any live soul that must pass through. You must hurry and find the exit as fast as possible before the phantoms will awaken and stalk you!}}
 +
 
 +
== Characteristics ==
 +
Graveyards are levels found only on randomized floors, alongside [[Treasure Trove]]s and [[Treasure Vaults]].
 +
 
 +
They are filled entirely with [[Zombie]] enemies, are full of graves, and their only [[Treasure boxes]] are moderately often found behind [[Energy Gates]].
 +
 
 +
Graveyards are also the sole hunting ground of [[Phantoms]], which is generally why some Knights dread encountering a Graveyard. However, Graveyards can be extraordinarily profitable [[crown]]-wise, if all Zombies in the level are destroyed.
  
==Levels==
 
===Where Monsters Fear to Tread===
 
 
Graveyards only exist as a statusless level, and are not preset. (They are constructed from random modules upon being entered)
 
Graveyards only exist as a statusless level, and are not preset. (They are constructed from random modules upon being entered)
  
'''Monsters'''
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Some gravestones have a mound of soil near them. Keep an eye on these - a mound might spawn a zombie as you approach, or as you walk away.
* {{Monster_Icons|Undead}} [[Zombie#Dust Zombie|Dust Zombie]]
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* {{Monster_Icons|Undead}} {{Status|curse}} [[Phantom]]
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== Notes ==
* {{Monster_Icons|Undead}} {{Status|curse}} [[Carnavon]] (A Rare [[Scenario Room]] will spawn a single one)
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A Rare [[Scenario Room]] will spawn a single [[Carnavon]].
* {{Monster_Icons|Undead}} [[Grim Scarab]] + [[Grim Gourdling]] (Only during the [[Dark Harvest Festival]] event)
+
  
 
Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.
 
Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.
Take note that as a result of a recent patch, some Graveyards now have Grim Totems.
 
  
==Notes==
+
[[Grim Scarab]] and [[Grim Gourdling]] appear only during the [[Dark Harvest Festival]] event.
Some gravestones have a mound of soil near them. Keep an eye on these - a mound might spawn a zombie as you approach, or as you walk away.
+
 
 +
=== History ===
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*Some Graveyards now have [[Grim Totem]]s.
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== Gallery ==
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<gallery>
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File:Area-Graveyard-Where Monsters Fear to Tread.png|An example of a {{PAGENAME}}.
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</gallery>
  
 
== See Also ==
 
== See Also ==
 
{{exploration see also|loadout=yes}}
 
{{exploration see also|loadout=yes}}

Revision as of 10:22, 17 April 2020

Graveyard
Gate-Graveyard.png
Important stratum themes:
Soundtrack:
  • Undead
Levels:
  • Gate-Graveyard.png Where Monsters Fear to Tread

The Graveyard is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

Graveyards are an unnatural place, a world between worlds where lost souls gather, hungry for the life of any live soul that must pass through. You must hurry and find the exit as fast as possible before the phantoms will awaken and stalk you!

Characteristics

Graveyards are levels found only on randomized floors, alongside Treasure Troves and Treasure Vaults.

They are filled entirely with Zombie enemies, are full of graves, and their only Treasure boxes are moderately often found behind Energy Gates.

Graveyards are also the sole hunting ground of Phantoms, which is generally why some Knights dread encountering a Graveyard. However, Graveyards can be extraordinarily profitable crown-wise, if all Zombies in the level are destroyed.

Graveyards only exist as a statusless level, and are not preset. (They are constructed from random modules upon being entered)

Some gravestones have a mound of soil near them. Keep an eye on these - a mound might spawn a zombie as you approach, or as you walk away.

Notes

A Rare Scenario Room will spawn a single Carnavon.

Phantoms will appear a few minutes after Knights have activated the Party Button at the entrance to every Graveyard, usually prompting a mad dash through in order to avoid attracting their ire. Alongside this fact, Graveyards tend to be strewn with blocks and gates specifically meant to slow any exploring Knights down, allowing the Phantoms to catch any Knights and/or slay them.

Grim Scarab and Grim Gourdling appear only during the Dark Harvest Festival event.

History

Gallery

See Also

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